
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 28.4Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не пожалел, что прошел! Уникальный проект
A estética é maravilhosa e combina perfeitamente com a proposta. Os puzzles tem uma construção astuta e vão aumentando sua complexidade de maneira gradativa, deixando nitida a curva de aprendizado do jogador. Um daqueles jogos pra zerar em um dia (ou fazer como eu e jogar em pedaços toda vez que precisar relaxar)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i understand it now
초반엔 괜찮았음 잘만들었고 신기하고 그랬는데. 약간 갑자기 무서운연출을 주거나 특히 흑백 체스공간편.. 약간 뇌절임. 난 진짜 살면서 멀미를 느낀적이 많이 없고 차에서 책이나 글 같은 것도 많이 읽는데 처음으로 유효타를 먹은거 같음.
3d 멀미 진짜 없는 편인데 얘는 진짜 보법부터 다르네요. 플탐 중 2시간 정도는 진심으로 토할 것 같아서 침대 누워서 속 가라앉히는 시간이었습니다. 멀미 심하신 분들은 절대 비추입니다.
制作非常好,但是感觉难度还不够,希望以后出续作
Absolute cinema
[h3] TL;DR [/h3] As a puzzle game, I can recommend this to anyone. The mechanics are fun and the narrative is more fleshed out than most puzzle games of this vain. [h3] The Good [/h3] -Fun puzzle mechanics -Mechanics stay fresh and don't overstay their welcome -The narrative is well thought out and doesn't leave you wanting -Music and sound design are great. No issues with the voice acting -Commentary mode is a nice addition providing insight from the devs [h3] The Bad [/h3] -One mechanic felt more tedious than fun, especially in challenge mode [spoiler] (using portals to resize your character) [/spoiler] -The more compelling mechanics could have had more interesting puzzles and been explored further. -Alarm clocks [h3] The 100% Completion [/h3] For 100% completion, it's a mixed bag. [spoiler] The challenge levels make you approach some levels differently and the speedrun times are a nice way to end your time with the game. However; there are 4 collectibles and 2 of them are not interesting and have 90% overlap with each other. But, each collectible does have a unique reward associated. Also, the dream construction achievements aren't too bad, except uploading a model to the workshop is tedious if you've never used blender or similar tools. [strike] While I could have uploaded my object without colors in less than 15 minutes, I was stubborn and spent 2 hours figuring out why my object didn't have color. NO UV MAP ON MY OBJECT, THANKS BLENDER!!!! [/strike] [/spoiler]
This game is soooooooooo good. Five out of five!!!
short but absolutely worth it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 17.2K | 83% | $39.99 | |
| $11.6M | 22K | 92% | $29.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 46.4K | 94% | $9.99 | |
| $11.4M | 14.7K | 84% | $29.99 |