Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Genesis 6:9-9:17 Noah Pleases God 9 These are the descendants of Noah. Noah was a righteous man, blameless in his generation; Noah walked with God. 10 And Noah had three sons, Shem, Ham, and Japheth. 11 Now the earth was corrupt in God’s sight, and the earth was filled with violence. 12 And God saw that the earth was corrupt; for all flesh had corrupted its ways upon the earth. 13 And God said to Noah, “I have determined to make an end of all flesh, for the earth is filled with violence because of them; now I am going to destroy them along with the earth. 14 Make yourself an ark of cypress[a] wood; make rooms in the ark, and cover it inside and out with pitch. 15 This is how you are to make it: the length of the ark three hundred cubits, its width fifty cubits, and its height thirty cubits. 16 Make a roof[b] for the ark, and finish it to a cubit above; and put the door of the ark in its side; make it with lower, second, and third decks. 17 For my part, I am going to bring a flood of waters on the earth, to destroy from under heaven all flesh in which is the breath of life; everything that is on the earth shall die. 18 But I will establish my covenant with you; and you shall come into the ark, you, your sons, your wife, and your sons’ wives with you. 19 And of every living thing, of all flesh, you shall bring two of every kind into the ark, to keep them alive with you; they shall be male and female. 20 Of the birds according to their kinds, and of the animals according to their kinds, of every creeping thing of the ground according to its kind, two of every kind shall come in to you, to keep them alive. 21 Also take with you every kind of food that is eaten, and store it up; and it shall serve as food for you and for them.” 22 Noah did this; he did all that God commanded him. The Great Flood 7 Then the Lord said to Noah, “Go into the ark, you and all your household, for I have seen that you alone are righteous before me in this generation. 2 Take with you seven pairs of all clean animals, the male and its mate; and a pair of the animals that are not clean, the male and its mate; 3 and seven pairs of the birds of the air also, male and female, to keep their kind alive on the face of all the earth. 4 For in seven days I will send rain on the earth for forty days and forty nights; and every living thing that I have made I will blot out from the face of the ground.” 5 And Noah did all that the Lord had commanded him. 6 Noah was six hundred years old when the flood of waters came on the earth. 7 And Noah with his sons and his wife and his sons’ wives went into the ark to escape the waters of the flood. 8 Of clean animals, and of animals that are not clean, and of birds, and of everything that creeps on the ground, 9 two and two, male and female, went into the ark with Noah, as God had commanded Noah. 10 And after seven days the waters of the flood came on the earth. 11 In the six hundredth year of Noah’s life, in the second month, on the seventeenth day of the month, on that day all the fountains of the great deep burst forth, and the windows of the heavens were opened. 12 The rain fell on the earth forty days and forty nights. 13 On the very same day Noah with his sons, Shem and Ham and Japheth, and Noah’s wife and the three wives of his sons entered the ark, 14 they and every wild animal of every kind, and all domestic animals of every kind, and every creeping thing that creeps on the earth, and every bird of every kind—every bird, every winged creature. 15 They went into the ark with Noah, two and two of all flesh in which there was the breath of life. 16 And those that entered, male and female of all flesh, went in as God had commanded him; and the Lord shut him in. 17 The flood continued forty days on the earth; and the waters increased, and bore up the ark, and it rose high above the earth. 18 The waters swelled and increased greatly on the earth; and the ark floated on the face of the waters. 19 The waters swelled so mightily on the earth that all the high mountains under the whole heaven were covered; 20 the waters swelled above the mountains, covering them fifteen cubits deep. 21 And all flesh died that moved on the earth, birds, domestic animals, wild animals, all swarming creatures that swarm on the earth, and all human beings; 22 everything on dry land in whose nostrils was the breath of life died. 23 He blotted out every living thing that was on the face of the ground, human beings and animals and creeping things and birds of the air; they were blotted out from the earth. Only Noah was left, and those that were with him in the ark. 24 And the waters swelled on the earth for one hundred fifty days. The Flood Subsides 8 But God remembered Noah and all the wild animals and all the domestic animals that were with him in the ark. And God made a wind blow over the earth, and the waters subsided; 2 the fountains of the deep and the windows of the heavens were closed, the rain from the heavens was restrained, 3 and the waters gradually receded from the earth. At the end of one hundred fifty days the waters had abated; 4 and in the seventh month, on the seventeenth day of the month, the ark came to rest on the mountains of Ararat. 5 The waters continued to abate until the tenth month; in the tenth month, on the first day of the month, the tops of the mountains appeared. 6 At the end of forty days Noah opened the window of the ark that he had made 7 and sent out the raven; and it went to and fro until the waters were dried up from the earth. 8 Then he sent out the dove from him, to see if the waters had subsided from the face of the ground; 9 but the dove found no place to set its foot, and it returned to him to the ark, for the waters were still on the face of the whole earth. So he put out his hand and took it and brought it into the ark with him. 10 He waited another seven days, and again he sent out the dove from the ark; 11 and the dove came back to him in the evening, and there in its beak was a freshly plucked olive leaf; so Noah knew that the waters had subsided from the earth. 