
Swordsman is a realistic sword-fighting game. Customize your warrior, battle different factions in epic arenas, and defeat powerful enemies to unlock their special boss weapons on your journey to save the world from evil.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America*languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 700reviews | 69% | — | $286.3K |
| $19.99 | 4.4Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Leaving a review because it's bs that we can't refund this. The devs completely abandoned this version of the game to pursue only working on it on standalone. Which is an absolutely stupid braindead decision that alienates an entire section of players that love this type of game. I.E (arena/fantasy combat enjoyers) This game scratches a small itch of more realistic than B&S while still feeling fun and enjoyable. And yet they just left the pc version to sit in limbo. It sucks, cuz I really enjoyed this when it was still getting updated.
just buy blade and sorcery
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
games kinda fun dont get me wrong, but its honestly just a worse blade and sorcery and there has been no new updates for almost 3 years now
No idea what caused it but the audio didn't work whatsoever. No sound was playing in my headset or in any of the audio sources connected to my PC. The "realistic" sword-fighting consisted of my sword magically phasing through full plate mail and instantly dismembering enemies with the tiniest flick of my wrist. I tried it mainly hoping the AI would be better than in Blade & Sorcery (Nomad) but the AI in this game spent my entire 12 minutes of playtime swinging at air while they weren't even in range. I'd have been willing to give it more of a chance if the audio actually worked but watching the enemies fight nothing in complete silence was needless to say not very engaging.
The game has reasonable motion design, sword collision calculation is very accurate, if more force is added it will be very realistic
"we don't strive to be like a sandbox such as blades and sorcery" Is far worse than blades and sorcery.... boys get blade and sorcery not this pile of junk.
just kinda exists its not good or bad but not necessarily enjoyable honestly just get blade and sorcery its literally just a better version of this
Not bad, but I think this is mid. The best part is the AI, so cool and good combat.
There isn't a lot to this game. The enemies have very few moves, and funnily enough they're more likely to kill you due to their own flinching than any actual attacks they make. It's also incredibly easy, you don't need any kind of skill to be good. Hold your sword out, move forward, stick bad guy, win. I'd love to know what they were on when they wrote "realistic" in the game description, must be pretty strong stuff to be that blatantly incorrect. Also appears that the devs abandoned the game. Look for something else to play, save yourself the time.
Cheese bacon spirit.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $20.7K | 36 | 75% | $19.99 | |
| $72M | 62.2K | 96% | $23.99 | |
| $2.6M | 10.9K | 80% | $9.99 | |
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| $49.8K | 43 | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $286.3K | 453 | 56% | $24.99 | |
| $286.4K | 905 | 86% | $9.99 | |
| $286.1K | 317 | 64% | $24.99 | |
| $286.5K | 965 | 68% | $19.99 | |
| $286.6K | 1K | 64% | $9.99 | |
| $286.6K | 1K | 81% | $9.99 |