
As a Chinese RPG game, our story happened in a land called Ground Hong where you can experience wars between two kingdoms, make your friends and uncover a dust-laden history.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
山贼头张天纵救不了哎 你们谁救下来了?那么牛X?
经典回合制角色扮演的味,没太多惊喜但玩着很流畅很舒服,就是结尾赶工明显且特别草率,可惜了。
游戏非常好玩,很可惜迟迟不出2代。
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If I had to compare this game to any western game, it would probably have to be the first Baldurs Gate. Which may be too high praise, but nonetheless... Still, it isn't a straight comparison, because the two games have quite a few differences. For example, there isn't a list of classes to pick for your character, no diverging skill trees to fill out for the PC or the rest of the party. And the list of companions in this game is, unlike that game, fixed, which is also unlike many games in the same genre which offers several characters you can recruit and/or romance. I would also compare this a bit to Pillars of Eternity, if only because you get a base in the game with something akin to the Endless Paths of Od Nua that game had as well. And of course, said base can be upgraded and whatnot. It's a wuxia or at least wuxia-like game that offers plenty of quests to solve, monsters to fight, secrets to find and so on. If that kind of thing is your thing, and you don't mind that the game is linear save for the outcome of a few quests, this is a game that you should find enjoyable. That said, there are things to complain about regarding the game: - The quest log - well, more like quest bar really - feels rather impractical as it is... Though you can click it away, at least. - The map is often a bit confusing and not as helpful as it should be - espeially when the same map has two levels... - I am not sure if they were trying to make use of the 'wake-up call boss' trope or not, but it feels a bit inconsistent when for the most part the mooks are on a reasonable level with at most about 3000 HP - and then suddenly out of the blue, there comes one or two bosses with like, 30000-40000 HP... - The jumping-option is kinda neat, but I feel it would have benefited from more work, because oftentimes it is troublesome to find a spot you can jump to. Because of this, this option to get around faster sometimes takes more time than just following the normal, if longer, path... - Sometimes, the questlog is rather unclear about what one should do next. This is partly because of the translation being what it is, but the questlog could have been made a bit better, IMO. - You level up rather swiftly in this game - fast enough that you'll probably be max level halfway through the game. This isn't exactly a big problem per se, because there are still ways of making your party grow in strenght, such as finding stonger and rarer weapons to upgrade (and boy, you'll be killing lots of mobs to upgrade them) and outfit them with, as well as finding stronger 'pokemons' for them. Nonetheless, maybe the level celling should've been a bit higher... But let us not leave out the elephant in the room regarding this game: the english translation. The translation is... Okay-ish at best. Maybe not godawful, but it's easy to see why many have complaints about it. True, for the most part, you get what the dialogue, the decriptions and whatnot are trying to tell you, but you will probably often be lost and/or confused because of the translation for the most part. Because of this, you will probably have to consult the walkthrough that comes with the game... But the translation of the walkthrough isn't much better than the game itself -_-. All in all: the translation is one that should've received more attention, work and polish. As it is, the translation will probably be the most annoying aspect of the game for anyone playing it, and it is the biggest demerit of the game... So all in all: a good game that I'd recommend to fans of turn-based RPGs and wuxia-like stories, but it's a recommendation marred by the at best so-so translation...
中规中矩的游戏
制作太粗糙了,一点不好玩。
7年前买的 现在玩玩有点坐牢 太复古了 战斗系统啥的 城市里基本没啥可互动的 视角固定 很多地方都看不到 还没限制移动区域 很容易走到别的地方去 然后再回头 战斗要不停地吃药 没啥深度 一般
护驾机制可以,要是能支持手柄就更好了,还有就是人物等级上限问题,30级也太少了,其他的都还行
无论是画面还是玩法都很老套,也不知道那么多给好评的人是不是单身狗
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Where this game's players are, estimated from review languages.
Related
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| $0 | 9 | 78% | Free | |
| $1M | 3.2K | 81% | $20.99 | |
| $555.5K | 1.6K | 71% | $14.99 | |
| $450.4K | 1.1K | 85% | $19.99 | |
| $160.5K | 636 | 78% | $9.99 | |
| $347.1K | 902 | 97% | $14.99 |
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| $130K | 570 | 89% | $7.99 | |
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| $130K | 255 | 94% | $14.99 | |
| $130K | 91 | 91% | $39.99 | |
| $130K | 703 | 97% | $4.99 | |
| $130.1K | 705 | 71% | $6.99 |