
SurrounDead is an open world survival game. Taking place in a world ravaged by an apocalyptic catastrophe. The dead reign free and will stop at nothing to kill you.
Modeled estimate, not a reported figure. How we estimate →
Media

About
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.
Open World Zombie Survival Game for many to explore and survive.
Travel through a devastated post apocalyptic landscape.
Fight zombies, human survivors and more.
Vehicles that you need to manage and maintain. Also to use as portable storage.
Find many different firearms, melee weapons, clothing and different types of equipment.
Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
Barricade buildings or find your self somewhere in the wilderness to escape to.
Weather and day/night cycles, be careful.
From doing current activities, improve your ability to do them and unlock new abilities in the skill tree.
Ability to customise the game's difficulty and mechanics.

Online multiplayer survival with player run servers.
Quest and bounty system.
Story system linking into the quests. Find out more about The Valley.
Vehicle customisation.
Farming system.
More maps and traversal system.
And more. Stay Tuned.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 187 reviews with recorded playtime.
Reviews
Themes across 187 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is bad and i mean BAAAADDDD. you got zombies that explode and one hit you from 50 feet away that needs seriously fixed. the run button only works when it feels like it thats not good. its hard to explain bad controls in a video game but this game is the epitome of it. fix the game or realize its a bad pipe dream. dev is def not taking care of what needs taken care of. ill be back to play in a year or so. would refund if i could but steam wont let me.
the game keeps crashing
For just 1 dev its perfect
Buenaso pa jugalo
really cool game
Creo que para que fuera mucho mejor la experiencia, deberia ser cooperativo con amigos!!! AGREGUEN COOPERATIVO A ESTE JUEGAZOOO
love this game. Can't wait for the coop feature
muito bom super viciante , so falta adicionar mais itens de crafitacão
Summary: 1-10, I'd Rate it like a 7/10. Negative Aspect Lack of player Motivation List: - No Vehicle modification options/ Weapon attachments. - none existent horror aspect. - Money is kind of worthless and the store option is limited, so anything really valuable you can earn it yourself faster then traveling to the safe zone, no real satisfaction Spending, Savaging/Selling for it. - Lacking in player Objective/Zombie Kill satisfaction: Their is a lack of actual missions, like typically for a sandbox open world like this, you have a mission options quest/questlines to pass the time or act like a sort of achievement for the players since without a mode you can't play together with others, so your solo a majority of the time, which makes the game dull after a while since their isn't anything to really do besides build a base and gather top legendary gold guns think there is like 12 to 16. As for Zombie Kills their isn't like a notification to give a satisfying alure for players, like the Halo announcements or, Like battlefields kill pings, They just drop dead and have terrible loot that you pile up without the game adjustments like there isn't anything that makes you really want to fight besides like the horde/swarm forces you to react quickly gunning & running, In short no kill notifications, no kill sounds, no body dismemberment to give some sort of satisfaction in some way for eliminating them. - Underwhelming skill panel: The Skill panel is lacking a lot, the base skills on top is fine, but their isn't any class route options in game, it's just a small skillset and only like 12 I think and you finish them very quickly just increases the damage or critical chances, and that's it, after that your exp level system is proactively useless afterwards, that area could use improvement or expansion. - Lack of Bosses/Boss Unique status: There is only 1 boss model which is basically just a big brute that tanks damage, with multiple different visual models, their attacks are basic which is weird as you'd expect more from a boss they just slam their hand down and that's it, no special attack or any other attack like you just normally out run them or get on something and shoot them dead very easy to kill if their alone, their is a couple variants for the regular zombie with special effects added on, I just thought when you face a boss it's meant to be a boss something difficult to kill and be wary of, in short a Challenge. ...End. Positive Aspects: Open World: - Gun Verity & Options. - Car Verity. - Gun Attachments. - Normal zombie variants types. - Great Graphics. - Great Sound Quality. - Decent Weather environment. - Player stores. - Large verity of items. - base construction option and items. - turret defense build option. - 1st person/ 3rd person option. - Base player state/book improvements.
THIS GAME WAS ALOT OF FUN TO PLAY THE INFECTED DOGS DON'T MAKE ANY SENSE THOUGH. I THINK THEY SHOULD ADD INFECTED BEARS, DEER, AND OTHER WILD LIFE THAT THEY HAVE IN THE GAME. THERE SHOULD ASLO BE CHANCE OF A HORDE NIGHT AT ONE OF THE SAFE CAMPS. IT WOULD MAKE THE GAME ALOT MORE FUN.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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