
Welcome to a world of intrigue and suspicion. Where humans and robots contend with escalating tensions and mutual distrust. And where gangster felines scheme their way to the top of the food chain. Welcome to the Tales of the Neon Sea!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 4 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
能把我喜欢的像素画风和赛博朋克的感觉结合起来,细思极恐的故事内容也挺有趣的,解密部分大部分能解出来,不会的也能查到攻略
Bastante entretenido y se nota que le han puesto cariño al detalle, me sorprendió para bien.
总结这游戏的风格就是“像素风赛博朋克,含有一些克苏鲁元素”,美术风格实在是太喜欢了,尤其是风俗街和最后教堂幻影的塑造,踩中了就是我对于赛博朋克的想象。游戏方面,推理的部分占比不多,解谜占比更大,要通关需要修电修灯修门修船,基本很少重复的玩法,难度不高,基本卡一会儿就能通,不无脑也用不上查攻略,是适合大部分玩家的难度。总体来说就是玩得很开心,遇到好看的场景也是疯狂截图,非常值得一玩。感觉这部游戏还是太低调了,国产像素类推理游戏里目前我没看到可以匹敌的。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2K | 82% | $24.99 | |
| $1.3M | 7.7K | 93% | $7.99 | |
| $1.3M | 9.1K | 87% | $4.99 | |
| $1.3M | 2.3K | 84% | $19.99 | |
| $1.3M | 3.3K | 93% | $14.99 | |
| $1.3M | 6.2K | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $373.6K | 1.9K | 88% | $9.99 | |
| — | 0 | — | — | |
| $681.1K | 3.4K | 96% | $9.99 | |
| $439.1K | 2K | 93% | $14.99 | |
| $500.5K | 1K | 88% | $25.99 | |
| $10K | 57 | 84% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Hungarian, Japanese, Traditional Chinese, Portuguese - Portugal
| $16.99 |
| — |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
да идите в жопу с такой оптимизацией, с экранами смерти, из которых нельзя выйти даже из игры, не говоря уже о настройках, с невозможностью увеличить текст, когда игра вся в тексте (2019 год, мать вашу!). а самое главное с тем, что игра продолжает работать и нагружать все, пока висит экран смерти. просто китайский кусок говнокода, который не смотря на простоту визуала и исполнения сожрет все процессы на ноуте, потому что создавали это зачем-то на железо явно уровнем сильно выше. алло, в такую фигню не играют обладали 4090, у них киберпанк работает на максималках, зачем им это пиксельное месиво.
神作,白毛机械大叔什么的最可爱了,我一开始以为是那种横板打怪的游戏,后来发现是偏剧情的,对于剧情解密我是不怎么精通的,但游戏里的对话和环境引导做得很好,就算是新手只要看得懂字的就能好好玩。不过让我觉得惊艳的还是游戏的美术风格和世界观,里面的街景和npc大部分都能互动,有时候接了任务在探案的路上能慢慢了解游戏的世界观和剧情,我一直以为这样的单机游戏脱离不了孤独的氛围,但游戏里有血有肉的人物(包括机器人和哈极米)让我有种淡然,就是游戏不是因为我是玩家就只围着我转的,游戏里的人们各有各要干的事,包括那个主角在小猫视角下也有自己的生活呢喵喵喵~~~嗯嗯最后就是没人觉得咖啡厅的大雷女仆很神圣吗(先别质疑是不是女的你就说雷大不大吧)
较为平庸或者说平稳的一部作品,感觉像玩了一个益智小游戏组合包,没什么推理环节,和我想象的赛博朋克推理解密游戏不太一样,顺带一提我觉得剧情里的人类、机器人甚至说猫,给我的感觉都是人,披着不同皮套的人,并没有刻画出区别来,剧情也是较为四平八稳,没有神展开也没有崩坏,最后暗示了一下水很深,给续作留下了发挥空间(所以有续作吗)。总而言之,适合无聊的时候消磨一下时间的游戏。
真的特别好玩的游戏啊,里面的细节让我在玩第二遍的时候才恍然大悟,细节真的做的非常的好,场景也是精致得超级棒这点我真的是要大夸特夸了,像素游戏的场景很少能做到这么精美,总而言之这真的是一款非常棒的游戏,很推荐大家去玩
宣传是剧情解谜游戏,从我目前的游戏进度来说,没看到和宣传相关的内容,解谜是解的小游戏的谜吗?70%的内容是在场景里跑图找线索,20%玩小游戏,10%剧情,剧情只能由头来引入解谜,写的很单薄,赛博世界观由于是19年发布的游戏,已经和现在的展望相差甚远,看了和没看区别在于看了能有个引导。 小游戏的操作引导部分超级差,给两排操作物件,但是不能用ws操作上下行,让玩家自己试,这样的例子在游戏里比比皆是。感觉我在解谜部分用的时间还没摸索操作和规则用的时间多。 作为一款像素风游戏,美术风格很不错,但为什么游戏内到处都是穿着暴露的女性,主角房间贴比基尼女郎海报,手机屏保是露着奶窗的女性,难道真有人能对像素风下的这种内容感兴趣吗?制作组爱满足自己的暴露癖瞒不住了吧。
future cop
Buen juego. Dura lo sufienciente, la historia puede parecer sencilla pero funciona. Buenos persojanes y al final se resuelve el misterio, bueno una parte no porque al parecer puede haber una secuela.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.