
Celebrate the 10th anniversary of Tales of Vesperia and the return of this fan-favorite with the Definitive Edition!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
公路旅行部分:人称小暗喻幻想dq11 剧情部分:人设很好,前期只能说节奏比较慢但是后期剧情的缺点就慢慢暴露出来了,收集四精灵的部分简直又臭又长 游戏性:虽然战斗手感很不现代,但是毕竟有很多便利性的设定,没有让人不适的地方已经可以了 双男主很好磕,多谢款待
W game
史上最佳男主
This is my "2nd Tales of" game that I have beaten. The first being Tales of Arise. With that being said, I did not enjoy the combat system. I opted to use auto battle system. I never did figure out how to use the different artes on my controller and the combat controls felt clunky to me. I enjoyed the story more. Overall cast was alright. I only really enjoyed Yuri.
以前在PS3上通关过,游戏本身非常好,人物塑造真的神了,JRPG爱好者强烈推荐! [h3][b]建议玩主机版, 不要买这个steam版 [/b][/h3] 有些第三方手柄适配有问题用不了,键鼠设置又非常反人类,而且鼠标到处飘只能纯键盘操作,玩久了有概率闪退,开加速器进不去游戏直接闪退,总之移植的非常糟糕!想有个好的游戏体验不要买这个版本
100小时在线时长纯折磨人,挂机会时间回缩,现在正在找长时间存档。找到再改差评 神经,分享的存档直接坏挡。还好有备份。用CE调了参数,耗时长的 爱谁谁吧
A, B controller buttons does not work properly, waste of money
NO! CANT EVEN BEAT THE FIRST BOSS Battles are so clunky.... Lost interest when the best advice on internet was to lower difficulty because boss is hard for new players.
欸,沒有初代幻想傳奇的超大跨度。雖然這款ToVDE中文化了。 但遊戲性尚可。畫面還行,但劇情有點隨便….。一開始的任務開始就滾雪球….。滾到後面都變樣….。能玩,玩到一半的心得。放鬆心情的遊玩。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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