
NoLimits 2 is the ultimate roller coaster simulation that lets you experience authentic roller coaster thrills. Climb into the world's most famous roller coasters and experience the excitement in real time. Or design a new roller coaster that is engineered to your specifications.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is an excellent game. Actually, not a game, but a designer. There are no park rules. Unlike theme park games, there are no little people running around to worry about or use up your processor power. You don't have to worry about whether the food stalls are supplied, etc. One caveat: this program has a steep learning curve. I am just at the beginning, and can see that I will not make a good coaster for a while. I am enjoying the challenge, and seeing other people's work. I am about to be laid up after a knee replacement, and will appreciate having this pastime. If you like a challenge and like coaster simulators, go for it.
worth the money just wish there was a option for a way to build a rollercoaster easily
its a great game at first its difficult but once you get the hang of it the game will be really fun building coasters
yes
Spent 40 dollars for an ultra complex rollercoaster physics engine 10/10
complicated
我愛這款遊戲
it is a fun game if you are sad if theme parks are closed then just play this you can just operate them or ride them
super
Love game quality and what it teaches
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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