
About Chapter One The saga begins with a heated battle involving the brave but often bumbling Mighty Pirate™ Guybrush, his beloved wife Elaine, and their nemesis, the demon pirate LeChuck. When the showdown goes up in flames, Guybrush finds himself marooned on a strange island with winds that always blow inward.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent suite du deuxième chapitre.
Dejo una reseña global para todos los capítulos del juego. En líneas generales, el juego me gustó mucho. Me pareció disfrutable y divertido, con chistes absurdos como corresponde a un Monkey Island y una historia entretenida. Los puzzles tienen el estilo de una aventura gráfica de vieja escuela, como debería un Monkey Island, pero mucho más fáciles que los juegos viejos, por lo cual es más difícil trabarse por mucho tiempo. Lamentablemente los controles son bastante incómodos, en mi opinión, además de que no te dan muchas posibilidades de interacción, casi siempre hay una sola manera de interactuar con cada objeto, ni siquiera distingue "usar" de "mirar", cosa que me parece central en una aventura gráfica. Mi principal problema con el juego fue siempre que pretendía ser una secuela del Monkey Island y me parecía muy diferente en cuanto a tono. De entrada, los gráficos no me terminan de gustar, la forma en que están animados los personajes tampoco (sobre todo Elaine, que siempre fue castaña de ojos violetas y de repente se inventaron que es pelirroja de ojos verdes, vaya uno a saber por qué). Las actuaciones de voz siguen siendo excelentes, de todos modos. Pero también me molestaba que no quedaba claro cómo encajaba con los juegos anteriores, ni era del todo coherente, y además que el tipo de narrativa era muy diferente a los otros juegos, lo cual me daba a pensar que "era un juego que no se entendía a sí mismo". Con el tiempo cambié moderadamente de opinión, y entendí que más que una secuela, el juego es una especie de spin off, que aunque retoma el Monkey Island, al final no es un juego de LucasArts sino un juego de Telltale, y está hecho como un juego de Telltale, con mucho más énfasis en el plot y con una narrativa más compleja y un poco más seria de lo que nunca fue el Monkey Island. Y como tal debe ser juzgado. En los primeros tres capítulos, la historia me enganchó pero tampoco tanto, tenía elementos interesantes pero tampoco me terminaba de encantar. Sobre todo me molestaban ciertos clichés en la forma de guionar ciertos personajes, sobre todo a las mujeres (me parece que el juego cae en muchos lugares comunes un poco machistas y eso me molesta bastante). Insistiendo demasiado en generar tensiones o triángulos amorosos que no tenían mucho sentido y no se sentían muy creíbles. Pero he de decir que desde el capítulo 4 en adelante me enganché mucho más, introdujeron dinámicas de jugabilidad que me parecieron mucho más divertidas y originales, y también la historia se fue complejizando y me enganchó mucho más. El final honestamente me conmovió mucho. No deja de tener ciertas incoherencias, y algunos personajes secundarios están guionados de forma totalmente distinta e incongruente con los juegos anteriores, pero así y todo, la experiencia fue disfrutable y la pasé muy bien. No sé si lo considero un Monkey Island 5. Tanto el Monkey 3 como el 4 me parecen mucho más secuelas del Monkey Island que este. Este me parece que es una cosa aparte y que debe ser entendido como tal. Pero así y todo, lo disfruté mucho, sobre todo al final.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Adventure game, can be played mouse only
2/5 Let me speak about the entire game here. All 5 chapters in one go. Ultimately the game is mid. If you are familiar with any of the Monkey Island games you may find this one to be familiar in design only, not in quality. GAMEPLAY: The greatest feature about this game is it's puzzles. The puzzles are equally as good as the previous titles. As usual they sometimes flop and sometimes they do something revitalizing and new. Movement was fine. Inventory was simplified but combining items made worse. VISUALS: The general design is forgettable and not 2009's finest. No zone or area sinks into my heart like a Plunder, Blood, or Phatt Island (MI2-3). To nobody's gain, it may even remind you of a completly different game, eg. Chapter 2's Spinner Cay is a poor man's Zora's domain from Zelda, with now a different race of humanoids to boot. The character design is deplorable. Many major side characters are so plain and unremarkable I had a hard time recognizing them. I can think of five of these clowns that even share the exact same body frame, copy, paste, change the skin color. One idiot even looks like a rejected Mii. WRITING: The larger part of characters themselves are massively irratating, and not in a fun way. Aside from a few examples like Winslow, Voodoo Lady and maybe De Singe. But even if the character is one of the better ones (eg. Morgan, Elaine) they are not free from inconsistent character actions nor... the worst type of humor of our age, 2005-2015 humor. Back then it was known as SO RANDOM, today it goes by Quirk Chungus. Almost every single character, Guybrush included, will make long winded, dramatic, overly obtuse retorts. Nothing like a bunch of theatre kids bowing to each other while regally speaking about tacos, pop-culture idiosyncrasies, and cats. Then, Taletell added a growing set of character arcs that are fundamentally undeserved and wildly out of place. Never before has a Monkey Island game needed a 1 on 1 power talk to motivate the main protagonist into beliving in himself. I'd applaude the idea of trying something new as I will for several other ideas such as Le Pox. However, the games major narrative feels split on weather it wants to be a quirky heart warming cartoon for preteens or the satirical college age lampoon a Monkey Island game is supposed to be. I'm not joking. I don't think there was a single 4th wall break this entire game, a staple of the series. I should also mention this game includes overly verbose dialog boxes with no info or humor for 5/6 choices. Did I laugh? sometimes yes, but less than usual. But by many more accounts did I hate. In previous games I hated the puzzles often, sometimes even an overkilled joke or two (MI2). This game made me hate characters, plot, and puzzles. Audio: Not a single song or track to remember.
Les aventures de notre pirate emerite continu pour notre plus grand plaisir et pour notre sagacite accrue ! Interet : 14/20 Realisation : 14/20
é o melhor dos piores dessa "quintologia" de capítulos ainda sim não vale seu dinheiro
Writing a negative review for each chapter is just dragging. The humour feels recycled even by this seasons already low standard, they even made being trapped inside a leviathan boring. That’s impressive.
It's amazing that pretty much the entire episode revolves around a single set-piece. Best episode so far.
Very fun.
I guess it's inevitable for a game like this to have a Moby ♥♥♥♥ reference. Still good, short, and funny. Pick it up on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $496.3K | 1.9K | 89% | $9.99 | |
| $264.7K | 669 | 88% | $14.99 | |
| $62.9K | 159 | 90% | $14.99 | |
| $55.8K | 141 | 81% | $14.99 | |
| $2.4M | 8.9K | 91% | $14.99 | |
| $1.1M | 3.6K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51.1K | 129 | 95% | $19.99 | |
| $51K | 139 | 96% | $8.99 | |
| $51K | 4.4K | 90% | $0.99 | |
| $51.1K | 347 | 74% | $7.99 | |
| $51.1K | 161 | 51% | $12.99 | |
| $51K | 66 | 73% | $12.99 |