
Celebrate the 10th anniversary of Tales of Vesperia and the return of this fan-favorite with the Definitive Edition!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.8Kreviews | 81% | — | $3.8M |
| $49.99 | 4.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
real
目前才刚刚玩到合成系统开放,就战斗系统很不适应 可能我心灵那作入坑的。后面补了重生 情热跟狂战 适应了情热跟狂战的战斗系统就回不过来了。 而且这是在ps3跟xbox360时期的传说系列游戏 画面上还可以 剧情嘛目前只能说还可以 这作一直没时间补 这趟因为游戏荒了 就拿出来玩玩
Patty best waifu
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 4.8K | 77% | $29.99 | |
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 14.6K | 97% | $9.99 | |
| $3.8M | 7.5K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $865K | 2.9K | 68% | $13.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $2M | 14.4K | 95% | $6.29 | |
| $5M | 4.3K | 87% | $49.99 |
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
top
Очень хорошая игра
不好玩
Hard to believe there was a time when Bandai made good games like this for a few years.
I beat it on Switch before, bought it again to show support the game is around 60 hours to beat without doing side content best characters, world, music, voice acting and story overall it's a 10/10 except for only two things 1: the game starts to drag on towards the end, I remember getting tired of encounters. I would of liked an option to turn them off 2: the villain appears at the end of the game and feel like they come out of nowhere. there's no real build-up about them
Great game with an amazing story
キャラが良い。主人公が見た目に反して熱い男で好感を持てる。ストーリーも続きが気になる。戦闘面はゲーム内取説 (バトルブック)を見る必要があったりでやや困惑するが、スキルとオーバーリミッツでコンボがつながると楽しい。何なら、難しければレベルを上げて物理で殴るで何とかなる (そのせいで、ギミックボスにギミックがあると初見で分からなかったが…)。テイルズ初経験だが好感触
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.