
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.2Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muy buen juegos buenos puzzles si te gusta este genero lo vas a disfrutar en algunos niveles si te hace pensar bastante lo recomiendo
peak ABSOLUTE PEAK
个人评分 10/10 如果说游戏的另一面墙是艺术,那么 Superliminal 绝对算得上是一件艺术品。 游戏的核心机制只有一句话——物体的大小,取决于你如何看待它。如果说 Portal 改变的是空间,那 Superliminal 改变的就是你对空间的解读。当你卡住时,解法不是想得更多,而是换一个角度看,在游戏里,它是字面意义上的通关秘籍。 游戏的背景是一家睡眠治疗机构,你在一场又一场的梦境里醒来,用"改变视角"的方式解开谜题。游戏临近结尾,没有决战,也没有高潮演出,它只是让你转身往回走。旁白也在诠释游戏玩法的深层含义:"大多数时候,问题不在于我们面对的问题无法解决,而在于我们太害怕失败,拒绝用新的视角看待它们。于是我们一遍又一遍地做着同样的事,然后毫不意外地,得到同样的失败。" 游戏的结尾,你走回游戏起点,一切和开始一模一样。他在结尾说:你很快就会回到现实世界,你的一部分会说"这一切都不是真的",可就像视角的力量本身,它有多真实,取决于你相信它有多真实。 当然,游戏不是没有短板,流程很短,只有三四个小时,中后段对3D 眩晕玩家不太友好。但对我来说,这些并不影响它"艺术品"的头衔,它短而美,不注水、不拖沓,在你玩腻之前戛然而止,然后回味无穷。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Started as a good puzzler, ended up as a walking sim
The game I needed, at the time I needed. Very highly recommend, pretty creative. Let it immerse u and try not to get distracted as u progress.
fun game but short, take it slow and enjoy
Most of the game is quite a drag to get through and honestly feels like a chore to complete. The last, say, ten minutes or so are satisfying, but to me that really just doesn't change that I've had to force myself to go on with it for the other 3-and-a-half hours that I've sat with it. Not for me.
Ось такі інді ігри є скарбом, неймовірно креативні головоломки які працюють з перспективою, яскрава та насичена картинка з мінімалістичним стилем, приємний саундтрек який підкреслює те що коїться на рівні. З мінусів це те що гра коротка, якщо не тупити то проходиться за 1 вечір.
我平时一点也不晕3d但是这个玩半小时就想吐……我还是用的手柄真的不行了
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 13.2K | 94% | $7.49 | |
| $600.6K | 1.5K | 93% | $19.99 | |
| $138.1K | 261 | 75% | $13.99 | |
| $32.4K | 63 | 78% | $19.99 | |
| $13.6K | 30 | 77% | $19.99 | |
| $8.2K | 93 | 59% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 17.2K | 85% | $39.99 | |
| $11.5M | 11.8K | 82% | $39.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.6M | 13K | 66% | $39.99 |