
Syndrome, a sci-fi survival horror game that places you in a living hell inside a doomed starship. Find out what happened to your lost crew. Run. Hide. Fight. Survive. Includes a Survival Game mode in Full VR.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal
Reviews
The game doesnt launch on the headset. cant play the story in vr, vr is limited to a mode like star wars batttle front. so labeling it sendrome VR is false advertising. no roomscale. u have to launch the vr mode from the desktop once the game is launched.
agreed. no vr on story mode.only survival. im getting my money back
[h1]Experienced on the Oculus Rift. VR Review Only. [/h1] I honestly don't know why they made a separate title called Syndrome VR, where they just should have just made it a free DLC for the main game. In any event, if you own Syndrome, then you got this other version which includes the VR survival mode for free. I think I got this game in a bundle. Anyways, I don't recommend this VR experience. The VR port mini-game survival mode feels like a demo from 2016. You don't even use your motion controllers as anything other than a gamepad. You do have full locomotion and snap turning on by default, but you can change it in the options to smooth turning (classic). You aim with your head basically, whether you use your motion controllers, a gamepad, or keyboard & mouse. Your aim reticle is always at the center of your screen. You start the game outside of VR, you have to click VR from the desktop screen to actually start the VR survival mode. The visuals look nice, especially for a game from 2017. Not many games look good in the dark, but this one has a good use of lighting and the game ran smoothly for me. The soundwork is also pretty good. However, the gameplay itself is pretty bad. The enemy AI is dumb as they just walk towards you. The guns are awful. It takes several headshots to kill an enemy and since it's head-gaze based, it's just boring gun play. You basically reload by shooting when your gun is empty. Collecting ammo is done via point & click navigation with your gaze-based aim. The game is just finding the the keycards & the ammo in the dark while trying to kill the monsters chasing you in the dark. So it's mostly just luck going in the direction the game wants you to. I really wouldn't call this survival. The limited ammo and the fact that it's dark, is really the only survival elements. When you finish a certain action, the game goes automatically to the next day survived. Rinse and repeat. It's rather pointless. [b]Rate 3/10. Not even worth a video review or Curator comment. Outdated dinosaur of the worst aspects of VR that hopefully we never see again. [/b]
I bought the retail version of the game and it brought me here. Pretty good graphics and sounds, love the lighting, sounds and the overall feel of the game. The exception being the excessive amount of backtracking one needs to perform. I don't have VR equipment, so i can't play it yet, but i'll definitely try it when i get the chance. Pros: - good graphics - tense atmosphere - interesting storyline Cons: - backtracking - sometimes I felt a bit lost without knowing what to do
I've already played the original campaign, so this VR mode is a nice addition. But it's too short, it could use more rooms and action on other levels. Roomscale support would be welcome too.
I got this game for free since I had the non VR Syndrome and I was semi-Disappointed. I thought the full game was put in VR and not just a VR survival mode (Which was still Pretty good). The base campaign was Interesting, didn't get to far but from what I played, it was fun. 5/10
1/10 Firstly, this is not even remotely supporting VR. It doesn't even support VorpX!!! I can only assume that the developers have listed it as supporting VR so that they can get more sales. Secondly. I have an ultra-modern rig, but this game only supports one resolution: 1024 x 768!!!! Yes, you read that correctly, and no, this really is 2019. As a consequence of this the mouse is unforgiveably sensitive, even at lowest settings. In 2d pancake, that means that VorpX doesn't function well at all with its simulation. No thought was put into this at all. Therefore, don't buy it.
Played Syndrome last year when it was released. I wasn't following the game after that, so I wasn't aware that VR was being implemented. So it came as a surprise when I found Syndrome VR on my library. Kudos for the devs for giving this to previous owners. I played for a bit and it's basically the same game, with a VR survival mode included. Cool to play around with the headset for a few hours.
It's just hilarious how bad this game is. Even though it looks pretty good it runs like a rusty, broken machine. There is no way to tell if your attacks are rendered on the enemy, you just smack each other in the face until one of you dies. The control scheme is a mess and you can't change it. A helpful unintended feature to the game that might help: going forward + sideways in a direction will allow you to move quicker, this probably came to function due to bad programming but it makes an awful game just a little less awful. The price is also a joke, game's worth $5 at best, full price, but even then I suggest you bought it on sale, if not at all. Overall, this game just feels like an unfinished student project that tried to make something he didn't care much about.
Big Waste of 29 Bucks. Pain to get it working and then, Gameplay seems clunky, Dead before you can get any weapons, Ammo etc. Tracking, Hitboxes all not accurate.
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