
A real-time strategy RPG adventure with autobattles. You begin with one hero. Soon you have a party, a dragon problem, a few questionable artifacts, and far too much confidence. Somehow this is the correct way to resurrect a dead goddess.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play alone, or with up to four players.
Either way, it tends to get out of hand.
Find your way
Tears of Adria doesn’t care where you go, or why.
What it can’t stand is weaklings.
Hidden paths. Strange encounters. Rewards with no introduction.
Some things only exist if you notice them.
Godly... or useless
Your main character is locked in. Good luck.
The rest are replaceable.
Autobattle
Easy to understand. Difficult to get right.
Positioning matters.
Gear matters.
Skills matter.
How they interact matters more.
Ark Zahk — The Imp is not welcome in heaven.
Genres
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great little game made with love. Most fun if you play it with friends.
It’s a really fun game, I haven't played any other games in this format before but I loved it, I would highly recommend it. The map is well fleshed out with lots of little areas and creatures to battle and interact with. I had a great time achievement hunting and unlocking new characters with different builds and skills. If you’re looking for a challenge, some of the achievements are brutal and require lots of strategizing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is fantastic! I love the hero/team building autobattler, but the real jewel is the story playing out in the background.
Pick a hero, complete quests, level up, and equip items. You spend gold to buy property and mercs. It doesn't hold your hand - you're free to run face first into things you can't handle yet. Some items are class/race/align locked. In order to get into certain places you need someone in your party from that race so I didn't see everything my first time through. There's some crafting which can unlock some very powerful legendary items. Inventory space is a little tight but even as a hoarder I was able to make it work. Cons - there's an AI tag for some art and voice enhancement (ironic because some of the volume is inconsistent). And there's some design decisions around achievement locks that will annoy people. You can also soft lock yourself out of quests so be careful about killing named enemies before you have a quest for it.
Ein schönes Spiel. Obwohl Tears of Adria eine Menge Baustellen hat, konnte es mich sehr begeistern.
Great game for the price ... a different take on the auto battler genre as it combines elements of RPG and open world as well as party building. Lots of classes a diversity.
This is a great and promising game; please add Simplified Chinese to facilitate future promotion in the Chinese market. Besides I purchased numerous towns and properties. As the lord, yet I didn't even have a single warehouse that I could use myself.
An RPG-auto battler, sounds weird right ? But as weird as it sounds, it works, and it works amazingly well. When I saw the graphics the first time, I hesitated to buy it because I won't lie it is not good looking. Do I regret it ? ABSOLUTELY NOT, it is worth the 14e. It is hard to describe the game as it is such an unique concept but imagine a mix of TFT and Mount & Blade where you need to get the right team composition and the right items but you travel a large map buying lands and fighting enemy groups to get stronger and richer. I have only 9 hours for now, and it looks like it has a good base to replay the game over and over taking a different path such as the race and classes of your group. Overall, if you're searching for a new type of game to play or if like me, you searched for a great solo auto-battler (can be played in coop but I didn't try it yet), don't go further and try this game. I am sure you will like it.
This is a very addictive RPG that hooked me from the start. I only play single player, so I can't comment on any other aspect of it. Just a little more polish, and it'll be top notch. My major problem has been losing stuff in storage in the mansion. It just disappears!
A quite promising game with a lot of minor issues (e.g. easy mode is recommended for new players, but it seems you cannot get achievements in that mode, but that is explained in any text), but a solid autobattler rpg with okay-ish story. In a world where everyone can presumably see each others alignments there's a grand struggle between good and evil, and now you too can save the world. Having 1+5 heroes and at least 30 henchmen fighting equally large hordes of enemies (eventually demons) in quick battles works pretty well. You can plan your builds somewhat, and presumably you are able to build pretty strong builds since end game hordes decimated my easy mode heroes and accompanying army and there's achievement for soloing entire game. Planning battles is actually pretty enjoyable, exploring map is quite fun and there are plenty of heroes to recruit. Apparently there's a multiplayer mode, but I haven't tried it yet - when I was trying out this game there were two servers running that I could see. I think idea is that players can compete for victory in multiplayer, and so game is presumably possible to finish in short enough time that multiplayer game for the evening makes sense. Not being able to unlock at least some new characters was frustrating, but otherwise game experience was fun enough. I'd recommend this game if you've been missing autobattler style rpgs. It's not perfect, but I feel it is worth a try even though starter island is... a bit bland after going through it multiple times.
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Players by region
Where this game's players are, estimated from review languages.
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