
Teddy’s Haven is a cozy shop sim filled with magic and charm. Sell over 400 items, decorate with 250+ decorations, and create the shop of your dreams. Meet mythical creatures, level up your skills, harvest the land, and uncover the peaceful wonders of life on Ursa.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 25 → 6/day in the week after.
About
Welcome to a cozy, magical shop simulator set on the enchanting island of Ursa. Run your store your way and sell what you harvest, craft, or discover. And enjoy the freedom to decorate freely across your shop, home, and the wilds beyond.
Level up naturally as you play, grow magical crops, and take part in daily events that bring the island to life. With over 250 decorations, 400 items to sell, and no pressure, every day is yours to enjoy at your own pace.
Ursa is a gentle land filled with peace, memories, and mythical spirits. Your shop is a safe haven of supplies for travelers and magical beings alike. The land is rich and vibrant. You can harvest resources, care for its creatures, and meet friendly creatures along the way. In Ursa there is no conflict, only warmth and calm. This is your relaxing world to make your own.
Manage Your Magical Shop – Create the cozy shop you’ve always wanted. With changing seasons, daily surprises, and rewarding leveling systems, your shop grows alongside you. No rush, no stress, just a magical rhythm all your own.
Decorate Across Ursa – Over 250 decorations to decorate freely across your shop, home, and the island’s landscapes. With near-limitless placement freedom, express your style and bring every corner of Ursa to life.
A Wide Variety of Goods to Keep Your Shelves Full – Stock your shop with over 400 items gathered, grown, or traded across Ursa.
Skill Systems – Your skills grow naturally as you run your shop. Stock shelves faster, harvest more berries, and see your abilities improve with each task. Leveling up rewards you for doing what you love, at your own pace.
Crafting – Enjoy simple, stress-free crafting that doesn’t keep you waiting. Place your items and return the next day to find something special created. Always growing, crafting will expand with new features and more complex options in future updates.
Farming – Farming has arrived in the land of Ursa! Unlock new contracts that allow you to plant and nurture magical crops, each with unique Aether-infused variations. Grow, harvest, and fill your shop with wondrous goods born from the earth and touched by magic.
Unique and Magical Employees – Hire magical stockers and cashiers who keep your shop running smoothly. Whether you’re decorating, relaxing, or out exploring the world, they’ll reliably care for your haven as if it were their own.
Simplified Inventory Management – Too busy to sort through a warehouse of items? Open your “bag of everything” and stock shelves directly, hassle-free. Spend less time managing and more time enjoying your shop.
Exploration – Wander the ever-expanding world of Ursa at your own pace. Harvest berries, care for animals, or simply enjoy the beautiful scenery and discover the magic hidden in every corner.
Daily Events – Your shop is a hub of life and wonder. As the days pass, creatures will stop by with stories, gifts, or even magical blessings for your shop. Everyone you meet is here to help you grow and enjoy your cozy world.
Bounds Breaking Joy: Teddy’s Haven celebrates curiosity. And sometimes that means climbing too high, falling too far, or finding yourself under the map. Go ahead: break the bounds. Secret items and small surprises await those who wander a little too far from the intended path. It’s all part of the adventure.
Auto Saving – Take the game at your own pace, no more requirements of ending your day for your game to be saved.
Ongoing Development: Teddy’s Haven is in Early Access, with plans for new locations, minigames, world events, and more, the journey has only just begun.
Created In Loving Dedication To The Memory Of My Best Friend Teddy Bear.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of the best cozy games I have ever played. It is well worth a buy. There is so many cool surprises and is so addicting. Buy it! It plays very well. Absolutely no issues running it. I do have a beefy laptop, but I also have an older desktop and it runs great on that one too with the highest video settings.
fun game, love all the updates when you think you found it all there is more to find
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 348 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Highly recommend this game if you are looking to leave your mortal realm and enter one of peace. No Chaos. Only a relaxing atmosphere of selling, crafting and gathering. 122 hours so far between my daughter and I. My daughter has a number of mental illnesses and this helps her relax. I highly recommend buying the cheap pack(s) that go with the game. The creator is always working on the game and a little help goes a long way.
