
Slay waves of spooky enemies for 20 nights to survive 'The Demonic Conveyor Belt'. Talented is an arcade roguelite with randomly generated skill trees. Choose your upgrades and abilities wisely and you might just make it out alive. Are you truly Talented?
Modeled estimate, not a reported figure. How we estimate →
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About
When Ed accepted the challenge of surviving exactly 20 days and 20 nights in The Demonic Conveyor Belt (D.C.B), he thought his Elite Mastery Professor had been exaggerating that it was 'the most feared dungeon of all'. This thought quickly disappeared into the fog surrounding him, when he passed through the gates of the dungeon to find the largest eyeball he'd ever seen. Would he forever remain just Ed, or could he become Talent Ed?
Talented is an arcade roguelite shoot 'em up with randomly generated skill trees. Survive 20 nights and defeat the dungeon to unlock all six classes, each with unlockable talents, abilities and challenges.
Send a hail of arrows, conjure powerful spells, brew unique potions, or call upon an army of snails to hold back the demons. The possibilities are endless.

Craft your own builds, with over 500 Talents to learn
Obliterate your foes, with over 100 abilities
Explore a new talent tree every run with randomly generated skill trees
Go Endless and push your builds to their limit
Master six classes, each with its own playstyle
Customise your character's loadout with class specific traits and skins
Challenge yourself, with 25 mastery levels
Explore new ways to play, with 10 challenges per class
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Much fun to be had for such a simple game. Well worth it.
🤠
its pretty alright but it scratches the same itch that other "bullet heaven" games scratch, a bit redundant idk
The game has fairly simple controls, and a lot of gameplay. There's a lot of different characters to choose from and abilities to unlock to help you on your journey to become overpowered. There's different game modes like the standard 20 nights and an endless waves mode, along with a bunch of different challenges you can unlock and complete to get even more abilities.
作为类幸存者来说操作太繁琐了,抛开操作不谈,这样的质量放类幸存者中也只能算是中规中矩,没有局外养成,烂大街的技能分支,拉胯的表现形式,过高的重复性。天赋树是这游戏一大特色,很有趣,但多玩几次就会厌倦,失去新鲜感,没有新内容支撑,且无用天赋太多。很多带品质的天赋重复获取不生效,但他又在图上摆着,路过的时候还不得不点很膈应人。高级天赋随机性太大,跟魔王将至一样,不是玩家想玩什么玩什么,而是没得选只能玩这个
Game starts out really really slow but once you hit the higher masteries and get the insane builds going. It is really really fun. Also really easy to pick up again after a long break. Recommended if you want a survivors like where you actually have to do stuff and not just fall asleep in front of the PC while the game plays itself. Oh but... you dont move. You just spin.
Quite addictive, and each class is a joy to play
A game I can fully recommend it you like roguelites and upgrading and killing lots of enemies. The Gameboy graphics add a nice touch to the game that makes it feel even more retro. I still haven't done any other class except the archer but it's still a good time.
After ~30 hours in Talented, I can confidently say this is a true roguelite gem. What hooked me right away is the randomized talent tree system: every run feels different, and you’re not just at the mercy of RNG—you actually get to build smart, intentional setups. There’s a real layer of strategy and optimization that sets it apart from many games in the genre. As you keep playing, the depth really starts to shine: huge variety of talents (500+) and abilities classes that genuinely change how you play a perfect balance between accessibility and theorycrafting The gameplay is easy to pick up but quickly becomes extremely addictive. The classic “just one more run” feeling is very real here. Even after dozens of hours, I still want to experiment with new synergies. Special mention for: the smooth, satisfying arcade feel clear and motivating progression (masteries, challenges, unlocks) an almost ridiculous value for the price You can easily see why the game sits at a “Very Positive” rating on Steam — it’s absolutely deserved. 👉 If you like roguelites focused on builds and theorycrafting, go for it. 👉 If you want a game that respects your time but can also keep you hooked for hours, go for it. Conclusion: a small indie game that punches way above its weight.
Fun Game - only worth it on sale IMHO.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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