
Surmount is a simulation game which is involved with moderate strategy on the subject of E-sports. You'll play as a college student who choose to return back to the league and win the competition as a coach. Those members can not only be your teammate, but also close friends or lovers.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还算好玩的galgame,剧情没有雷点,只是人设上有女同无法攻略(甚至不能是双性恋,而且还是我相当喜欢的角色),不在意这点的话可以给推荐。 可惜我比较在意。
先行版本就已经是这样的良好体验的话,着实让人期待日后逐渐开发完善的版本!制作组的各位辛苦了,希望你们的付出在日后也能有不错的回报!
目前玩了37小时,把女主线全通了,cg很多,每个人都有2-3张cg,画的也很精美,文本量大,但文笔一般,剧情有股早古女频味儿,比较偏向白开水吧;在进入单独剧情的时候会有配音 非剧透提醒:在总决赛当天一定要存档,决赛后只能看一个人的告白,看完后只能读档再打一遍总决赛看别人的告别,没存档要打很久(悲);一个角色好感度满了(解锁告白的时候)就可以把他踢出队伍,然后招募其他队员进来再刷好感,就算踢出队伍,总决赛后他还是会告白
中过内测机会,也算是补票了。 明明很好的题材可惜游戏性有点差,玩法有点无聊……但是以现在的价格我觉得还是可以给个好评的啦!
文案好无聊、好无语,好几个角色感觉没有什么人格魅力
个人剧情和主线比较割裂,许多时间点会出现剧情上的BUG,比如小秦回老家但又瞬移回来给你提建议。 结局也非常仓促,后日谈也很短,如果能打磨打磨就好了,但总体来说瑕不掩瑜
比赛系统太恶心了。辛辛苦苦堆属性比赛发挥不出来就是让你无限SL浪费时间,傻逼游戏,吃屎去吧。
好玩,冲着电竞养成去的。 第一周目可达成高难度通关,善用SL,什么比赛过不了 养成时长略长,但能够接受,主要是做战术的调整需要有点前瞻性 电子竞技就不该有爱情,多少顶尖职业选手谈了恋爱后一落千丈的,对自家队员出不了手。要谈也是和敌手战队谈,降低对方的实力
虽然战斗系统其实就是剪刀石头布+扔筛子,养成系统也不明所以。 但确实好久没有一个游戏能让我一天肝上6个小时了。 归根结底还是人物造型亮眼,题材有吸引力,主角吐槽担当,对话剧情也充满闪光点。 ------------------------------------------------------------------------------------- 女朋友们攻略达成,爽~~
和买时的期待有点差异。。。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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