
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 7.14/day in the week after.
About














Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
初见可以,但是重复性太多了,不会想玩第二遍
限制太多,ROLL点很影响体验,根据资质优先选择出门时的功法也非常影响体验,其他倒是都还不错,但仅因为随机性太多这一点,必须给差评。
good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩希望2会更好
AI大作
游戏肝度非常的大,但如果有MOD的话,还是很上头的
good
游戏性觅长生之下,可玩性觅长生之上,但是太肝了,战斗比回合制更糟糕的是有种刷宝游戏的感觉没什么很大吸引力,但也是目前唯一一款集齐了修仙基本所有要素的游戏
难玩的要死
使用了模组商店之后组队打团体验好了不少
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 96.7K | 94% | $59.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $98.5M | 108.6K | 72% | $39.99 | |
| $93.9M | 55.8K | 50% | $49.99 | |
| $93.3M | 415.3K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 103 | 47% | $14.99 | |
| $5.3K | 34 | 74% | $7.99 | |
| $1K |
| 5 |
| 40% |
| $9.99 |
| $0 | 37 | 62% | Free |
| $21.1M | 22.1K | 91% | $29.99 |
| $9.1M | 24.5K | 81% | $19.99 |