This game is an absolut recommendation for every fan of cozy shopkeeper games. The developers created an atmosphere that allows you to come down and play the game exactly like you want. The Shop opens only when you want it, but the time it's open doesn't define the day. The day is only defined by yourself. You can decide to go harvest the whole world before you open the shop or after it. The day just ends when you decide to go to bed - which I love, cause it eliminates any time induced stress.
It's absolutely super cute, chill and various with items and creatures! The big creatures actually scares me a little LOL the first time I went to Ulmbrow (was night as well) I was like "one step and I quit" ... Now I visiting it daily, but I got the same feeling with the Knight XD Btw, I'd love to be able to have a view from the above or a faster system to re-organize everything maybe? When I unlocked the whole shop with the stairs, starting to move all the shelf I had + reorder the whole products took me A LOT of time! I'll impatiently wait as well for more updated on the map, maybe the castle as well! The map is so big and hypes me a lot, I am pretty curious on the things could be done! Actually, for me is a 7.5/10! Only because now that I am getting used to it I'll probably finish soon to unlock every product and so will become a little more repetitive.
If you're looking for a super cozy, super easy, super relaxed shop builder, this is definitely the game for you. I've put in 30+ hours already, my shop is booming and I'm still really enjoying it. However, there are some functionality issues that let the gameplay down a little. It's TOO simple. No tally, no stock checks, no cash flow imbalances, just sell stuff, make money. That's pretty much it. You have daily taxes and wages for your staff if you choose to hire any, but they always stay the same, never fluctuate. As you level up the games mechanics don't seem to level up with you, and in that sense there's no challenge to this game, no quests or sense of achievement. All you do is make money to expand your shop. Nothing else, making the gameplay very linear and unrewarding. But hey, if that's what you're into then so be it. Another issue is decor. It's very limited. I spent 800 coins on a new set of rugs, and they weren't different at all. They were exactly the same, just different colours. Felt a bit cheated. I wish there was more furniture to choose from - sofas, beds, cupboards, dining tables... I know it's a shop simulator, not a home builder, but there's a whole attic upstairs that would make a really nice house. The game gives you a little side house, but there's nothing to put in it. All you get is wooden chairs and tiny little side tables. Things like coffee machines, notice boards, book shelfs (enchanted versions obviously) would work really well. It's possible you do unlock these types of items later in the game, but I'm already at level 21 and I haven't come across anything decent yet. They give you a set of dining utensils, but where on earth are these supposed to go? What I find odd is the building materials - walls/floor/stairs etc.. What are they for? There's not really anywhere to build an external building, nowhere that would look good anyway as there's no flat land or open spaces nearby. The attic looks intentionally unfinished and possibilities for an extra floor to be added, so I tried building one, but there's no snap function, so it's impossible to get an even floor down. Seems pointless. It's a nice cozy game, no stress, no fuss. That's what it's designed for I guess and I do like it for that. But Unfortunately with no sense of progression in sight, nothing new or exciting to work towards, I can see myself growing tired of it pretty soon. Good for the money and for one off game play, but not good for long term invested game time.
Love the game, been sinking so many hours into it. it's cozy, simple, and mostly just a matter of patience and collecting to get everything you want. also it makes running a shop so nice. there are a few things that might be nice to add and i'm sure there are more updates int e future but as is, it makes for a very chill complete game. that said, this is currently in early access and that does show in some small things. SPOILERS DO NOT READ FURTHER IF YOU DON'T WANT TO BE MILDLY SPOILED FOR THE GAME *i'd love for the fairies to actually do something? or stay in my shop flying around or something. *a map i can markup would be amazing. not necessary but would be nice for those just starting out *i'd like more quests actually. and i'd like for them to maybe add to the shop in some way? maybe be like the old green turtle *i know the incrementally expensive expansion is there for a reason and i'm mostly fine with it but also i hateeeee that it counts for every wall even if i've opened that square up *i have not gotten to the end of the levels or upgrades so this is possibly a thing that already exists and/or it will never be a thing to encourage exploration. but. something to tell me there are giants available to talk to other than the old green turtle. that would be nice but not in any way necessary
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Amazing game. Fun and relaxing. I would love to have a bit more complicated game mechanics, but it is perfect as it is now,
Wow, I love this game. Just amazing, and so lovingly detailed. I like to think that little Teddy in heaven gets pets and scratches every time I pet his avatar in game. So much fun! Can't recommend it enough, and I will be playing this for a long time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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