
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
TCG Card Shop Simulator is a trading card shop simulation where you sell card booster packs to earn money and build your card shop business.
Manage Your Shop:
Design your own TCG shop. Organize shelves and card packs to make the customer shopping experience smooth and easy.
Card Collection:
Open the booster packs yourself and collect the cards. Find rare cards and sell them to make a fortune, or keep them to complete your card collection.
Host Game:
Set your card game format and fee, invite players to play card games in your shop. Be sure to keep your store clean and hygienic for the players or they might leave!
Order Products:
Stock up on different booster card packs and card game products. Keep track of popular trends and adjust your inventory to cater to the ever-changing demands of your customers.
Expand Your Business:
Earn profits to reinvest in your shop. Expand your space, unlock new card sets, and upgrade your facilities to attract even more customers and increase revenue.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99−15% | 49.8Kreviews | 96% | — | $39.2M |
| $19.99 | — | — | #85 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1720 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo jugue hace años sin mods y fue divertido, pero ahora con los mods de pokemon lo he disfrutado aun mas jajaja Dentro de los simuladores me parece el mas rescatable, mas que nada por que aunque podes hacer lo habitual de tener tu tienda, abastecer de inventario, atender la caja e ir obteniendo mejoras, a su vez tiene el componente de abrir sobres, ir coleccionando las cartas e incluso gradearlas! Tambien dentro del apartado de decoracion, tenes objetos y muebles donde exponer estas cartas de coleccion y entonces tienes esa otra motivacion. Como juego para pasar el rato por unos dias o semanas esta bien, al final es lo que es...fue de esa tanda de simuladores con la misma tipografia y base de assets que salieron por monton, nomas que le iban cambiando la tematica y pum, algunos se hicieron virales y otros pasaron sin pena ni gloria. Dejo el videotutorial para los mods de pokemon por si a alguien le interesa: [tr] https://youtu.be/abv7X3n07t0 [/tr]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #70, worst KR #100 · 10 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do I enjoy the game? Kinda…Do I think that it’s lazy? also yes. This game has made enough money that there should be no reason for using cheap assets for the npcs or the world for that matter. A lot of games were able to imitate or straight up copy this game because at its core it’s an asset flip that had a good idea and never built on it. I wish the developers would take some pride in their work and show more creativity. This game could have been something greater but I can’t fault anyone for reaching their limits. At the end of the day this game is a success but a miserable failure at the same time. At the end of the day I’ve got my moneys worth.
Basically you're this little card shop character and you go around getting stuff done tbh. I think the little card fella's are pretty neat and a quirky little characters.
GOTY entre estos simuladores genericos: 8/10 Eso si, con el mod completo de Pokemon, ahi el juego gana facil 5 puntos extra, sino para mi seria uno mas del monton, vanilla es medio meh a mi gusto y no esta bien optimizado entre mas avanzas vas notando como el juego sufre solo por que siempre monitoreo pc y jamas pase los 40 grados jugando en 30 horas a nivel GPU y aun asi cuando estaba casi endgame y tenia muchos clientes tenia sus tirones. Igual bien, con Mod de Pokemon, lo recontra recomiendo.
[b] "Simulador de Ludopatía de Cartas: El Juego" [/b] Absoluto juegazo. Básicamente es mi terapia de sustitución para no terminar viviendo bajo un puente por comprar sobres en la vida real (aunque ahora mi tienda virtual está en bancarrota). Merece muchísimo más la pena con mods y la traducción a español parece hecha por un bot con insomnio a las 4 AM. Aún así, 10 de 10 sin pensarlo. Mención de honor al legendario bug que te permite robarle cartas a los clientes en la cara durante los torneos. Eso no es un bug, es simulación hiperrealista de cómo ser un buen empresario. Si los desarrolladores parchean mi cleptomanía competitiva y me quitan el botín, me declaro en huelga de hambre.
As sims go, it's alright. The card mechanic is nice, definitely satisfies that feeling of getting new cards for a bit. But sadly it gets stale fast; by the time you have the second card packs unlocked, each card is just a number, and there's no game associated with it. That alone is fine; it's a simulator after all, not an actual TCG (yet). But the simulator part is crazy boring, repetitive, and grindy. Just day after day of stocking and handling check-outs. Licenses for each new thing to sell are crazy expensive, just to have an item that might have a slightly different profit margin - nothing special about them. I've just unlocked epic packs in my playthrough - level 16 shop, have done a little bit of everything, and I just don't see an end to the repetitive monotony in sight.
Genuinely a terrible game all around. This is either a classic asset flip of some persuasion, or this "OPNeon Games" "developer" goes by several monikers on Steam because this game is almost identical to every other "(Name) Shop Simulator" on Steam right now. I've played this one and Supercar Simulator, which are allegedly from two different devs, and they are the SAME game. Same framework, same "gameplay", same NPC's, you name it. Even down to putting the name of your business on the building. So either it's an asset flip using this same "shop sim" framework, or this is one developer releasing the same game engine a million times under different names to give the illusion that there's a cottage industry here. Watch the trailers for the other games and you'll see what I mean. It's just like all the "clean up the mess at the (place)" games flooding the store right now. The only reason this game is "Overwhelmingly Positive" and "went viral" is because the developer lucked out; there is a third-party mod for this game that replaces all of the non-copyright-infringing AI slop cards with actual real Pokemon cards so you can rip open packs of "authentic" cards and faun over getting your first edition Base Set Charizard or whatever because let's face it you'll never get to experience that rush IRL. I don't think this was an intended outcome by the developer, they just sort of lucked into this happening to them by the law of probability. They should not have been rewarded so handsomely for it though because this game is crap, but they've sold at least 33K copies of this trash at $15 a pop and I advise you not to do the math on how much profit that is because it will just make you very upset. This "game" plays like an alpha, like it's nowhere near a complete project. Don't listen to the stupid FOMO machine on TikTok or whatever, this game is utter trash and so are all of its copies.
Not sure why it's so highly reviewed. It's literally just working another job. i already have a job. Nobody comes home from work and thinks "You know what, maybe I'll do some more work, but this time, for free."
I fell in love with this game very quickly. You have your own shop where you sell and open cards. For true nerd it is dream.
1.0 is a joke the progression has gotten worse. Leveling is harder getting money is harder the TCG you can now play seems way to simple and isnt really fleshed out starting a tournament where you participate yourself will be bugged out. it willl automatically mark your game as lost, but wont continue the tournament, because yiur game hasnt even started??? overall its a mess
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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