
Surmount is a simulation game which is involved with moderate strategy on the subject of E-sports. You'll play as a college student who choose to return back to the league and win the competition as a coach. Those members can not only be your teammate, but also close friends or lovers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
青梅竹马 vs 天降 这一次我选择了前者 以及我是真的喜欢玩养成+策略
披着电竞皮,带一些养成元素的GL。 养成系统不算复杂,但也还行吧,算是中规中矩的一款作品。 史低打折可以尝试。
心太大了,想做成男性向galgame又想有乙游的空间导致每个档能用的角色只有可选的角色的一半不到,很多个人剧情都没办法体验。开局想选粉毛的,结果告诉我男控的情况下只能和人家是普通朋友,粉毛只能和女控百合有点让人绷不住了。立绘不赖,还有部分配音更是好评,可惜销量惨淡,不过据说是只有一个人全职七人兼职做的,那肯定是已经回本不用担心了。再加上2.5折这个价格我直接给到夯。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏好玩的但是不是有bug啊?为什么我玩的时候发现如果好感事件同时出现,没被选的那边就被卡掉了(发现中期某攻略角色还在不熟阶段震撼)
狠狠谈恋爱!
非常推荐的养成类恋爱游戏!配音挺好的很有活人感,虽说有些台词文笔确实尴尬吧哈哈哈但有几条感情线还是比较戳我的,玩完后整个人甜甜的很幸福…
两个竹马太爱我嘞,建议改名《双重竹马重度依赖》《竹马们太爱我了怎么办》,要是能有个何和简的夹心结局将极度完美
之前还是众筹试玩版的时候玩的,最近重新把男线/女线普通模式都玩了一遍,对喜欢看网游文/玩网游+喜欢恋爱模拟游戏的玩家来说还是比较爽玩的,难度中等,网游捏脸美型,世界频道和角色ID都很有代入感,可攻略类型我数了下大概是17个(可能有漏),主打一个量大管饱,[spoiler] 弥弥线也做了破次元的尝试, [/spoiler]而且大部分个人剧情都是全语音。个人最喜欢崔星灿、曾谛时(是的这是一只不可攻略的NPC)、李希然、杨留依、喻雪、小秦
无聊
一周目差不多快通了,感觉所有角色的恋爱线太流水账,除了少部分在主线中和主角有关联的角色,其他角色的观感都是莫名其妙就爱上了。比赛完全取决于概率导致养成系统也变成了纯刷数值,建议战术熟练度改成越高每周扣的熟练度越少,这样情报和战术会更有价值。或许制作组没有搞清重点应该放在攻略角色还是养成上,想两面端水但都没做好。anyway基于便宜+CG和配音也还不错还是好评鼓励一下
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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