
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.43/day in the week to Jul 21 → 59.8/day in the week after.
About

Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2387 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Legal para passar o tempo, um quase skyrim like, recomendo.
Overall I enjoyed this game. If you take the time to listen to all the dialouge the story is very good. The side missions rewarding and the environments are beautiful. The game has a good level of challenge until after act 2 or if you do the DLC. once you do that you get super OP and the rest of the game is a cakewalk. Once that happened i felt like i wanted to rush to the ending because there wasnt much challenge anymore. The voice acting is also very good and the build variety is great. I went with a mage/ spellsword build and felt very powerful. I would say the game would def be the most challenging if you went with a pure melee build as magic is def the strongest in the game. One thing I really wished it had was so cool combat animations or finishers that would make combat more satisfying instead of just ragdoll upon kills. overall i would rate this game a solid 7.5 out of 10 I rate this game a solid
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
| $44.99 |
| 613ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to like this but.. When i got to the character customization it was lacking from the very start, faces look strange some tattoo's dont line up correctly with the mesh's etc and limited options, i feel like even on ultra settings the graphics look kinda dated/strange and after 40mins i just felt like i didn't want to continue.. some menu's don't react the same as others and I ended up doing things i didn't mean to do.. i found a tunnel in the starting zone wen't through it and then struggled to jump out of it and thought i might be stuck for a minute.. rather than continue i decided to refund before i couldn't anymore..
King Arthur has one hell of an alarm clock
Das Spiel macht sehr viel Spaß
Like Skyrim, but a grimdark world of Arthurian legends. Smaller in scale, but packed with cool landscapes and exciting quests. Yeah, it's real good.
TLDR, Act 3 was boring. Most of the game was interesting. But Act 3 bored me so much I couldn't bring myself to get all achievements. As a completionist, I love to search every corner for secrets and exhaust all dialogue and complete all quests. I love mysteries and mystical lore and I read every book I find. This game gave me a lot to find and try. I got beyond enough hours out of it to justify the price. Build crafting is pretty interesting. Item crafting is expensive but also interesting. I had a totally mismatched set of equipment by the end and it was cool. That being said, I was disappointed by the end. There are three Acts. I loved Act 1. I loved Act 2. But by Act 3, the dialogue of the game and the quests just lost me. The game had somehow transformed from mysterious and immersive to shallow and I completely disassociated. Many quests seemed like they should have had other ways of completing them. A lot of quests were just boring. The dialogue was so weak that it was like I was just reading random words. I got strong AI dialogue vibes and it sucked. Most of the dialogue options in Act 3 were little more than "Next" and the responses were always inconsequential. "No one knows what's going on" (except me, the player... who actually reads and pays attention), "Go kill monster", "come back", and outcomes are fixed whether you as a player have better ideas or not. Also I was so excited to unlock the secret skill tree in Act 2 and was thoroughly disappointed by its basic number-oriented abilities; it brought almost nothing new to my play-style. Just more damage. Regarding the ending; there are a lot of choices to make along the way in the game and like older games you get some outcome summary when the game is finished which changes a lot based on what you chose. It's pretty cool, but some of my choices were contradictory and some of the outcomes at the end of the game didn't make sense in the context of others. The end fight was satisfactory in its difficulty, considering much of the game was very easy after leveling up. The options for ending the main story were pretty good.
NOTA FINAL: 8.7 . PONTOS POSITIVOS: - História muito boa - Personagens carismáticos - Lore do Rei Arthur (porem contada de outra forma) - Trilha Sonora muito boa - Atuação/Voice Acting boa (Destaque para o Rei Arthur) - Level Design muito foda - Grande variedade de Builds - Sistema de escolhas e consequencias boas - Boa variedade de items / modificações - Sistema de Transmog - DLCs muito boas (maioria gratuita) - Sistema de mecanica e skills secreta - Desafiador - Bebeu da fonte do Skyrim - Customização de personagem (embora básica) - 3 Pessoa (mesmo sendo levemente tosco) - ''Romance'' - Platina não é dificil - Preço legal para o conteudo - Gameplay de combate é muito boa - Jogo não é pesado e é bem otimizado . PONTOS NEGATIVOS: - Visão em terceira pessoa meio feia - Personagens secundários parecem massinha - Pequenos bugs - Inimigo as vezes é esponja de dano - End game meio fraco (talvez)
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I'd give it a 'meh'. and I still suggest awaiting a sale (>50% off). If you enjoyed TES:Skyrim, then you might find this as a part-time alternative. The lack of certain information (quest progression, clear location indicators, missing maps) weren't quite enough to stop me from playing (although I did start the game several times due to character build issues), it also suffers from obvious lack of optimization as it will have graphical issues (flashing/white screen, zoom (archer spec) issue).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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