
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful upgrades, rally your forces, and stop the invader as they carve into the Mother Stone to harvest its power.
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Every market we collect.
About
Fight solo or up to 4-player co-op to reclaim your island alongside your Scottish battalion. On each campaign, gain new powerful Emblem synergies, rally your forces, and stop the invaders as they carve into the Mother Dragon Stone to harvest its power.
Carve through hordes of enemies on vast battlefields, by yourself or with your friends. Difficult challenges await at every turn. Fight your way across the island and wield unique combinations of mighty powers on every attempt. Rally more Scottish troops and grant them permanent upgrades as they acquire experience and grow stronger.
The Dragon Stone Meteor event brought swarms of occupiers to your doors, and along with it, mysterious and dangerous powers. Inscribe your name in legends, and lead your troops in a campaign to reclaim your home.
Obtain powerful upgrades and combine them with over a hundred artifacts to create distinctive and devastating builds. Choose from multiple unique playable heroes and unleash increasingly explosive and lethal attacks directly from the frontlines. As the action unfolds, prepare to face the ominous power mined from the Dragon Stone.
Your soldiers gain permanent skills between campaigns. Recruit, upgrade and fight alongside them as they become essential assets in your upcoming battles.
Expand your settlement between campaigns to gain access to new shops and buy permanent upgrades or even unlock difficult challenges for greater rewards.
Complete special objectives to discover new artifacts, playable characters, cosmetics, upgrades and combos. Unearth plenty of secrets as you traverse the war-torn battlefields.

Reconquer your island with your friends or by yourself through over 45 handcrafted environments with endless opportunities for unique scenarios and objectives. Invite friends to join your campaign and share the glories of victory!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Combo Knights can ♥♥♥♥ right off.
I do recommend, However I was playing duos and had a very solid set up. We got to the final boss and defeated the first phase rather quickly. When phase two started his health bar disappeared and i was unable to deal any damage, which resulted in failing the run. An hour and thirty minutes wasted........
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game is really well done its a nice twist on rogue like games with some pretty unique gameplay options
i play this with my boyfreind
I'm having a great time playing this game, solo and multiplayer. Makes me sad that it's early access, but also excited to unlock and try the new champions when they get released. My friends and me are enjoying the gameplay a lot. The combat is a little repetitive, but I don't mind mentally clocking out while farming those dirty tea drinkers for upgrade currency.
kafa dağıtmak için oynanmayacak bir oyun son bossa gelip öldüm aq
Juego super entretenido, muy dinámico, te saca unas buenas horas de diversión sobre todo si lo jugas con amigos. Como todo roguelike te da ganas de jugar nuevamente para ver a tu personaje mejorado y llegar cada vez mas lejos. Super recomendable!
Gioco divertente, le sfide sono interessanti sarebbe buono potersi curare più spesso ma è proprio questo il difficile del gioco!
無双ライクなゲーム性をローグライトに落とし込むという一点だけでも十分に面白いが、ただ敵を薙ぎ倒すだけではなく特殊攻撃や兵団指揮を介して軍勢そのものを動かし一つの大きな攻撃として成立させているのが実に気持ち良い。キャラごとの性能やビルドを理解するまでは妙に大味だが特殊攻撃の使い方を理解した途端にキャラクターの動きと敵の群れが噛み合い始め、画面を埋め尽くす物量がそのまま爽快感へと転化していく瞬間はかなりブチ上がる。 手描き風の荒々しい画にスコットランド的な世界観、そこへメタルをぶち込んだ外連味もゲームの熱量と見事に合致しており、敵も味方も入り乱れる戦場のワチャワチャ感は他ではなかなか味わえない。ただ、その物量が仇となって肝心の攻撃や危険な予兆を見失うことも多く、爽快感と視認性の悪さが常に紙一重なのは歯痒い。 何より残念なのが恒久育成の渋さ。素材の入手量に対して施設や能力の解放要求があまりにも重く、新しい遊びを提示するための成長要素が周回を促す導線ではなく周回を強制する足枷になってしまっている。特殊攻撃を筆頭に戦闘の面白さを左右する重要な仕様の説明も足りておらず、本来なら最初から味わえるはずの快楽へ辿り着くまでプレイヤー側に理解と我慢を要求しすぎな感は否めない。 キャラやビルド間の格差、周回を重ねるほど見えてくる作業感、アーリーアクセスらしい技術的な粗さやコンテンツ不足も含めて現時点では完成品というより物凄く面白い試作品。ただ無双の爽快感とローグライトの即興性が噛み合った瞬間の最大瞬間風速は間違いなく本物であり、この核さえ見失わず育成テンポと説明不足を改善できれば大化けする可能性は十分。欠点もあるがそこはまだアーリーということで一旦目を瞑るとして現段階でも十分オススメできるクオリティなのは間違いない!
If you add some executions with animations like shadow of war I would lose my ♥♥♥♥♥♥♥ mind
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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