
Teddy’s Haven is a cozy shop sim filled with magic and charm. Sell over 400 items, decorate with 250+ decorations, and create the shop of your dreams. Meet mythical creatures, level up your skills, harvest the land, and uncover the peaceful wonders of life on Ursa.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 25 → 6/day in the week after.
About
Welcome to a cozy, magical shop simulator set on the enchanting island of Ursa. Run your store your way and sell what you harvest, craft, or discover. And enjoy the freedom to decorate freely across your shop, home, and the wilds beyond.
Level up naturally as you play, grow magical crops, and take part in daily events that bring the island to life. With over 250 decorations, 400 items to sell, and no pressure, every day is yours to enjoy at your own pace.
Ursa is a gentle land filled with peace, memories, and mythical spirits. Your shop is a safe haven of supplies for travelers and magical beings alike. The land is rich and vibrant. You can harvest resources, care for its creatures, and meet friendly creatures along the way. In Ursa there is no conflict, only warmth and calm. This is your relaxing world to make your own.
Manage Your Magical Shop – Create the cozy shop you’ve always wanted. With changing seasons, daily surprises, and rewarding leveling systems, your shop grows alongside you. No rush, no stress, just a magical rhythm all your own.
Decorate Across Ursa – Over 250 decorations to decorate freely across your shop, home, and the island’s landscapes. With near-limitless placement freedom, express your style and bring every corner of Ursa to life.
A Wide Variety of Goods to Keep Your Shelves Full – Stock your shop with over 400 items gathered, grown, or traded across Ursa.
Skill Systems – Your skills grow naturally as you run your shop. Stock shelves faster, harvest more berries, and see your abilities improve with each task. Leveling up rewards you for doing what you love, at your own pace.
Crafting – Enjoy simple, stress-free crafting that doesn’t keep you waiting. Place your items and return the next day to find something special created. Always growing, crafting will expand with new features and more complex options in future updates.
Farming – Farming has arrived in the land of Ursa! Unlock new contracts that allow you to plant and nurture magical crops, each with unique Aether-infused variations. Grow, harvest, and fill your shop with wondrous goods born from the earth and touched by magic.
Unique and Magical Employees – Hire magical stockers and cashiers who keep your shop running smoothly. Whether you’re decorating, relaxing, or out exploring the world, they’ll reliably care for your haven as if it were their own.
Simplified Inventory Management – Too busy to sort through a warehouse of items? Open your “bag of everything” and stock shelves directly, hassle-free. Spend less time managing and more time enjoying your shop.
Exploration – Wander the ever-expanding world of Ursa at your own pace. Harvest berries, care for animals, or simply enjoy the beautiful scenery and discover the magic hidden in every corner.
Daily Events – Your shop is a hub of life and wonder. As the days pass, creatures will stop by with stories, gifts, or even magical blessings for your shop. Everyone you meet is here to help you grow and enjoy your cozy world.
Bounds Breaking Joy: Teddy’s Haven celebrates curiosity. And sometimes that means climbing too high, falling too far, or finding yourself under the map. Go ahead: break the bounds. Secret items and small surprises await those who wander a little too far from the intended path. It’s all part of the adventure.
Auto Saving – Take the game at your own pace, no more requirements of ending your day for your game to be saved.
Ongoing Development: Teddy’s Haven is in Early Access, with plans for new locations, minigames, world events, and more, the journey has only just begun.
Created In Loving Dedication To The Memory Of My Best Friend Teddy Bear.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes!
This game encourages you to relax and unwind by stepping into its beautiful relaxing world, full of vibrant colors and whimsical npc's while simultaneously keeping me in a constant state of elevated anxiety as my PC ramps up to Mach Jesus too keep up even on lower settings. All in all, amazing shopping sim, love the world design, love the fantasy vibes. Looking forward to see what the dev (yes one guy making an amazing passion project) is working on for the future!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 348 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favorite games that I think I have ever played! So cozy and I can't stop going to sleep one night and wondering what god/traveler will show up the next morning.
Super gostoso de jogar e muito relaxante. Primeiro Cozy Game que me instiga a continuar sempre. É incrível que você acaba descobrindo várias misturinhas e cria uma variedade enorme de produtos. Não tem nenhum tipo de stress você faz tudo com calma, no seu tempo, explorando o mapa e os recursos. Recomendadíssimo!
Less of a "game" as such and more of a mentally healthful activity. It makes me think about myself as an individual and how I interact with the world, and there's a connection to death that I find very comforting. It honestly feels like some kind of mental health retreat or temple where you can just be.
I fell in love with this game as soon as I saw it from the graphics to the characters I also love that it’s still in early access that means more surprises around the corner
Taking out stuff and selling it back as a dlc but still in Early Access a real AAA move.
I was very close to dropping a negative review, but its early access and it has huge potential so im giving the dev the benefit of the doubt. First of all this game is beautiful, and thats the problem. You can explore a large fantasy world with very interesting character designs, but after a few minutes you start noticing that thats all there is to them, they are just interesting designs, not actual characters. Ive had giraffes and gooses walk into my shop, it was a magical experience until i notices they were just the same NPC ive seen thousands of times but with a different texture. I went exploring and found some magical beasts, they look awesome but there was nothing more to them than just clicking their character model and getting a buff. I dont know how this game will look once it exits EA, but it has huge potential to be something special. To be honest, all it needs is some good writing to fill the world the artist already created. Instead of days passing by there could be a story evolving in the background, maybe there is a war or a raid nearby and that changes the demand for specific goods and the type of NPCs that visit your store. Right now its just a store simulator with some really nice art, but it could be so much more. I can see a finished product with a living world with a really interesting lore
pokud máte rádi simulatory s otevřeným světem ve fantasy světě, je tato hra přímo pro vás. žádné naročné honění za úkoly, jen volný prostor pro budovaní sveho obchudku
Honestly a nice and relaxing game. It's like... Stardew valley meets TCG shop simulator? Time restrictions work the same as in the shop simulator games, so can explore for an hour without penalty (which is really fun, all the little corners and the stuff hidden there). But then your goods for the shop is mostly from things you collect and make in a way that reminds me heavily of Stardew Valley. With the game still being in very early access, and somehow more feature complete than other games that is in full release, makes me wonder what extra features they will add in time? Looking forward to those changes. (Note, appartently there is some issues between Unreal engine and radeon graphics cards. But the game runs smoother than Palworld does on my PC)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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