
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful upgrades, rally your forces, and stop the invader as they carve into the Mother Stone to harvest its power.
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About
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful Emblem synergies, rally your forces, and stop the invaders as they carve into the Mother Dragon Stone to harvest its power.
Carve through hordes of enemies on vast battlefields, by yourself or with your friends. Difficult challenges await at every turn. Fight your way across the island and wield unique combinations of mighty powers on every attempt. Rally more Scottish troops and grant them permanent upgrades as they acquire experience and grow stronger.
The Dragon Stone Meteor event brought swarms of occupiers to your doors, and along with it, mysterious and dangerous powers. Inscribe your name in legends, and lead your troops in a campaign to reclaim your home.
Obtain powerful upgrades and combine them with over a hundred artifacts to create distinctive and devastating builds. Choose from multiple unique playable heroes and unleash increasingly explosive and lethal attacks directly from the frontlines. As the action unfolds, prepare to face the ominous power mined from the Dragon Stone.
Your soldiers gain permanent skills between campaigns. Recruit, upgrade and fight alongside them as they become essential assets in your upcoming battles.
Expand your settlement between campaigns to gain access to new shops and buy permanent upgrades or even unlock difficult challenges for greater rewards.
Complete special objectives to discover new artifacts, playable characters, cosmetics, upgrades and combos. Unearth plenty of secrets as you traverse the war-torn battlefields.

Reconquer your island with your friends or by yourself through over 45 handcrafted environments with endless opportunities for unique scenarios and objectives. Invite friends to join your campaign and share the glories of victory!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GIVE ME A KILT AND SWORD BECAUSE I NEED TO STAB MY PC TO TEAR MYSELF AWAY FROM THIS GAME. Insanely good, insanely addicting.
Negative review until these devs make the boundaries of the map more obvious. Absolute clowns, probably for the best if this is the last game they make. Horrible balance and visual clarity
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Дайте мне шизодеда в шкуре с гвизармой, я больше не могу терпеть!
Первое, что неприятно бросилось в глаза это управление, какое-то слишком консольное, опять эти зажми 1 кнопку, чтобы потом выбрать абилку, нууу сомнительно Второе, что тоже оказалось неприятным это интерфейс, какой-то перегруженный местами, иногда непонятно, что вообще надо нажать или сделать Третье это ру перевод, после прохождения локации на карте тебе дают выбрать карточку и там начинается "уволить" или "быстрые удары дают скованность" что это вообще не ясно Четвертое это геймплей, начну с того, что на карте есть сундуки, в которых лежит что-то но хз что и это стоит монет, то есть ты по сути берешь кота в мешке, странное решение Потом карточки - показались какими-то скудными, из-за перевода в целом непонятно, что они дают, так в итоге и бонусы какие-то слабые Сама боевка с этими комбо-атаками я хз кому это вообще может понравится, никогда не понял эту дрочь Обычные боссы, которые разбросаны по карте в целом адекватные, но боссы, которые в конце каждой карты показались слишком жирными из-за чего весь драйв рогалики превращается в соулслайк и по ощущением их приходится бить по 5-7 минут реального времени, ну это уже чушь какая-то В общем пока что продукт слишком сырой на данном этапе, требуется доработка
SCOTLAAAAAAAAAND FOREVEEEEEER
this is epic, some stuff synergize, other are straight not for my play style, , I have yet to discover everyth8ing, but ♥♥♥♥... this some gourmet ♥♥♥♥ !
1.在游戏怪海里感觉到了游戏作者的恶意,这游戏的数值没有对玩家很舒服的体验,而且面对两只及两只以上的精英就像是生死局。 2.地图大,但是地图该有的小巧思等于没有,在某种程度上甚至可以说,一堆破烂箱子挡视野,甚至打破箱子没有一个奖励物品,这血量真的是掐得死死的。 3.现在还没有尝试过联机效果,具体等后续我尝试了会分享一下游戏体验。 4.本质上来说就是带召唤流的半肉鸽游戏,累积恶意的游戏关卡里,是在第一关最终boss和第二关最终boss里,这很容易感觉得出来,最终boss的设计尤其粪怪,真的是一身破烂在打魔法侧怪物,你甚至没有一丝丝魔法上手的手段,在一关爽玩的同时,第二关就已经开始教你做人了。 5.这游戏的中文翻译是机翻,甚至有些还没翻译完,体验不算拉满,但是很新奇,只能说还有待开发。
[h1]AMAZING Game! [/h1] I would highly recommend anybody this game as long as you have somebody to play it with. I'm writing this before the balancing changes are implemented, which will make it slightly easier as you progress a run, but even without that the challenging aspect is one of the better parts of this. Think of a medieval gunfire reborn and you're here
They may take our lives, but they'll never take our freedom !
TLDR: It's fun, features fast paced combat, good mechanics, cool heroes and augmentations, but the game quickly runs out of gameplay road for being $25. _________________________________________________________________________ I'll say this game has a lot of positives, and ton of potential. It's easy to sit and enjoy as your work toward beating the campaign. The power ups are sweet, the art is beautiful, the combat feels like it's 90% perfect. But, ultimately, it's not worth the $25 price tag at this time. You get roughly 10-15 exciting hours out of it before it starts to spoil and you realize the final boss (3rd boss) is the end of the entire game already. While the game offers a lot of different ways to play, and I could sit there and grind my life away testing all those out, it's still the same mission every time. You battle through the same content, fight the same 3 bosses, and then that's it, that's all the content the game has. I love this idea of grinding a campaign over and over, I just wish there were like 2 or 3 campaigns AT LEAST to choose from. For $25 I would expect something like 3 at the minimum. As it stands, a lot of the content feels cool the first time you see it, but then you see it 10 more times with no real future challenge to look forward to because it's 1 mode, 3 "acts", 3 bosse, and THAT'S IT, you've seen all the gameplay available. Not to mention that after about 7 hours, the game is wildly basic and easy to play through aside from the final boss. Your power ups kick in, your heroes are tuned, you've figured out the dodge and attack windows, and you're just grinding until you get something challenging from the bosses. If there were more campaigns to try, encouraging different heroes, builds, men at arm combinations, ect, the game could really run the distance and would be well worth it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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