
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 12.71/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 28.4Kreviews | 95% | — | $11.5M |
| $19.99 | 12.6Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
classic
I'd say that this is a pretty chill puzzle game :P Would recommend 8/10
Un mensaje tan concreto para un momento específico. Sí. es bueno.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +3 more
| $7.99−60% |
| 7.4Kratings |
| 91% |
| — |
| not modelled |
| $7.99−60% | 174ratings | 84% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Имба, жаль такая короткая
Найкраща гра яку я проходив, її сюжет дуже глибокий, і механіки дуже цікаві, і атмосфера, і взагалі ця гра гарна у всьому. Це були прекрасні 3 години мого життя. У мене був вибір купити DLC для Cuphead або купити цю гру, я вибрав цю гру, і не краплі не шкодую.
진짜 천재적이고 신박하면서 재밌는 게임인데 후반에 탈출구 방향대로 가는 단계에서 오류인지 버그인지뜨면 계속 같은 방향만 나오면서 무한굴레에 빠져서 재시작해도 진행이 안되는 것좀 고쳐주셈 몇번째인지
Superliminal or "Super M nal" (Love the design of that logo btw), really is just one of the games that shocks me like watching a phenomenal movie from those good old days, all the little puzzles in the game can tell the time and effort the team put into this game. Anyone who enjoy solving funny puzzles and are looking for a relaxation or cinematic experience should really try this game out: it is surprisingly good!
好
Such a good game, with a satisfying ending!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 13.2K | 95% | $7.49 | |
| $600.6K | 1.5K | 93% | $19.99 | |
| $138.1K | 261 | 75% | $13.99 | |
| $32.9K | 64 | 77% | $19.99 | |
| $13.6K | 30 | 77% | $19.99 | |
| $8.2K | 113 | 63% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 17.2K | 83% | $39.99 | |
| $11.6M | 22K | 92% | $29.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 46.4K | 94% | $9.99 | |
| $11.4M | 14.7K | 84% | $29.99 |