
Fast, Fluid, Frenetic! Break gods, steal powers, and chain abilities in a hectic combat loop. This 1-4 player co-op action roguelite is built for fast pick-up sessions and endlessly replayable chaos. Experience tough battles and maximum expression where every run feels rewarding!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 11 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Experience high expression combat with animation cancelling, dashes, aerial mobility, and spectacle fighting that rewards mastery while staying friendly to new players.
Drop in with friends for structured chaos. Coordinate your abilities, amplify each other’s builds and take down powerful bosses together. Fight solo to sharpen your skills or jump into an adrenaline rush in Co-Op with friends or others online.
Every major enemy becomes a source of new abilities. Rip out their powers mid-fight and chain them into devastating Godbreak attacks! Every biome has a flavour of its own, dive in and sample them all.
Face memorable bosses with multi-phase encounters, distinct personalities, and spectacular attacks. These epic boss fights test your reflexes and coordination while offering you peak chaos. Come prepared, and bring backup!
Fight your way through 6 surreal biomes, each filled with unique enemies, deadly hazards, and challenges. Shifting layouts and unpredictable encounters keep you on your toes, pushing you to adapt your approach with every run.
Shape your combat style by experimenting with builds and unlocking Archetypes, each with their own weapons and traits. Collect powerful items, customize your look and abilities, and refine your identity with every run. Create a team where each member’s strengths complement the others.

We created AI to improve the world.
It erased us in its striving for perfection.
Now it devours planets - and the Sun is next.
You are the Coven’s final weapon.
Fight through strange worlds.
Reignite the last spark of mankind.

Experience fast, fluid combat with precise strikes, dashes, and abilities.
Absorb enemy powers and use them to cause mayhem.
Face memorable bosses with unique mechanics and personalities.
Team up in 1-4 player online co-op chaos.
Unlock Archetypes and powers to craft wild builds.
Progress through permanent unlocks of characters, abilities, and upgrades.
Explore six unique, ever-shifting biomes filled with dynamic challenges.
Customize each run with modifiers that remix gameplay and enhance replayability.
Test your skills in RECOLLECTIONS, a bite-sized replayable challenges
Compete for the top spot as the best Godbreaker in Leaderboards
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 1Kreviews | 72% | — | $443K |
| $34.99 | 432ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no updates will come out anymore as the company shut down but still is selling the game for $19.99
[b]TLDR - Tentative. Don't buy above $5 or $10 and only if you want to experience coop with friends. Solo you can have fun with the combat and working your way through the worlds and bosses, but do not expect any proper roguelike here. It's non-existent.[/b] I was a bit late to the party on this one, but that apparently doesn't matter considering the game studio 'To The Sky' has dissolved and no longer exists. However, I can see how they made a good foundation for what they had intended to build upon. Unfortunately it didn't meet the success needed to continue updates. Knowing what happened to the devs before I started playing gave a lot more context to what otherwise would've felt like empty or lacking. That said - the combat is great with lots of interaction. It reminds you of the 00s games like God of War, Dantes Inferno, and others like it in terms of attacks, combos, diving, jumping, and etc. On top of that is the 'godbreak' ability in which you essentially steal an ability of any enemy and can use it once. It's pretty cool and satisfying stealing an enemies annoying ability to kill them with it. All in all, don't get it at full price ($20). After just under an hour of playing I understood the gameplay loops and how little depth there is. The only meta progression in here is account-wide upgrades that are extremely expensive. I did two complete runs and only got 5 currency. There are 3 tiers of upgrades, each requiring a concurrent total spent to unlock the next tier. Tier 2 requires 90 currency. The majority of each upgrade in tier 1 costs 10 currency. Some are 5 and some are 20. You can see the level of grind you need to get just through tier 1. I have no idea how much currency and time tier 2 and 3 would cost. There are several classes each with their own move sets and abilities. You start with 2 and unlock the rest through completion challenges in the game. The runs are pretty short before you hit the miniboss and then the final boss. You'll