
Celebrate the 10th anniversary of Tales of Vesperia and the return of this fan-favorite with the Definitive Edition!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.8Kreviews | 81% | — | $3.8M |
| $49.99 | 4.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice game , created when games where actually stil good with hidden suprises and extras , without having to buy a dlc for it
XBOX手柄玩这个怎么时灵时不灵的?
尤利,我喜欢你的杀伐果断,我不记得有多少次看反派苟活继续作恶,你不是jrpg那种纯真的主角,正因如此我喜欢你。 我认为除去尤利,本作剧情并没很神,但传说系列一贯的小剧场真的不错,很多jrpg看似给队友表达个性,但大概率只是复读几句话,传说系列的小剧场在冒险途中时不时带来队友的欢笑、争吵、意见是很好的,更好的塑造了他们的个性,也让我感受自己在冒险路上有他们这群伙伴。 本作的战斗没什么夸的,甚至战斗我要给4颗星,但开背包可以领东西,直接升60级直接秒怪,所以也没什么特别大的意见了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还可以,就是支线好隐蔽,错过很多内容
+REP
20块钱要啥自行车,不过这游戏手感确实比较怪,走一些地方老是绕(有点路痴),我是先玩的破晓,后玩的这个,确实不太适应,我不是传说系列粉丝,要是前面的作品都是这样可能不太会去尝试了
NO! CANT EVEN BEAT THE FIRST BOSS Battles are so clunky.... Lost interest when the best advice on internet was to lower difficulty because boss is hard for new players.
another fantastic game to add to the " Dogs with Swords " list
披着JRPG皮的格斗游戏,仅仅因为制作人喜欢,那就做给自己玩得了
Je l'ai fini sur PS4 pendant le COVID en 80h environs ! Je ne peux me résoudre à le désinstallé car ce jeu est vraiment l'un de mes Tales of préféré. Histoire, Gameplay, Style graphique... j'aime ce jeu.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $865K | 2.9K | 68% | $13.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $2M | 14.4K | 95% | $6.29 | |
| $1.4M | 5.8K | 91% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 4.8K | 77% | $29.99 | |
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 14.6K | 97% | $9.99 | |
| $3.8M | 7.5K | 93% | $19.99 |