
Swords And Magic: Path Of Conquest is a Real-Time Auto Combat game with Team RPG elements set in a fantasy world! Gather your adventurers, build your team, challenge Dungeons, claim your rightful reward and reveal the mystery of the world!
Modeled estimate, not a reported figure. How we estimate →
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About
Swords And Magic: Path Of Conquest provides a unique experience of Real-Time Auto Combat with Team RPG elements set in a fantasy world, where you are the leader of your Faction. Recruit Adventurers, choose their path of Talent and Ability to work best with your combat strategy, challenge Dungeons and Bosses, grow more powerful and reveal the mystery of the world.



In Swords And Magic: Path Of Conquest, you are able to assemble a team of powerful characters and command them into battle! You can progress characters in the direction you like, equip them with Gears and Weapons, choose different paths for each character's Talent and Combat Ability, and develop your own strategy!



Aassign your characters to a Dungeon Raid, entering different dungeons, each with unique design and monsters to fight!
Dungeon combat is separated into different waves of enemies. After claiming victory on each wave, you can choose to take powerful Collections (which work only in dungeons) and progress further, or withdraw with what you have obtained.
Before each wave, unlike pre-designed wave monsters, you can choose who you want to fight next!



Know yourself, know your enemies.
Collect information on those whom you have defeated,
plan your strategy, set your goal, and fight on!

Craft your own equipment, harvest resources from dungeons and the wild, then forge your path to glory!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean, Italian, Turkish, Polish +2 more
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
6月27日のアップデートからエッセンスを経験値に変換しなくなったので 1回のダンジョンでの獲得経験値が以前はフルレイド24人でも17000程は全員貰えていたが、今は5500程度しか貰えないので新規プレイヤーはレベル上げに苦労すると思われる ゲームとしてはダンジョンに潜って装備掘るシンプルなハクスラですが 職業ごとに火力差は大分あるように感じる 死霊術師のタンク型のアンデットは挑発もしないので肉壁にもならなかったり 氷のドラゴンを召喚してもサイズがでかすぎて複数体出すと、フレイムブリンガーの隕石魔法が敵に当たらなくなったりとバランス調整もイマイチな気がします キャラクターはいっぱい作れるので今後、新職業とか増えたら遊びの幅は広がるのかなぁと 期待を込めて一応おすすめしときます
I think the game is pretty good for the price. Still some UI elements can be updated like light text on light background sometimes becomes hard to read but overall the gameplay has great promise. There are a lot of items and variability and replayability really high.
Pretty good game, and the patches are improving it significantly. Thumbs up.
还可以
Schön umgesetztes Spiel, ich würde mir noch nen paar Kosmetische Einstellungen für die Charaktere wünschen aber ansonsten gut gemacht Daumen hoch.
玩了一会儿,感觉是不错的,就是太卡了,内容我都还没怎么体验。期待速度优化!!!
love love love this game, really good autobattler that you can easily sink hours into and i can't wait to see the updates!! <3
В целом идея интересная, но блин, бой грузится дольше чем идёт. А боёв в игре, очень много. Позже если будет оптимизировано, куплю. А пока возврат.
就是一个站桩刷怪的游戏,没必要买,都不知道玩的是啥,没故事,没剧情,就是站桩刷金招队员,然后无限刷副本。没有一点可玩性。
瑕疵还是挺多的,只能说未来可期,希望在战斗的时候各种属性增益详细点,每次最后BOSS的时候BOSS一口火直接秒T,都不知道现在魔抗到底多少,还有精英弓箭手,精英法师,一秒融化全团
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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