
Examine and test patients for common and novel infections using sophisticated medical instrumentation and disinfection procedures. All infected patients must be sent to the isolation ward for further evaluation or treatment. Rumors of mysterious diseases and human experimentation are unconfirmed.
Modeled estimate, not a reported figure. How we estimate →
Media

About
The soft-ware initially presents information about SYMPTOMS OF INFECTION.
This presentation is crucial to approach the initial phase of DIAGNOSIS, TESTING and DISPOSITION:
During DIAGNOSIS,
Examine the patient visually
Interview them
Run tests
During TESTING,
Allow the LAM-ORB Mainframe to process tests
Initially users of the soft-ware will be of low-priority to the Mainframe
You may request to EXPEDITE processing to the Mainframe, every click counts
During DISPOSITION,
Make sure you identify all SYMPTOMS OF INFECTION
Make sure you indicate the finding of infectious patterns or pathogens in the tests
ATTENTION: Some patients may present comorbidities or symptoms that not necessesarily represent an underlying disease.
Every and all infected patients, no matter the nature of their infection, must be held in the ISOLATION WARD for further evaluation and treatment.
While common infections like bacterial ones are widely understood and well-know across both the medical field and the world population, some infectious pathogens and diseases remain unknown.
And while the discovery of new pathogens and diseases is by itself of major relevance to public healthcare; a small fraction of unknown, sometimes horrifying, infectious pathogens and diseases are studied in the background by both public and private institutions like LAM-ORB.
When the ISOLATION WARD reaches full capacity, a DISINFECTION PROCEDURE is scheduled. Full information of the disease and treatment indications are given, and the procedure is performed on the patient.
The soft-ware tries to emulate as close as possible the experience, technology, and findings of the LAM-ORB organization's research during the 1970s. Rumors about the reason of the sudden disappearance of the organization include human experimentation, chimeric pathogen development, and secret medical research.
Display: 160x160 pixels, selected 4-color palettes
Audio: 2 pulse wave channels, 1 triangle wave channel, 1 noise channel
State: Load and Save progress
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
Tom Poe Tom Poe Tom Poe (All jokes aside, although it's length, it's a w game)
I streamed this game for my friends! My friends and I are all fans of Tom Toe, very good fans. What a wonderful man.
Great experience and direction overall. Personally loved all the callbacks to Life and Death on DOS, it feels like a more isolating version of that and it's something I thought I'd never see. There was always something 'off' about that game to me, and Symptoms of Infection selects the most of the right elements from that, mainly the difficulty progression, the repetition, and the empty look of the patients. Some thoughts though. I think the game holds your hand for too long, as it's impossible to make the wrong decisions initially. I assume this is deliberate to create a false sense of safety before the ward is at capacity, where a lot more can go wrong but the disposition screen still remains linear and forced. The missteps are too consequential and aren't memorable, I'd love to hear flatlining, a warning from a senior doctor, or something else realistic there other than a fire animation. It also doesn't establish any context of location or your responsibilities, so it doesn't feel as scary knowing there isn't much at stake, something you can simply walk away from. It's a solid game with large potential. I have a good impression so far and look forwards to seeing how it eventually comes along.
well uh it's really unsettling, genuinely. the sound design is turbo-spooky. no jumpscares is also a godsend. also i respect tf out of a game for being cheap and under an hour of great experience. absolutely worth $4
Interesting project. I have had the game crash once, so the fact that saves aren't retained when the game closes are a bit annoying. But it's pretty unnerving, and I'm curious to see how the story progresses.
It's pretty fun, yet it is still early. Expect some bugs, I encountered one where I was going in circles with the same patients due to saving and loading. Lack of music, focus on patients and the unknown made it pretty uncomfortable. Which I enjoyed.
Very cool, and Nice dev that helped find a workaround for a problem I was having where I was stuck playing on a high speed due to my FPS, and is currently fixing the main issue at hand.
Very, very good for how early in development this game is! The style hits its mark perfectly, the low-fidelity and general Old DOS Game Vibes are spot-on. Can't wait to see where it goes!
while i like the aesthetic of the game it sorely needs sound options, like for volume. i like it conceptually but i really don't like how linear the 'gameplay' is? let me get something wrong, or at least pretend i have any control over what happens to the patients. will keep an eye on it to see how it evolves. solid 6/10 for now
even tho its short, its still amazing. I really hope, more will come.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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