
The pioneering nakige that made a generation cry... Legendary '90s visual novel ONE. is back and better than ever with updated art, animations, and features!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
麻枝准我操你妈 多脑残的人能写出男主自己绿自己这种东西的?你想整服从性测试给我滚去隔壁和近月一起 你写那线都像大粪 一条男主80为乐 一条男主自绿 你还是人吗 其他线路都很正常甚至很好玩 特别是茜线 我个人非常喜欢 新时代的重置 引擎和代码的迭代能让你看到樋妈的新时代画风 超级大眼萌 雨中茜真的美爆炸了你知道吗 另外重制版是全年龄的
I've been trying to say something meaningful about this game ever since I completed it last month, but I don't think I can convey a proper sentiment, so I'll just share some sporadic thoughts. On one hand, people are generally right: despite being flawlessly executed as a remaster, ONE's script has barely withstood the test of time when compared to modern visual novels or even later KEY releases, and it has some choices it made that nowadays everyone that reads them are like: "Why would you even do that?". But on the other hand... I feel that people are overreacting and expecting something more rigid and laid out. But this isn't that kind of story. You won't get an explanation about the twist because it's not meant to be explained, and the payoff of your choices is being able to continue the character routes themselves. And Kohei's characterization isn't even that blank, all things considered...? He does feel like a separate character when it comes to Hisaya vs Maeda's writings, but within these writers' routes he's definitely the same character, and his reaction and collapse over the twist happening is more or less as negative; sometimes he runs away, sometimes he fakes it until it's over, and sometimes he clings over the heroine. Even the Nagamori route's infamous section can be attributed as a short fuse of the MC over something that was already teased in the common route (the chalk scene for example), it can only happen because he knew her beforehand. Though you could also simply say it's a remnant from MOON. and it would be equally as valid tbh. I enjoyed the renewed art, I enjoyed the opening, its lyrics and MV, it felt just like the original game, as did the ending. The OST was faithfully remastered from the original release, it did its job. I enjoyed the characters, their little banter, their humor, and the ideas each girl brought to the table. I enjoyed the common route (the first time at least), I enjoyed the scenes for each girl in the common route, and I enjoyed the character routes as well. Some of the bad endings can be very interesting on their own and you're clearly meant to stumble and fail and get them at least once, as this is a game that had no character hints and sometimes the critical choice is not as intuitive as you think. I enjoyed each interlude, originally I believed them to be a little in the denpa department, then I realized they're plain melancholic or peaceful. I enjoyed the proto-nakige mechanics at the end of each route, though I didn't actually cry in any route honestly. That's not to say I found this VN perfect, but the bad things I found ultimately don't impact my opinion that this was a little charming piece on its own. My fav girl was probably Akane, followed by Nagamori.
Key before their storytelling got good
“但即使世界分崩离析,亦或者你消失得无影无踪,我永远会在世界的中间等着你回来的,直到我们一方的告白,我们会再次成为恋人,一起度过每个圣诞” ——个人对开幕动画的高潮部分的幻想 瑞佳简直就是天使,她太温柔了,可惜碰上了这么愚钝的男主,咱浩平也真不拿友情和爱情当回事,还有圣诞节请人家吃拉面坐到那真是没绷住,这么渣的男主人设,说实话真是唯一且无法抹去的败笔,实在是没法代入男主思维 但是别的线确实有可圈可点的地方,世界观看起来很眼熟,架空的“永恒的世界”,很熟悉的设定了,各个女主的线综合来说做的可以说是中规中矩符合泣系的水准,但是到茧线的时候确实有点郁闷,看起来这么小的孩子,这真的行吗😧 再就是画风问题,之前看发售的时候争议最大就是樋妈的画风大眼空洞无神,本人还是很吃这种画风的,画风这块必须好评,甚至可以说我是因为这个画风入的这个游戏 op和ed真的很好听,开场动画真的很喜欢 真的好喜欢瑞佳啊,这么体贴粘人的小天使我去哪找啊🥺🥺🥺敢不敢出个长篇的瑞佳线后日谈甜死我🥵
瑞佳线打的有点红温,各条线重复的有点多。也就动态制作还行,除了这迷之画风。
Misaki is an amazing character. I genuinely love and admire her as much as I would a real person. If you do anything in this game, play her route. It is a masterpiece. Akane's route is not that far behind, I highly recommend playing through that as well. The Mio and Nanase routes aren't bad either. Avoid Nagamori's like the plague though. She is the poster girl, but her route is BY FAR the worst. Half the routes were written by a baby Jun Maeda (of Key fame) who didn't know how to write good, emotionally effective stories yet. No surprise that all of his routes (Nanase, Nagamori, Shiina) are noticably worse than the ones written by Naoki Hisaya. But the beauty of a visual novel is that you can simply not play the bad routes. Problem solved! Anyway, I really recommend this game. It did a great job of creating a lovable, endearing, and fun cast of characters who are all (mostly) well-characterized and full of personality. That's the mark of a good story in my eye: the ability to create believable characters whom you truly care about. - Misaki's route: 10/10 - Akane's route: 9/10 - Mio's route: 7/10 - Nanase's route: 6/10 - Shiina's route: 5/10 - Nagamori's route: 4/10
只玩了瑞佳线,就这条线来说写的真的一言难尽,先不提男主在交往前和共同的伪人行为,正题出来的时候已经很后面了,而经过一段极其青春伤痛文学的描写后就结束了,完全没展开来写,不明所以
Performance is awful. Japanese language version is broken - the moment character is supposed to say a line, sound doesn't play and no options are available aside from the quip skip. Trying to replay it from backlog will destroy your ears. 18+ scenes weren't included at all. If you want to play ONE ~Kagayaku Kisetsu e~, just emulate the original using PS1 emulator.
破案了,mzk和男主是打瓦认识的,冰大哥也没有骗人,16强以后就48退役去了永恒世界。(永恒世界里时间定格,冰大哥再也不健忘了,好结局)
Si y No
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