
Tactics Ogre, crown jewel of the tactical role-playing genre, is reborn! Based on the 2010 release, the game features improved graphics and sound, as well as updated game design, bringing to life a new Tactics Ogre that remains true to its roots.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.1Kreviews | 72% | — | $1.7M |
| $59.99 | 2.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game isn't very good, the original was much better
Just one more battle...
One of the best strategy games that i played
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.22/day in the week to Aug 4 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $14.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Insanely good, one of the best tactic game ever.
经典王道SLG
While most of my friends prefer Final Fantasy Tactics, I always preferred the stable structure of Ogre Battle. I was hesitant about Reborn, but after playing through an ending... I'm not sold this title works for everyone, but it works for me. Story: You play a clan that's caught in the middle of a struggle between multiple forces taking over the continent of Valeria. Unlike most SRPG's with a stable path, this game lets you choose multiple options that impact the story, your characters morality, and who lives/dies as you solve the mystery of the continent... and who rules the throne (if any) at its conclusion. Finish the game, and open up the world functionality (or whatever its called) to go back and travel down previous forks in a semi NG+ experience. Can you save those who died and rewrite history? Well you can eventually go back and pick the path you want... but if you try to do it live you will be redoing some battles because you decided to say the wrong thing to the wrong person. Gameplay: Biggest red flag is "level syncing" that you would find in FFXIV. Each part of the story has a level cap, and once you bump it you pool XP that either gets converted to usable charms or can be thrown on weaker levels. UNLIKE FFT, you are encouraged NOT to class juggle... and make choices instead of one/two characters do everything. Its strengths to balance a challenging experience also weakens its public discourse with no grinding/farming your way out of a problem. I being a grinder, learned to play the game like a gamer... and the reward does pay off. Graphics: Character models are ok, the art is fine... some of the abilities still look original. Sound/Music: I love the music, I hate that some of the loops feel short... as in the windup comes every 45s so you want to turn it off. SFX isn't impressive, but it passes without stepping on the same toes the OST is willing to do. Also some Ogre Battle SNES OST callbacks in some fields. When it comes to SRPG's some people prefer FFT, or Fire Emblem... I prefer experiences like this. I will always come back to Tactics Ogre, I want to quietly disgust my way through a game like Final Fantasy Tactics.
小时候在psp上玩了皇骑命运之轮,虽然难度很高但我已经被这游戏的剧情震撼到了,松野泰己真不愧是一个天才
I think people over hate on this game. One of the biggest problem i saw other people say before i bought the game(was curious why this review was lower then expected) was the level cap and i dont think that much of a problem although i heard the old verison never had that. Honestly a good game shouldnt allow you just solely power though everything that want you to think for your self. Although they might be higher by 3 level at some point
Portage permettant à de fabuleux souvenirs de refaire surface. Certains petits éléments sont un petit peu moins bien vis-à-vis des mécaniques du jeu de base (limite de niveau, qui peut être retirée via un petit mod tout simple). Autrement, excellent jeu avec des graphismes et un portage PC optimal! Cependant, peu de mécaniques ont été retravaillées. Attendez-vous donc à un jeu de qualité pour les années 90, mais dépassé vis-à-vis des RPG actuels. Je conseille d'attendre une petite promo pour l'achat, car un portage ne vaut clairement pas ces 50€.
名作リメイクありがたい
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $470.4K | 808 | 82% | $19.99 | |
| $367.9K | 581 | 80% | $19.99 | |
| $59K | 142 | 65% | $14.99 | |
| $9.8K | 22 | 95% | $10.49 | |
| $1.6K | 8 | 88% | $7.49 | |
| $1.5K | 7 | 71% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 8.3K | 94% | $5.99 | |
| $1.7M | 2.6K | 85% | $29.99 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 3.6K | 97% | $10.39 |