
Temtem is an online creature-collection adventure. Tame 165 unique creatures across 7 vibrant islands, battle other tamers, tackle mythical Lairs, chase Luma & Umbra variants, and breed your favorite Tems - with friends by your side! Dive into a colorful monster catching adventure, so Temtem up!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−80% | 39.3Kreviews | 81% | — | $6.4M |
| $44.99 | 2.6Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoying this - it appears all micro-transactions have been moved over to in-game currency, which is awesome. Been playing it on my Steam Deck and it runs great!
The co-op desync bug that was supposed to be fixed "with the next patch" 6 years ago still exists. Our party is stuck frozen and we only teleport to each other whenever someone starts a fight. Frozen in place as soon as we exit. Same bug is applied to other players in my game as well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
| $44.99 |
| 237ratings |
| 78% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Developer didn't want to continue working on the game is the the reason for lack of updates
its not what i imagined it to be. i didnt know that it was a LGBTQ+ game. I only played for like 46 minutes, but the first minute of playing is like a constant reminder that its a gender neutral world. Its not something i like to get immersed into, but it can be something another Player might like. Only recommended if you are into the whole LGBTQ+ thing.
decent other than the monumentally stupid decision to never add more creatures to your creature capture game. not really worth much once you've got what you like and know there's never going to be any additions.
宝可梦代餐都夸奖它了,机制做的稀烂,走两步一个NPC强制对战,一下给你腾兽全扬了,再跑回中心恢复,然后反复循环,这是人能想出来的主意吗?图鉴不多这没什么,但是野怪重复度太高,玩起来流程就是跑图遇NPC强制对战-跑回腾兽中心恢复-然后再跑图-继续遇见下一个路口的NPC强制对战-继续循环。至于你问为什么打一个NPC就得回去恢复,你看看药膏什么价格,NPC腾兽什么强度。损耗太多跑图时间,无聊。
While I play, I am constantly telling myself "How did this game manage to release without being sued to death by Nintendo??!" I am not only saying this because of the obvious "creature collector + battler"; but also the overall story arch and the progression. I have played practically all the Pokemon games since Leaf Green on Gameboy; and they all follow the same pattern. This is exactly the same. I find myself playing on automatic, knowing exactly what to do and where to go; I barely need to pay attention to the tutorials or explanations because it is exactly the same as any Pokemon game. So I honestly don't know what to say...If you like Pokemon games, you will like this, because it is the equivalent of a good store brand Coca-Cola. Maybe not exactly the same, but good enough.
It's a little ridiculous to buy the game and try to play only to be met with a server inaccessible message 100 times and never being able to get into the game. If I buy your game and open it, it should run -_-
Amei e amo muito esse game fico triste pelo abandono , poderiam ter continuado a franquia
Had potential as a Pokemon-esque MMO but got abandoned and failed. Might be an acceptable game if you want to play a single-player adventure with the possibility of co-op with your friends, though the story-line didn't interest me that much.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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