
Celebrate the 10th anniversary of Tales of Vesperia and the return of this fan-favorite with the Definitive Edition!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.9Kreviews | 81% | — | $4.9M |
| $49.99 | 4.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
W game
Hadn't played this one since the original came out on 360 way back in the day, so I was interested to see how it held up to my admittedly vague memories of back then. I recall it being quite strong, but it's kind of gone down in my estimation this time for a couple of reasons. After replaying it I think it's fairly average- there's some quality stuff here, but overall it's tied down by fumbling and sloppiness that the game just can't seem to escape. Easiest thing to get out of the way: the game still looks and sounds wonderful. There's tons of polish here- the fact that it holds up today without too drastic of a visual change or upgrade in the DE is a testament to just how good this managed to look for the time it came out. Really though, the core strength of Vesperia really lies in the main cast, probably one of the best in the series. With the exception of Estelle the characters all feel very fully rounded and don't fall too hard into archetypal roles while still maintaining the Tales of "vibe" you'd expect. You get everything you'd want out of a Tales cast here, but backed up by overall quality character writing. To its credit, those characters are used well in the first half of the game as well, which dispenses with a lot of the go-to plot elements that you'd expect out of a JRPG and winds up telling a fairly level headed crime and punishment type of story- keeping itself close to the ground and focusing on Yuri's worldview, relationships, and his personal growth as he's beholden to life outside the lower quarter make for a pretty engaging narrative, one that's given a decently tight pace and keeps itself strung along well over the first 8-10 hours. Unfortunately, Vesperia kind of loses its way around the midpoint of the story- the second act is bloated and confused, Alexei and even Duke make for pretty poor antagonists, and it seemingly can't figure out what kind of message it wants to get across or where it wants to focus its narrative energies anymore. The legitimate questions about justice, law & order, personal freedoms, etc, are all thrown out the window for very sloppy JRPG fare about "saving the world no matter what" and finding magical golden solutions to impossible problems. Around this time the game begins to pad out every dungeon and town with character dialogue that, while not so bad on its own, and still competently written, feels tiresome and plodding simply due to almost never letting up- the pace of things gets kind of smoothed over in a very unappealing way and sharply contrasts with the early game's energy. This, combined with some rather unnecessary feeling dungeons (Cados, Baction, Blade Drifts, Atherum, etc) and a fair amount of to-and-fro backtracking around the world make the whole thing feel like a chore all of a sudden, a feeling which scarcely lets up as it progresses. Even some of the more iconic elements to come out around this time kind of don't work very well- Yuri's killings are meant to further his characterization and juxtaposition with Flynn, but they lack the oomph that might be expected from a "crossing the line" moment. The victims are just so cartoonishly evil that there's no real question to ask about the legitimacy/necessity of the act or if Yuri is going too far- even the rest of the cast seems to struggle to care about it once they learn, and shortly after it ceases to be brought up much at all. This is made worse by the game treating the oft-repeated suggestion of killing Estelle (or being forced to) as a kind of lunacy- that Yuri himself can talk about how it's an unthinkable solution for Duke or Pharoah to suggest and have his hypocrisy unchallenged by the narrative is clumsy at best- similarly clumsy to the Raven/Schwann double agent shenanigans, or Alexei being revealed as "behind everything, even people like Barbos", that his villainous plan barely makes sense when viewed from afar- basically every beat in the second half contributes to an air of sloppiness that never really goes away. It's a real shame, with such a strong starting point. At certain times it feels like draft versions of two different Tales titles that were badly welded together. Despite all that I think it's still a decently fun game overall, and if you just want to experience a Tales game and aren't overly concerned with the minute details, or don't mind some mindless JRPG slop story, it would suffice. Outside of some weird difficulty humps and the pacing issues the game is indeed pretty mechanically fun to mess around with, and the quality of the characters carry a lot of the shortcomings of the plot as it starts to wane. You could certainly do a lot worse for a Tales game, or for a JRPG in general.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It took me a while to fully get into it. before like the fifth hour i was playing like 20 minutes at a time. The game really clicks suddenly when the combat becomes more fun and you get more party members.
废渣南梦宫,滚出中国!!!!!!
因为是万代南梦宫,所以打差评,以后也别想卖胶了
very good
Coming from playing this game on the OG XBOX 360 and doing multiple playthroughs to now owning it on different consoles such as switch, ps4, and Xbox one to here on steam. I can highly recommend it’s a great game to get into the tales series and doesn’t thrust everything at you with a confusing story line.
讚啦!
Thought I was getting old and JRPG's weren't my thing. The game at the beginning had a hard time keeping me in I must admit but once you get over the "different" fighting system and you give this game a chance, it's amazing. Great story, interesting characters, lots to do and to complete, truly a blast !
Was interested to see what the earlier Tales games were like as I played the later ones like Zestiria and Arise, and I have to say I was not impressed. Wasn't even able to play the game for the first 15 minutes as it kept crashing. On top of that every other time I would launch the game there would be zero sound. I confirmed this was this the fault of this game specifically as I don't have these issues with other games. Once I finally was able to play I was blown away at how "Locked in" you are. Found out when first getting into combat that you're locked to 2D as if you're playing a side scroller like Hollow Knight, except the game is entirely 3D. If you want to walk around freely during combat you have to hold a button while moving, while also doing your blocking or attacking at the same time. Extremely odd decision in my mind because why wouldn't that be the default? Over complicates things for no reason, and didn't see any option to change this either. Also noticed there wasn't an option to remap buttons, at least none that I could find. Finally on top of all that it seems you can't even move the camera around while exploring as that is locked too. So yeah this game is way too restrictive for my tastes, so I can't recommend it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 9.9K | 90% | $19.99 | |
| $4.9M | 2.5K | 80% | $44.99 | |
| $4.9M | 10.3K | 82% | $19.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 3.8K | 82% | $20.99 | |
| $4.9M | 8K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $717.6K | 2.4K | 68% | $13.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $2M | 14.4K | 95% | $6.29 | |
| $5M | 4.3K | 87% | $49.99 |