
In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tales of Zestiria hat mir nicht gefallen. Weder die Story noch das Gameplay konnten mich überzeugen. Bis auf die Charaktere wirkt das Spiel leblos und seelenlos. I didn't like Tales of Zestiria. Neither the story nor the gameplay convinced me. Except for the characters, the game seems lifeless and soulless. Tales of Zestiria'yı beğenmedim. Ne hikayesi ne de oynanışı beni ikna etti. Karakterler dışında oyun cansız ve ruhsuz görünüyor.
Equipped Rose with Alisha's altered color base skin, went down a hill, looked up and it was HEAVEN. lol Gameplay: Good Story: Generic but still good. Controls: Good Graphics: Great for its time. Length: Good. Not much to do after the Final Boss. Didn't bother to finish the postgame content as you need to grind a lot. Cutscenes: Good. The skits are good too. Characters: Great. Edna and Lailah was just a blast. Mechanics: Didn't bother to learn the equipment and skill systems as they're very complicated. Just went for high stats equipment. lol Camera: Depending on the location, it can be really horrible. Best Girl: Torn between Lailah, Rose and Alisha. But in the end, Lailah is best girl for me. (I'm probably the only one who thinks this. lol)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just play Berseria
Can't change certain key binds and the ones you can't change don't work for controller or keyboard and mouse. The key binds that don't work seem to only be in the menu screens though, so no hindrance to combat. Combat feels very repetitive. To me it felt like my enemies and I were gaining more health as we leveled up, but our damage weren't increasing. This meant I had some very long fights in the end game. Story was interesting though.
Nice artwork, a pretty engaging story and a stupidly complex combat system. If that's your thing, this is great. It goes on quite a bit too long for my taste, but if you're into sinking tons of hours into a game to beat the hell out of it, this is a dream. The complex combat does keep it interesting, to an extent, and there are a lot of optional bosses and whatnot. A completionist's dream if you like the setting.
Kind of a 3/5. Get it on discount, preferably a deep one. Perfectly fine if you feel like dropping it midway because it will feel kind of a drag at times. Not worth for NG+ imo. I'd say it's a good enough game to get it on sale and maybe finish it once.
Every now and then I wonder why I never finished this game, so I start a new save. 3 to 4 hours into new save: "Man this sh** is boring"
This company is responsible for One Punch Man Season 3. And should not be trusted with your time or money.
(此为万代南梦宫旗下游戏统一评论) 这春去秋来,不知不觉都买了500多款游戏了,这些游戏里有神作,有粪作,还有很多中规中矩的作品,秉持着得饶人处且饶人和码字真麻烦的原则,我不曾给一款游戏打过差评,可我万万没有想到,我打差评的第一款(波)游戏,居然是我(曾经)最喜欢的厂家之一,哈哈哈,真是讽刺啊。 本人并非非常极端的爱国主义,虽然会稍微放低对国货的要求,但如果二者差距实在过大,那么这个产品是哪里产的我真的不在乎,毕竟货比货得扔嘛,无脑纵容反而会害了国货,但我还得说,我不是极端爱国主义,只是因为我觉得现在还没必要,如果有必要,我随时可以这么做。 10月9号发生的事情可以说是很不愉快吧,但是最让我惊讶的是我一点也不惊讶,类似的道歉书我已经看过无数遍了,日本的公司从来都很会道歉的,但也从来都是不改的,我们中国玩家有很多都很有耐心,很有包容心,我们无数次的得饶人处且饶人,换来的是你们日本厂家无数次的得寸进尺,所以就算是我很喜欢的一个日本厂家会做出这样的行为我也一点都不意外,甚至可以说是意料之中。最后送给贵公司一句话,我的”非极端爱国“是建立在双方互相尊重的前提上,是建立在你是商人而我是消费者的基础之上的,如果你有意用政治色彩打破你商人的身份,单方面不尊重我们,那么抱歉,我们家的选手在你那是“被制裁的“,你游戏的好评在我这里也会是“被制裁的”。 在这样的评论下我也不会吝啬我的攻击性了,在评论中每个类似的评论都给出“小丑”的那位,不敢对线发表意见只敢发个逼贴纸护你南梦宫爹,你才是真正可悲的小丑。
Sad to say I'm giving up on Tales of Zestiria only partway through. I really tried to enjoy it. Zestiria has received a lot of criticism since its release (for a variety of reasons), but what tanked it for me is its port quality. Or rather, lack thereof. It's built as a controller game, but has very poor controller support on Steam. Button prompts in-game show up as obscure things like "2," which, through lengthy experimentation, do not seem to map to any button on the controller. Nor does it work to press the keyboard's "2." This has the effect where, mid-combat, you simply can't use certain commands, and out of combat, you can't complete certain actions. For example, I somehow managed to switch my battle character to someone else, but could not find a way to switch them back--the appropriate command might have been mapped to one of those buttons that lack controller or keyboard input. Now, I'm aware there has been a fan patch developed that's meant to fix some of this. That patch is no longer usable. You can find other players on its Steam Discussion page making the same complaint. And I know there are other, more common issues people have with this game (I'm sure you won't have a hard time finding other reviews to describe them), but I was willing to be quite lenient with my expectations. I did expect a functional game, however.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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