
"Tales of Wakana" is a fairy-tale action-adventure game full of fantasy and challenges. Step into a vast, mysterious continent, use magic to battle diverse monsters, and enjoy a unique soulful journey exploring the meaning of life, family bonds, and self-discovery.
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About
“Tales Of Wakana” is a fairy-tale-style action-adventure game brimming with fantasy and challenges, inviting you to step into a vast and mysterious fairy-tale continent. The game features a rich variety of gameplay elements, including puzzle-solving, tower defense, racing, platforming, and character progression—much like a world that combines 99 different games into one. You’ll skillfully wield the three elemental magics of ice, electricity, and wind to overcome obstacles and defeat enemies along the way, crafting your very own adventure legend.
Transform into the brave Didi Princess and embark on an adventure to prove your courage and strength. Traverse the entire Wakana Continent, tackle 14 main story levels + 45 side quests, interact with over 30 unique NPCs, encounter more than 120 new monsters, and face off against 27 powerful bosses, each with their own distinct style.
Fight with dual swords and axes, and upgrade your weapons with Enhancement Stars to skyrocket your combat power. With three magical elements—Ice, Lightning, and Wind—and 12 unique skills to freely combine, you’ll be unstoppable on your adventure, effortlessly overcoming countless dangers.
Experience fast-paced, exhilarating combat where positioning, dodging, and skill execution flow seamlessly. With 27 intense and thrilling boss battles, every victory brings a deep sense of accomplishment and ignites your fighting spirit.
Surprises await at every turn—classic characters and humorous references are everywhere. You’ll encounter familiar “old friends” like the legendary pirate captain Luffy, capitalists spouting tired clichés, the Mist Forest caretaker Rabbit-chan, and Prince Dou-dou on his quest for the Sword in the Stone. Confront and punish exploitative evil capitalists along the way, making your adventure both lighthearted and stress-relieving.
With map exploration at its core, unlock new areas, spells, and abilities as you progress through each level. From simple quest guidance to black-and-white pixel art and tower defense levels, to mazes, traps, magic, treasure chests, princesses, monsters, and artifacts—the game fully captures the growth and transformation of an RPG. Transform from a princess waiting to be rescued into a hero who saves the world, embarking on an evolutionary journey across time and space.
Tales Of Wakana has opened its doors to adventure. Arm yourself with courage and wisdom, join Princess Dian Dian in the search for the Gem of Courage, and forge a brand-new legend of bravery!
Recommended for: Players who enjoy action-adventure, puzzle-solving and exploration, exhilarating combat, and engaging storylines.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]点点公主与满是梗的奇幻世界[/b][/h1] 《哇咔纳传说》是一款动作冒险游戏,主打趣味的冒险体验和魔武双修的战斗系统,玩家扮演的是可爱的点点公主,为了和表哥打赌开启了这场冒险。 本作从开场就展现出了幽默诙谐的风格,诸如能跟旁白互动的NPC、友好但被当成怪物的史莱姆、压榨工人还要进一步PUA的铁匠等。 游戏为横板动作类型,角色可同时使用近战武器和各式魔法进行战斗,拿到的第一个魔法也很有趣,能够不断发射各种文字。 场景包含大量平台跳跃元素,其中一些较窄的平台上也有怪物,如果没掌握好落点或是没有第一时间解决敌人,都会被击退效果撞下去。 本作的关卡设计以类银探索为主,还加入了解密、塔防等元素,不过探索和战斗的收益较低,很容易导致玩家失去动力,这点希望优化下。 整体是比较欢快的一款游戏,底子还不错,制作组针对目前出现的一些问题制定了后续更新计划,感兴趣的话可以等待更新。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
美术不错,公主可爱捏,esc之后的界面设计也不错。 boss战还算有点意思。 在新游中还算便宜。 好了优点说完了。 ==================== 说实话一开始吸引我的,是那充斥着一大堆烂梗的对话,当时觉得很有趣。但对话不能都是烂梗,对不上电波的烂梗就成了废话。 再说跑图,前面几张地图跑着有点新鲜感,毕竟新游戏。但到了大概第六关左右的时候,新鲜感就被烦躁感取代了,因为这个地图又大又空,打怪没收益,跑图就给那十点血和十点蓝,还有那个没什么用的地图碎片,那我为什么要跑?这个没什么用的地图碎片是真的难绷,我收集了70+,有什么用?第八关的直通boss门口不知道是不是今天更新后新加的,作者都觉得自己做的地图就只是地图吗? 再玩下去我感觉就是纯浪费时间了,故弃之。
Profoundly goofy and cute game. OrangeTiger makes a mean mixtape and I hope to see more games from them in the future.
总体来说是一款小品级游戏,对话很有意思。 近战有剑和斧两个方向,但只能把一个方向升满。 魔法我只用闪电球,其它魔法我感觉并不好用。 前面几关我是慢慢清怪打的,拿了二段跳和有冷却的冲刺后,就直接不打怪直接跑酷了,打怪其实收益不高。 最别扭的地方,前面有一关会让你学会爬墙,但是后面关卡这个爬墙的用处几乎没有,难得有一关让你用一下,就很难受。
如果这些梗对上电波,还挺有意思的,手感有所欠缺,例如攻的后摇无法跳跃之类的,体量对得起这个价格,总体推荐
fun game the first few hours. . still grinding content
可以,除cd过长。很多支线应该 还没做全,之后会再打一遍。
不好玩,地图全是无意义绕圈,收集物没有实际加成导致跑图进一步丢失吸引力,只剩下疲劳 道路的尽头要有对得起玩家付出(哪怕只是时间的付出)的宝物,在这只能得到血蓝上限+5和没有意义的纯收集碎片,这真是很懂设计游戏了
This game is high brain material. Knuckle draggers and the likes just won't get it. Great playstyle, super leveling system, and the humors.. . *Chefs Kiss* Buy it and show the universe that you love yourself. Pleeb
一句话:除了画面好看之外其他就是一坨 制作人一定玩过不少游戏,不然怎么在一款游戏里集齐这么多恶心玩家的设计: 1.空战弱+巨多飞天怪,主角只有二段跳接近飞天怪,怪物有大体积子弹/自瞄/穿墙/闪现/超快起手,跳起来A怪三四刀才死 2.无意义的大地图+堆怪,打怪收益接近0,后期关卡几乎就是不断重复A怪跑图,冲刺CD比命长,跑图也不爽 3.不好用的技能,技能除了闪电球我想不到其他技能存在的意义,技能蓄力半天被怪A一下就打断了 4.主角性能提升少,每关给10点血和魔上限,+1武器等级。变身时长,冲刺CD等等全都提升不了 5.弱智NPC,跑得比主角慢多了还会卡住,跑半天到终点了还得跑回去解救弱智NPC 6.部分恶心的地图设计,切换房间时如果一直按着方向键,可能画面刚出来你就走到刺坑里了。跳跳乐搞个超窄平台+怪,过去就是撞怪扣血。前期给个蹬墙跳技能,结果后面的关卡估计也就一两个房间的墙是能爬的,那这个技能是在干嘛?
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
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Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.