
Sword of the Necromancer: Resurrection is a 3D remake of the original ARPG, featuring revamped graphics, dynamic combat, and a tactical summoning system. Turn your foes into allies and dive into an adventure full of strategy and action, inspired by the classics of the 6th gen of consoles.
Modeled estimate, not a reported figure. How we estimate →
About
Return to the world of Sword of the Necromancer like never before! Resurrection is a 3D remake of the original game, completely reimagined with new graphics and gameplay mechanics. Dive into an adventure full of emotions, strategy, and action, with an artistic style inspired by the classics of the 6th generation console era, now brought to the modern age.
Use the forbidden powers of the Sword of the Necromancer and help Tama reach the dungeon's depths in order to gain enough power to bring Koko back from the dead.
3D Graphics inspired by a legendary era
Explore dungeons and environments with a visual style that evokes the nostalgia of classic adventure games, while adding a modern touch that breathes new life into the world.
Fluid and dynamic combat system
Experience a completely redesigned combat system, focused on fast-paced, strategic action. Dodge, attack, and combine abilities to defeat enemies in thrilling and intense battles.
Customize your summons with the "Tactics" system
Master a groundbreaking system that lets you program the behavior of your resurrected creatures. Set their priorities, from targeting specific enemies to protecting you in critical moments.
Remastered soundtrack and new themes
Immerse yourself in an epic soundtrack blending remastered original compositions with new tracks designed to heighten the atmosphere of this dark fantasy world.
Infinite replayability
With procedurally generated dungeons, every playthrough offers a unique experience. Discover new enemies, allies, and secrets with each run. Take on Roguelite Mode to truly test your skills!
Local Co-op Mode
Share the adventure with a friend in local cooperative mode. Work together to overcome the dungeon’s most dangerous challenges.
"Legend says that, deep within these mountains, a heretic decided to violate the will of the gods in order to achieve eternal life.
The heretic succeeded in this aberrant attempt, and created a tool for forbidden rituals that could grant immortality… and even bring back the dead.
Over the years and centuries many have tried to get that power for themselves, but all they found in the Necromancer’s crypt was their demise.
They say that the tool the Necromancer created is also a weapon…
The Sword of the Necromancer”
Join Tama, a former bandit turned bodyguard, as she fights to bring her beloved Koko back to life. Armed with the forbidden power of the Sword of the Necromancer, Tama must descend into a dungeon filled with dangers and mysteries, facing deadly foes and difficult decisions.
Resurrection not only revisits the original narrative but also introduces new cinematics and details, delving deeper into the characters and their world.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 45reviews | 89% | — | $26.5K |
| $24.99 | 45ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm liking what I see so far as a fan of the first game!
I love the reviving mechanic this game has; It's really interesting and it feels smooth (even tho the AI is kind of "stupid" sometimes). The art and the story were both good and appealing. I really love the leveling system as well as all the different weapons you can use. The enemies come in all sorts of forms and colors, and each of them have their very own skills and attributes. The soundtrack was amazing, made the game feel a lot more epic and glorious. Very interesting game, definitely worth it
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Catalan*languages with full audio support
| $24.99 |
| 27ratings |
| 78% |
| — |
| not modelled |
| $24.95 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To preface this, for awhile now I had an inch to find an ARPG that reminded me of Curse of Darkness without just pulling out the PS2 and playing Curse of Darkness. This game is the closest I've gotten to scratching that itch but I've got a few issues. Creature leveling is pretty... slow. Experience is awarded based on actions creatures take but in every single case you have to aggressively "game" the system by just watching them slowly beat things to death (if they even have an attack). If they don't have an attack you're stuck getting in combat potentially using a monster who is effectively immortal and making dinner while they slowly grind their experience up enough to learn an offensive move. There is, as far as I could see anyways, absolutely no reasonable way to increase experience share. Creature customization is likewise limited. There's no determinism or even reaching predictive foresight, you roll the dice to see what flavor of 10 (but really 5) passives the monster will even see are. The system is novel as a concept, but limiting in execution. Want a particular combo? You're not getting it. Character actions are pretty limited. If you want the high-rise-like jumping attack, the enemy has to be in the air already. There's a bit of a delay between one jump and another, and gratuitous amounts of ending lag. It doesn't make the game more or less hard, it's just stiff. There doesn't seem to be real damage gates. As a result, attacks that are like shock-waves can instantly kill things hit at the right distance in seconds. This compounds the interaction of dealing with your monsters as babysitting. Having dabbled a little in the challenge modes, it's a bit disheartening how much easier (and blander) the game becomes when you disregard the monsters (barring ones already trained up). The lack of damage gates makes itself very known when you start exploiting them. Finally, I've experienced more than a few crashes when summoning monsters. In a game that is (attempting to be) about summoning monsters, this is a bit of a problem.
Un remake qui vaut le coup. On a accès à des combos très sympas et à des combats tendus. L'histoire est bien doublée et juste assez intéressante pour ne pas ennuyer ceux qui s'en fichent et pousser les autres à continuer leur exploration. Le système de gestion de l'équipement est parfois un peu confus mais une fois qu'on a pris le coup de main, ça passe tout seul et on s'amuse. Quelques bugs et crashs cependant, et quelques armes, équipements et invocations qui se révèlent parfois trop forts notamment en milieu de jeu, mais cela n'entache pas le plaisir de jeu car les derniers donjons relèvent la difficulté juste à temps. Bref, un petit coup de coeur personnel que je recommande vivement. Et vive l'amour !
Good game, good story. Long live lesbians.
This game feels really good, and I truly love its charismatic characters. The combat mechanics are also quite satisfying. Highly recommended!
Si te gustan los dungeon crawlers y los action RPGs, este juego es muy recomendable. El combate está muy bien equilibrado: se siente intuitivo y fluido, sin volverse ni demasiado complicado ni excesivamente simple. El apartado visual es una pasada y tiene un estilo que va perfecto con la temática del juego, destaco sobretodo las cinemáticas y la animación introductoria al abrir el juego. La banda sonora y los efectos de sonido están a la altura. El diseño de personajes y enemigos es espectacular. Bonus points por mecánicas de necromancia, no hay suficientes juegos así.
A lovely story, with cute art and good voice acting. The voices in particular are just fun to listen to. Gameplay is decent, but it's a small budget indie game so don't expect amazingness. It's fun to collect creatures and tell them how to perform, though i also just enjoyed going solo. The story is what kept me going forward, and i enjoyed it until the very end. Thank you for making this game!
Так и не понял как моба заставлять кнопку нажимать, в итоге приказал ему стоять поставил на кнопку и прошел. Управление в меню неудобное даже когда понимаешь что правая и левая кнопки отвечают за подтверждение и отмену. В трейлере прям вау вай, а в игре все скучно, так больше и не смог себя заставить зайти продолжить.
剧情中规中矩 gameplay极其坐牢
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