
From the creators of Game Dev Tycoon comes Tavern Keeper 🍻, a cosy-chaotic management sim, featuring a powerful decoration sandbox and a magical storybook RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 29 → 2.43/day in the week after.
About
Build and decorate your tavern, hire staff, stock your larder, meet the locals, be the boss and run the show! Whether you keep a cosy neighbourhood taphouse or a lean, mean gold-minting machine, the choices - and consequences - are yours.

Dozens of intertwined game systems create unpredictable emergent situations. Dirt, heat, noise, flammability, sickness and of course, a parade of colourful customers all keep the unexpected coming.

Today’s situation: Half of your staff are in bed with sleep-sickness. Orders are piling up and patrons’ tempers are getting heated. So is the tavern - because it’s on fire! A spark from a broken lantern landed on just the wrong patch of dirt with no one around to notice. Oops, perhaps it’s time to call the fire brigade...
An expansive narrative campaign lets you build taverns across a vibrant world full of your favourite fantasy cultures. Each new location brings fresh challenges and surprising stories. Meet immortal elementals, outwit halfling philosophers and aid a crazed orc inventor.

Experience a magical storybook fully-narrated by Steven Pacey. Encounter hundreds of bite-sized stories with a surprise at every turn. There’s always someone needing the guidance of a Tavern Keeper like you. What choices will you make?
Decorate every nook and hollow of your tavern to create everything from bustling taprooms to relaxing reading corners. Place and manipulate thousands of items anywhere with complete creative freedom and make the tavern of your dreams.

Go beyond decorating and become a master artisan by using Tavern Keeper’s powerful Design Mode to craft unique furnishings. Combine pieces, add magical effects, then share your creations with the Tavern Keeper community.

Play the single-player campaign your way with adjustable game mechanics and storyteller settings or play in Freeplay for a custom challenge. Pick Challenging and strategize over every decision, barely making it through each day, or play a Relaxed game running the tavern of your dreams without pressure. The choice is yours.
Made by Greenheart Games 💚 (Game Dev Tycoon), a tiny independent team, Tavern Keeper is a passion project more than a decade in the making. Every detail is handcrafted, from the art, sound, writing, animations, down to the 3D user interface and many quality-of-life features. We took no shortcuts to bring you an experience like no other. Come on Inn!

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! Fun, with a sense of humour. Happy to have bought it.
시간이 삭제되네
Auf so ein Spiel habe ich lange mal wieder gewartet! Endlich wieder ein (mehr oder minder) "klassisches" Tavernen-Management-Spiel in dem ich nicht in Ego-Perspektive die Theke selber bedienen muss (aufgrund von Motion Sickness leider unmöglich für mich). Dazu kommt soviel Detailverliebtheit was die Animationen, die Grafiken, etc angeht. Und absolutes Highlight natürlich die witzigen und (zumindest für mich) komplett unvorhersehbaren Geschichten. Hier gibt es auf jeden Fall immer was zu tun und zu entdecken!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German*, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, French +3 more
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you enjoy management games such as the Two Point series, I think you will enjoy Tavern Keeper. Quirky scenarios, various levels of management difficulty, and good humor make this a fun game for a wide range of people. Even in early access, I've enjoyed nearly 20 hours and look forward to putting in many more.
Nop
I love the game. I'm really looking forward to future updates, and I keep coming back to it in the meantime <3
I really loved this game before the second major update. There was definitely a long way to go in terms of content, but it showed a lot of potential. Now with the update out (played on the experimental release), I am SHOCKED. It is unbelievable how much content they added to this game in a single update, and just how large the scope has gotten. It isn't even just a long list of added features, but the Tavern Keeper universe is brought fully to life with this update, with stories entangling the rest of the campaign. There has clearly been a great deal of thought into replay-ability, with way more ways to play and story routes to take with this update, not to mention the long list of added features. Greenheart Games properly invested time and resources into an immensely-strong foundation for the game, and it clearly has paid off going into the Digging Deeper Domhain update. There was a few features I expected to see in the experimental release along with the Domhain campaign story, but I was not expecting as much volume as this. I would have paid money for this update like it was a DLC (and yet it is only an early access update!). TL;DR: This is shaping up to be one of the best shop-keeper management games ever made.
Nice & cool
.
好玩的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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