
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful upgrades, rally your forces, and stop the invader as they carve into the Mother Stone to harvest its power.
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About
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful Emblem synergies, rally your forces, and stop the invaders as they carve into the Mother Dragon Stone to harvest its power.
Carve through hordes of enemies on vast battlefields, by yourself or with your friends. Difficult challenges await at every turn. Fight your way across the island and wield unique combinations of mighty powers on every attempt. Rally more Scottish troops and grant them permanent upgrades as they acquire experience and grow stronger.
The Dragon Stone Meteor event brought swarms of occupiers to your doors, and along with it, mysterious and dangerous powers. Inscribe your name in legends, and lead your troops in a campaign to reclaim your home.
Obtain powerful upgrades and combine them with over a hundred artifacts to create distinctive and devastating builds. Choose from multiple unique playable heroes and unleash increasingly explosive and lethal attacks directly from the frontlines. As the action unfolds, prepare to face the ominous power mined from the Dragon Stone.
Your soldiers gain permanent skills between campaigns. Recruit, upgrade and fight alongside them as they become essential assets in your upcoming battles.
Expand your settlement between campaigns to gain access to new shops and buy permanent upgrades or even unlock difficult challenges for greater rewards.
Complete special objectives to discover new artifacts, playable characters, cosmetics, upgrades and combos. Unearth plenty of secrets as you traverse the war-torn battlefields.

Reconquer your island with your friends or by yourself through over 45 handcrafted environments with endless opportunities for unique scenarios and objectives. Invite friends to join your campaign and share the glories of victory!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BIG fun. Need a character with a dragonslayer please
A game of potential that needs refining This is more of a checklist of feedback that I will delete later, but I will put notes on stuff I like and dislike in this game. If something seems more glaring, I will put it in its own section. Aside from that below is my feedback I liked and disliked: Pros: - Game that rewards for mastering a character. - A constant nemesis chasing you through the rogue-like map. - Tests map awareness as well as your ability to fight - Alot of permanent progression to make your next runs easier Cons: - Game is sometimes unforgiving (although this can be seen as a positive sometimes by me) - Multiplayer is sometimes full of people giving up (if the host leaves, you disconnect losing all progress in that run) - Duo boons lose the original plot as it reduces the power of both making them inferior alot of the time - Healing is scarce and costly... [b]Ruadh Stonecrusher:[/b] Cons: - He is overpowered as healing becomes plentiful as long as one person is playing him. - His attack range is long making it very easy to play safe (I find Luthan Burgesson easiest with him) - He may have the lowest block but ranking him up makes this a very non issue as he has the sharpest raise in block power. Potential fixes: - I dont think nerfing him is the way to go, I think making healing alittle more plentiful through unlockables, items and potentially an inventory consumable/gadget type system is a safer fix. - Buff other characters in some way with some equally as drastic upgrades for their lower stats to round them out. [b] Brienne [/b] Cons: - Easily the weakest of the three currently available by my thought - Her main stat is block, but whilst dodging doesnt cancel your comboes, blocking still does. - Her damage has a very high potential even with the default weapon, but that combo counter resets far too fast to carry that damage between fights. - This might just be a me issue but I dislike how floaty she feels, almost feeling like she is levitating forward on each strike. Potential Fixes - I dont think buffing her max health is the way to go, I think an idea I had is making it so a percentage of damage taken is applied to her block instead (If block is her main stat, let her use it in some way) - Instead of floating forward give her sharp twists of movement on each strike, almost like taking a big step into every impact. (her short range is fine given the power she can weild) - As above, more health recovery options [b]Duo boons[/b] - The whole point of duo boons in the hades games was to merge the playstyles that relate to both in some way, where as how its implemented here makes taking them sometimes feel worse. - Some examples I can think of is crusader and omenbearer heavy. Linked is now only applied through vortexes which is fine but it reduces the radius, making it harder to apply to lots of enemies. Ravager and Omenbearer also no apply linked at all ruining you if it was an all in on linked type run. - I had some ideas for duo emblems I will list below, but in its current state, I more often will prefer singular boons that mind replace your current strike Duo ideas: - Bad Product (Ravager/Omenbearer): When you apply Delayed Heat, apply half as much linked. When you apply Linked, apply half as much Delayed Heat - Forge of the Gods (Ravager/Crusader): When a Vortex occurs, create a lingering ground of hot coals that apply Delayed Heat - Prepare for the Worst (Omenbearer/Alchemist): Your effects that occur when you take damage can now stack if they are duration based up to 3 times. - Lay of Hands (Crusader/Alchemist): While Resilient, regain 1 health per second. Healing power is twice as effective when resilient. I do have more but this is all I can say without dragging it out. ======== Aside from the above, I love this game, it has a solid foundation to it and alot of charm
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very wasy to learn game with challenging gameplay. Enough randomness to keep interest through multiple playthroughs
屎一样的局内成长,匮乏的回血手段,喜欢吃屎的可以买来试试
worth getting
gg
This game is amazing, if you like a game that's hard and wont let you just easily finish it in one day then this game is for you combat is awesome with some cheap ass ♥♥♥♥♥♥♥♥♥ killing you sometimes but i just say learn to perfect parry like another darksouls kinda game
Świetna i wciągająca gra, fajny system walki, nie nudzi się szybko.
*OBSCENELY LOUD BAGPIPES PLAYING* Dynasty Warriors: SCOTLAND FOREVER *BAGPIPES INTENSIFIES* Queen Elizabeth: dies Scotland:
Great game & scratches the Dynasty warriors niche.
Active players
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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