
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful upgrades, rally your forces, and stop the invader as they carve into the Mother Stone to harvest its power.
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About
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful Emblem synergies, rally your forces, and stop the invaders as they carve into the Mother Dragon Stone to harvest its power.
Carve through hordes of enemies on vast battlefields, by yourself or with your friends. Difficult challenges await at every turn. Fight your way across the island and wield unique combinations of mighty powers on every attempt. Rally more Scottish troops and grant them permanent upgrades as they acquire experience and grow stronger.
The Dragon Stone Meteor event brought swarms of occupiers to your doors, and along with it, mysterious and dangerous powers. Inscribe your name in legends, and lead your troops in a campaign to reclaim your home.
Obtain powerful upgrades and combine them with over a hundred artifacts to create distinctive and devastating builds. Choose from multiple unique playable heroes and unleash increasingly explosive and lethal attacks directly from the frontlines. As the action unfolds, prepare to face the ominous power mined from the Dragon Stone.
Your soldiers gain permanent skills between campaigns. Recruit, upgrade and fight alongside them as they become essential assets in your upcoming battles.
Expand your settlement between campaigns to gain access to new shops and buy permanent upgrades or even unlock difficult challenges for greater rewards.
Complete special objectives to discover new artifacts, playable characters, cosmetics, upgrades and combos. Unearth plenty of secrets as you traverse the war-torn battlefields.

Reconquer your island with your friends or by yourself through over 45 handcrafted environments with endless opportunities for unique scenarios and objectives. Invite friends to join your campaign and share the glories of victory!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great original take on tried and true mechanics. LOVE the art style! You can tell the devs really have passion and love for this game. Very excited to see how this game develops!
补丁更新后明显比首发好很多,加了放宽格挡间隔的饰品使得容易出完美格挡让后期的容错高不少(之前只有闪避能稳定不吃伤害,就盾妹好到三层,但盾妹吃个加伤精英的重击就化了),宝箱价钱调整也让游戏体验好了不少(之前往下一层各等级平均贵75诗人啊,穷到钱就只敢买血),只不过真的不考虑加强一下符文派系的数值吗,本来也升不了几级,伤害还低,也就紫色链接传导伤害(整体都好用)和粉色折射(每次升级后特效数值给的最慷慨的)的好用点,剩下不是被动就是攻击特效拉了,要么就是炼金火焰这种烧个小兵都费劲的玩意。希望下几次补丁能改好一点吧,这个再怎么样也是个割草肉鸽,血量目前还行,但伤害给我高一点行吗,三层精英扎堆打半天,以及快点给我把剩下两个角色出了啊。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Za SZKOCJE WY KURWY ♥♥♥♥♥♥!
Yes very fun good game
good game
The game is very fun with friends. That being said the game isn't afraid to hit back if you just rush in claymores blazing. Some of the early concerns about meta progression and in-run prices have already received changes. My main gripe at this point is no hot rejoin if someone disconnects mid run. The devs have said they are working on rejoining and saving runs, so hopefully that will be resolved soon.
The combat is pretty good, but the progression is a bit much. Surprised to see that achievements offer nothing of value (no currency which would help a lot with early progression). I'm forced to spend gold to add talents or buy armor/weapon upgrades and it feels this should be different currencies. I've now done too many runs on the same character and I've been wanting to play somebody else since the tutorial. The characters being deeply locked is not ideal for a BETA let alone the 1.0 which I fear wont be adjusted by then. Also idk if its just me, but I get a little nauseous after something like arena combat because of all the circling and spinning i have to do to survive. 2hrs in to a Roguelike and I haven't found anything that clicks or makes me itch to combine/unlock is no bueno. The first boss isn't at all fun...you watch the guy throw a tantrum, get a 2 second window to hit him and then you run around waiting for the next tantrum to end until the guy is dead. SMH I want to believe these fixes are easy and this game's magic can come out beyond incredible music and victory screams, so I'm going to recommend.
its Moonlighter mixed with Dynasty Warriors but Scottish. Great soundtrack, fun battles, good upgrading. Not too easy, not too hard. Highly repetitive which is a bummer. I think once you finish an act you shouldnt have to redo it every single run. How many times do I need to fight Hog ya know?
New and fun Hack and Slash! I have really enjoyed the art style and soundtrack. FOR SCOTLAND!
Dynasty Warriors but scottish. Having a great time
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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