
As a Chinese RPG game, our story happened in a land called Ground Hong where you can experience wars between two kingdoms, make your friends and uncover a dust-laden history.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好评 支线很丰富 就是后部分略仓促了
拜託 快初二代 感謝 好玩到快哭
wegame鸿源战纪开放了控制台功能,请在“游戏设置”界面点击“应用”生成配置文件后,关闭游戏并进入游戏安装目录HYZJ_DataConfig文件夹中,打开“GameSetting”文件,将文件中“DEBUGMODE=0”修改为“DEBUGMODE=1”,之后重新启动游戏,即可使用“F4”打开或关闭控制台。使用控制台随意进行场景跳转的话,可能会导致任务逻辑出现错误,请谨慎使用!!! steam版本修改方法同上,只是文件名字不同,在游戏设置保存退出,点游戏目录文件进去后点HYZJ_Data,打开Config,将GameSetting.ini文件再打开编译,文件中“DEBUGMODE=0”修改为“DEBUGMODE=1”保存文件退出,之后重新启动游戏,即可使用“F4”打开或关闭控制台
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏说实际的没有什么亮点,除了家园系统;也没发现什么Bug,一切都是这么平凡。
666
很不错,就是主线有点短
偏爱回合制的值得一玩,喜即时制的绕道。看得出作者是有水平的团体。看到有人居然玩了一万多小时? 希望尽快出鸿源战纪2,继续回合制或战棋模式。
Fun, easy to digest turn-based battle game. The translations are a bit weird sometimes, but it's nothing that can't be figured out with a bit of context. Otherwise, it's nice because nothing seems overly complicated while still requiring some strategy during the fights, which means I don't have to worry about my brain rotting... Anyways cool game very underrated as most CRPGs are on here lol
还可以,中规中矩
游戏整体还不错,抓怪和家园的玩法都挺新颖。剧情方面稍有不足,没什么代入感。另外引导方面不是太完善,比如任务提示不明确,没办法看到未做支线,不看攻略很多都不知道,城市里可进入的门没有颜色和箭头提示。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 9 | 78% | Free | |
| $1M | 3.2K | 81% | $20.99 | |
| $555.5K | 1.6K | 71% | $14.99 | |
| $450.4K | 1.1K | 85% | $19.99 | |
| $160.5K | 636 | 78% | $9.99 | |
| $347.1K | 902 | 97% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $130K | 570 | 89% | $7.99 | |
| $130K | 654 | 97% | $4.99 | |
| $130K | 255 | 94% | $14.99 | |
| $130K | 703 | 97% | $4.99 | |
| $130.1K | 705 | 71% | $6.99 | |
| $130.1K | 747 | 91% | $7.99 |