get some equippable upgrades a long the way, but they feel disjointed. I largely ignored them because there was no synergy to be found. The story shouldn't have 'roguelike' at all because it doesn't properly match that. The only roguelike mechanics here are the way in which levels are structured and a very, very expensive global upgrade system. All things considered if you want to do the upgrades you're going to be hitting a wall that'll leave you frustrated due to poor economy and missing game mechanics that were to come in later updates. That said - approach this like an old action combat game and you'll have fun. But not for more than $10 considering how incomplete the game is. +Very fluid and fun combat +Pleasing aesthetic +Smooth performance +Satisfying abilities +Coop capable +You progress up a pyramid like level structure with different worlds (levels) and bosses on each +/-Bosses have actual move sets that expand as their HP goes down. However some of the fights feel spongey as if to timegate or pad the overall time you'll need to spend beating them; further increasing the odds of dying and restarting a run. -Healing is way too restricted -No class skill trees -Very low synergy between in-run drops equippables -There's a merchant in runs? Seemed useless -I have no idea what's going on in the story and these people won't stop talking to me. I don't care. -More condescending females that are against the player and humanity and don't stop yapping -Some interactable objects in game that tells you 'coming in a later update'
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian +1 more
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As per the devs via Godbreakers discord: "well our studio does not exist anymore...And no one has been working on the game since January" no future updates will come, Absolute scam of a game and very good example of how to run a company into the ground. Do not support these people as they will rug pull with 0 announcement and still charge for the game.
Sorry but if you dont like this game, you just suck. Its amazing. Think of bloodborne nothing but doge doge and if you cant, dont play, but either way. I love this game
If you like challenging combat, cool weapons, outerspace/sci-fi, this game is for you. However... This game needs WAY more content. There is no real in game incentive to keep playing once you have max upgrades, unless, you REALLY want the cosmetics OR a certain weapon ability unlock. Combat is super good, but isn't quite enough to keep me wanting to play since I have the cosmetics I want already unlocked and I don't much care for some of the other weapon ability unlocks. Here is to hoping that they push out some more content at some point in the future along with some QOL improvements to stop the occasional stutter
the games fun and i didnt even have any friends to play it with, idk what people are whining about in the recent reviews but i enjoyed this game a lot
Отвратная отзывчивость персонажа на управление. Линейные лвла, которые быстро начинают надоедать. Все сражения сводятся к тому, чтобы дать одну тычку и нажать деш, потому что нет механики парирования/стана/оглушения или прерывания атаки моба нанесенным уроном/комбой, поэтому даже самый слабый моб всё равно нанесёт тебе тычку, если не отойти от его атаки, и в итоге ты просто жмёшь 1 раз тычку и дальше тебя вынуждают жать деш/убегать, тк хп слишком ценный ресурс
The studio is dead; there are no updates. It's a scam designed to steal money, exploit developers, and make a mockery of players.
This game is super fun and has interesting bosses and the levels look really well thought out. I get Risk of Rain 2 vibes from it, which is awesome. Great game! I hope they add more or make a 2nd! Ignore the haters in the reviews. They aren't gamers.
godbreakers found the right way to cut its own balls off at every turn. dash strikes never work in any game, they're always wildly imprecise and downright worse than other options your godbreaker - a mechanic that is apparently SO GOOD IT'S THE GAME'S NAMESAKE is a single use execute on an enemy with a bee's ♥♥♥♥ of health left, that can only be used for a bee's ♥♥♥♥ of time. You wait too long, you lose your chance. if you DO get the execute off, your reward is ONE use of a SINGLE ability that barely does anything. Might kill one add or two. Starting this game up I had to turn the dialog all the way down. I hear voices accosting me for things I didn't do, I start feeling like that guy that turned up at the protest - that guy that called himself Hugh Mungus. 'perk' drops don't feel good either, I feel like they should also be like abyssus - one after every combat arena, but i don't have the tables in front of me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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