
The long-awaited third game in the groundbreaking SUPERHOT franchise - MIND CONTROL DELETE gives you more insight into the world of SUPERHOT, more story, more signature gameplay. Keep dancing the slow-motion ballet of destruction for so much longer than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.8Kreviews | 84% | — | $5.7M |
| $24.99 | 3.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
omg. i played this when it came out and thought "wow that was really really short." Just replayed it and realized how big of a goof I was. This is amazing.
osea esta divertido pero si me queria cortar los huevos con el original, CON ESTE ME QUIERO SUICIDAR.
This game has fun levels, new enemies and really really cool new powers and new weapons to play with. It doesn't have the charm and intentionality of the original game, which had handcrafted puzzle-like levels with purpose and direction. In MCD you just kinda kill everybody and try not to die. The meta ending that makes you wait an extremely long time is an asinine decision and all of the external stuff is annoying and frustrating and gets in the way, I understand that it's by design but it really harms the experience and does not enhance it at all when it prevents me from the playing the cool shooter and makes me do nothing for hours instead. I recommend this game with a big asterisk.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +3 more
| $24.99 |
| 787ratings |
| 87% |
| — |
| not modelled |
| $9.99−60% | 76ratings | 72% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super... [[@# There are many unforgiving moments **& chisle You will die So that you can live Your slow motion fantasy Hot... Super.... Hot.... Super......
I've never played a superhot game before. This game was pretty fun. I plan on just having one playthrough. There isn't anything I would suggest improving.
好!
Al principio me gustaba lo "roguelike" pero de apoco me di cuenta que es MEGA repetitivo al poner los mismos mapas, se que puedes elegir ventajas pero son muy simplonas que no cambian demasiado el gamepley, y lo que mas me jode son los spawns aleatorios cuando empiezas los niveles ya que son muy injustos o que si o si tienes que tener mucha suerte para salvarte ya que siempre aparecen los enemigos al frente tuyo y se pierde esa esencia que tenia el primer juego al sentirse como un nivel que tienes que pensar para poder ganar, se que le dedique muy poco el juego, y me encanto mucho el primero, pero ni de broma me voy a comer la misma mierda infumable por 8 horas mas
Finally finished the damn thing, and man this is fun.
Maravilhoso. Um jogo maravilhosamente bom. Eu gostei muito do primeiro superhot e fui jogar esse daqui... Em questão de gameplay ele é maravilhoso e tem uma das melhores movimentaçoes de fps desde half-life, tudo aqui é melhor que o primeiro na gameplay, na historia tambem! Ele não cria muitas coisas novas, mas sim adiciona da historia do primeiro, que ja era muito boa, mas faltava coisas (provavelmente porque o primeiro era muito curto), e a historia não decepciona. Ela é tipo a historia de Hollow Knight, tu pode zerar e platinar o jogo sem ter a minima ideia de quase nada da historia porque, apesar de uma grande parte dos dialogos serem obrigatorios, ela é bem dificil de entender e requer analise do jogador depois de ter visto o dialago e rezolver alguns puzzles na vida real (tipo um ARG). No geral muito bom, o meu fps favorito e um dos jogos mais criativos que eu ja joguei faz um tempo, 91/100.
It was fun few first levels, maybe up to 5hrs, but after that it became a drag, too long, one have to repeat levels to often. I was counting on a real campaign not a mix of the same levels repeated. It should have stayed as the first Superhot.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 10.2K | 95% | $24.99 | |
| $5.7M | 11.6K | 94% | $19.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 | |
| $5.7M | 10.8K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.7K | 82% | $24.99 | |
| $0 | 0 | — | $19.99 | |
| $22.7M | 40.8K | 92% | $24.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $103.7K | 1.3K | 98% | $4.99 | |
| $15.3K | 24 | 71% | $14.99 |