
Embark upon a vast, snow-ravaged kingdom in Tails of Iron 2, sequel to the critically acclaimed action-RPG. As Arlo, heir to the Warden of the Wastes, adventure through harsh northern lands, home to giant beasts and ragtag bandits, in an epic quest to overcome an ancient, blood-starved evil.
Modeled estimate, not a reported figure. How we estimate →
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"It feels half Witcher, half Game of Thrones... Tails of Iron 2 presents us with a rich, full world."
- The Gamer
"Think Elden Ring, Dark Souls, and Bloodborne, but with a supremely stylish rodential twist."
- PCGamesN
Just as the Rats of the South start to piece their lives together, following the great war between Rodent and Frog, an old and unspeakable evil stirs in the North; wings black as death; fangs sharp as steel; and a thirst for blood rivalled only by their insatiable hunger… for vengeance.
As Arlo, young heir to the Warden of the Wastes, journey through the vast, snow-ravaged lands of the North in an epic quest to overcome the Dark Wings once and for all. Hunt down giant beasts. Unite disparate clans. Upgrade your settlement. And discover a terrible secret of blood and crown…
The time for heroes is over. For the Kingdom needs a warrior; forged of the North and as cold as the snow that shrouds these lands. A rat… carved from iron.
And so, a new tail begins.
Fully narrated by RPG-legend, Doug Cockle, prepare to embark on an epic adventure across the northern realms of the Ratdom; an expansive, frost-bitten land on the brink of all-out war.
Track down and defeat the legendary monsters of this realm, and be rewarded with rare resources with which to craft devastating equipment. But be warned, these colossal creatures won’t go down without a fight… and then some.
The lands of the North are a perilous place, so you’ll need to master the fast, challenging combat for any chance of survival. Evade attacks with a dodge roll, nail split-second parry bashes, and unleash an array of gruesome executions.
Craft your own extensive arsenal of upgradeable weaponry, ready to fight as you see fit; strike quick with a spear, afar with a bow, or go claw-to-claw with a heavy-hitting mace. Alternativity, gain a tactical advantage with a range of new, deadly traps…
As Warden of the Wastes, defending your lands is only half the battle. Construct and upgrade your settlement with hard-earned gold to gain access to more powerful items from the Smithy, tastier meals at the Kitchen, a wider range of powerful traps from the shoppe, and more!
Unlock the devastating ‘Elementa’ sorceries of Electric, Poison, Fire, and Ice in an all-new magic system. Bestowed upon you by the gods themselves, these arena-devastating powers can quickly turn the tides in battles.
- Explore a vast and treacherous, snow-ravaged kingdom
- Master brutal soulslike combat, with dodge-rolls, parry bashes, and gruesome executions!
- Discover a compelling story, narrated by the legendary Doug Cockle
- Overcome savage boss fights against the ferocious leaders of the Dark Wings
- Hunt down giant beasts for rare resources with which to craft devastating equipment
- Customise your attack style with an extensive range of upgradeable weapons
- Personalise your appearance from a significant collection of diverse armour sets with exclusive properties
- Encounter a range of curious companions among the many Northern factions
- Construct and upgrade your own settlement, to unlock new recipes, traps and more
- Complete side hunts to earn additional gold-on-the-side
- Three difficulty levels to choose from, with the ability to swap between them at any point of the game
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I’m disappointed with the choices made for the sequel. Adding spells was a fresh but welcome idea. Why did they include resistance mechanics, boss runbacks, and stuns? I finished the game in about nine hours, and more than half that time was spent just wandering the world or returning to base to pick up a mission, only to head somewhere else.
As someone who played the previous game to the fullest and played this game to the fullest too. I have to say. The original is better. I don't mean it in a bad way. The original is more fun because it didn't have the stun mechanic this game has. And I understand why they decided to make the mechanic. It's a sequel afterall. They had to make a new feature in order to intrigue the gameplay for returning players. They could have added a mode to disable that feature but then it wouldn't really feel awarding to win against the final ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ of a boss. That's about all the complain I have for it. It's still a beautiful hand drawn game with clear love put into it. And it shows that from the music to the art designs and scenery. Everything is beautiful and clearly cared about. That's what make this special for me. It's a team of developers putting love into something that they genuinely care about. And I love it. I couldn't recommend it more
Can only recommend it the only negative is that u are unable from 100%ing the game because of a reason i do not know u for some reason cannot get the last achievements
Jogo muito bom, é uma evolução do primeiro com magias e dano elemental. Mas peca em desenvolvimento da cidade, pois é muito rápida e imediata, mas de resto, excelente.
played Tails of Iron 1 on ps4 its more of the same and i liked it
The game is good so far it feels like salt and sacrifice I love that game there is performance issues especially on steam deck there is lag spikes sometime and crush but I'm sure they will fix it
Es inferior al original, es un refrito, si jugaron al primero no se están perdiendo de nada jugar esta secuela.
Qué es eso de que no puedo seguir pegando y haciendo daño a los jefes porque ha llegado al tope de la primera fase y ahora tiene que ir a la segunda fase con exactamente esa cantidad de vida?? Es estúpido, recomiendo 10 veces jugar el primero antes que esto, porque es exactamente lo mismo, mismos enemigos con diferente skin y la historia es casi la misma solo que ahora hay jefes que se pasan el combate pegando desde el aire mientras te quedas mirando o intentas pegar con el arco, con el cual no puedes apuntar, tiene apuntado automático que no siempre da.
horrible level design, enemies are all designed to stun lock you and since youre always fighting more than one you can get into situations where its impossible to not take damage. armor system makes no sense, you have to constantly switch out your equipment because every piece of gear has random negatives. every mission has you going back to the same 3 places over and over to do the same thing and fight the same enemies. the first one was way better, this whole elemental system in combat ruins the game
Są w tej grze osiągnięcia niemożliwe do zrobienia, tak samo jak w pierwszej części twórcy plują na graczy.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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