
>//:System.Hack is a sim-rpg set in a dystopian future. Take the role of a neophyte hacker as they begin their criminal career. Design programs, increase your skills, upgrade your hardware, hack systems in cyberspace, battle IC, rob banks, manage your own company and more!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Bought the game during Steam Winter sale expecting some kind of hacking simulator that's less about point and click or actual text based hacking but couldn't even get past the introduction cinematic of starting a new character. Doesn't mater how pretty a game looks or how impressive the story seems if you're waiting any more then a minute or two for the game itself to load.
I bought the game earlier today and im hooked, I love the graphics and the gameplay so far and the gameplay is engaging, the learning curve is a little steep but with some practice it will be a game I cant get enough of, the only flaw I see is little to no detail on the programming unless i havent gotten to that part yet, solid game
I quite enjoy System Hack even though it's pretty simple in design. It reminds me of an old game I used to play called Neuromancer. The game does suffer from some instability issues and bugs but a quick reload later and you're back in the action. It's very heavy on the grind but every upgrade is worth the pain.
One of those games that is just "outside the box". Worth your money because if you're into it or not; these games change the gaming landscape.
Can't play this thing -- the character just wobbles so much it actually gives me motion sickness --Edit: Developer fixed issue.
If you love being that ♥♥♥♥♥♥♥ decker in a Shadowrun game, this is the game for you. Good Uplink-esque vibes; very fun. Wish the controls were a little better on my 10-keyless keyboard; but whatcha gonna do?
Very Fun and the Dev is very active with the game itself
Update: Hate to do it, but the dev hasn't released any update in about 2 or so years, so safe to say they are done with this. I haven't really felt compelled to write a review for a game in a while, but this one really does deserve some attention. Before I sing this games praises, note that the game is still a bit buggy, but the developer is very active, and responds quickly when issues are posted in the bug reporting discussion. So the game basically plays like a first-person game, kinda like running through cyberspace in shadowrun or a low-scale version of the oasis from ready player one. You move around in first person through networks, completing assigned tasks to earn money. You start out working for Ravencore, a company that saved you from a mega-corps hit on you, and have you hacking for them to pay back your debt. You'll be given a quota of money you need to bring in everyday, and by surpassing that quota, you earn a salery and promotions. The game is a bit grindy, especially at the beginning if you don't build your character right (If you build your character yourself, you NEED to have programs, hardware, or skills as your top pick, and you're probably fine having money be near the bottom.) I've personally been going through the steam store for a couple of years now, looking for a game like this to fill that hole in my library I've had. I love hacking games, but want more of a game to simulate hacking, without requiring me to learn a programming language or a made-up one in the game, and that's exactly what this game does. As you go through the game, you slowly but naturally improve your skills, hardware, and even design your own programs. There's actually a decent bit of depth to designing programs, so much so that people can easily design their own combat-style based around brute force, stunlocking the enemy, or outright destroying their mind so they forget how to do anything. Now up to the time of writing, I've been unable to play any of the game after leaving Ravencore, as I've encourtered a annoying bug both times (But the dev said he's currently addressing it, may fix this review if it is taken out in a new patch). Getting to the point where you can leave your company still takes awhile, and you'll enjoy yourself too. Even though there are only currently 4 kinds of missions, and there's really no variety in how the servers look, besides some having 4 levels instead of 3, the gameplay is really addicting and rewarding when you manage to complete that high level contract by the skin of your teeth. There may not be too much strategy involved once you figure out the mechanics, but you'll find you have to constantly upgrade your programs, gear, and even train your skills if you want to continue to be successful. One final note, while I personally recommend this game and am anxiously awaiting the next patch, it isn't for everyone. Again, there is a lot of repetition in the missions, which I personally feel is appropriate, as I imagine that's how being a hacker is. Still, if you're like me and want to feel like a shadowrun decker, this is a must buy, especially with the frequency of updates.
With the game in early access and bugs still rampant, it's difficult to say with any degree of certainty whether the final product will be a fun game or not. That said there's potential for greatness here, and retro-cyberpunk hacking games of this sort are much too few and far between. The author has been very responsive in discussion threads, sometimes patching bugs in the same day they're reported. If you like hacking, cyberpunk, or just have a deep love of the concept of cyberspace, this game is definitely worth a look. Be forewarned though, the current version can get a little bit grindy. Edit: It's been years. The game is far more broken than it was when I originally posted this review. The developer drops out of touch for months at a time. After making the decision to essentially burn the existing mess of spaghetti code and start over, he hasn't made a news post since April. A test branch of the new build was released but only mentioned on the discussion board, and updates have stopped for that for months too. I still love the idea of >//:System.Hack, but until there's a consistently working game I can't recommend it to anyone in good conscience.
ich mags ist wie uplink der entwickler hat sogar direkt auf meinen bug report reagiert und ihn gefixt. Danke dafür.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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