12 Then he waited another seven days, and sent out the dove; and it did not return to him any more. 13 In the six hundred first year, in the first month, on the first day of the month, the waters were dried up from the earth; and Noah removed the covering of the ark, and looked, and saw that the face of the ground was drying. 14 In the second month, on the twenty-seventh day of the month, the earth was dry. 15 Then God said to Noah, 16 “Go out of the ark, you and your wife, and your sons and your sons’ wives with you. 17 Bring out with you every living thing that is with you of all flesh—birds and animals and every creeping thing that creeps on the earth—so that they may abound on the earth, and be fruitful and multiply on the earth.” 18 So Noah went out with his sons and his wife and his sons’ wives. 19 And every animal, every creeping thing, and every bird, everything that moves on the earth, went out of the ark by families. God’s Promise to Noah 20 Then Noah built an altar to the Lord, and took of every clean animal and of every clean bird, and offered burnt offerings on the altar. 21 And when the Lord smelled the pleasing odor, the Lord said in his heart, “I will never again curse the ground because of humankind, for the inclination of the human heart is evil from youth; nor will I ever again destroy every living creature as I have done. 22 As long as the earth endures, seedtime and harvest, cold and heat, summer and winter, day and night, shall not cease.” The Covenant with Noah 9 God blessed Noah and his sons, and said to them, “Be fruitful and multiply, and fill the earth. 2 The fear and dread of you shall rest on every animal of the earth, and on every bird of the air, on everything that creeps on the ground, and on all the fish of the sea; into your hand they are delivered. 3 Every moving thing that lives shall be food for you; and just as I
I can't believe Wolfenstein 3D decided to shamelessly ripoff this masterpiece
It's basically like Wolfenstein but instead of strafing around shooting all of the hitlers, you pelt dumb animals with food till they fall into a diabetic slumber.
Super 3-D Noah's Ark is one of the most unusual reinterpretations of early first-person shooter design ever released, transforming the fast, aggressive framework of the Wolfenstein-era FPS into something intentionally nonviolent and almost surreal. Developed by Wisdom Tree, Inc. and later brought to Steam by Piko Interactive LLC and Bleem!, the game casts the player as Noah aboard a wildly out-of-control Ark, where the goal is not to eliminate enemies but to calm unruly animals by putting them to sleep. This singular premise immediately sets it apart from its contemporaries and gives the game a cult-like identity that remains memorable decades after its original release. At a mechanical level, the game closely mirrors the structure of classic early FPS titles. Movement is fast and grid-based, levels are built from maze-like corridors, and progress is gated by keys, hidden passages, and resource management. Instead of guns and ammunition, Noah is armed with a slingshot that fires various types of animal feed, each functioning as a different strength of projectile. The core loop revolves around navigating dense corridors, avoiding being overwhelmed by animals, and carefully rationing feed supplies while searching for exits. Although the nonlethal approach removes the intensity of traditional combat, the underlying rhythm of exploration and pressure remains intact, preserving the feel of a genuine old-school shooter. Enemy design replaces soldiers and monsters with a surprisingly large cast of animals, ranging from sheep and goats to camels and elephants, each charging relentlessly through the Ark’s hallways. While the animals are visually whimsical, their behavior can still overwhelm careless players, especially in cramped spaces where multiple threats converge at once. This creates a strange tonal contrast where frantic survival gameplay coexists with cartoonish visuals and a gentle thematic message. The absence of violence does not eliminate challenge, but it does simplify combat strategy, as encounters focus more on positioning and ammunition conservation than on tactical variety. Level design is rooted firmly in its era, featuring repetitive textures, uniform corridors, and heavy reliance on memorization. While this can feel monotonous by modern standards, it also reinforces the game’s retro authenticity. Secret walls and hidden rooms are common, rewarding players who explore thoroughly and pay attention to subtle visual cues. Navigation can become disorienting due to the sameness of environments, but this is consistent with the design philosophy of early 1990s shooters and will feel familiar to players with nostalgia for that period. One of the more distinctive elements of the modern release is the inclusion of Bible-themed quiz items scattered throughout the levels. Collecting these prompts multiple-choice questions related to the story of Noah, rewarding correct answers with health or bonuses. This feature reinforces the game’s religious inspiration in a direct and interactive way, though its appeal will largely depend on the player’s interest in the subject matter. For some, it adds charm and thematic cohesion; for others, it functions as a curiosity that breaks up the action without significantly impacting gameplay depth. From a presentation standpoint, Super 3-D Noah’s Ark is unmistakably a product of its time. The visuals are simple, the animations are stiff, and the sound design is minimal, but this simplicity contributes to its identity as a preserved slice of gaming history. The Steam version enhances accessibility with modern conveniences such as achievements and stable performance on contemporary systems, allowing new audiences to experience the game without technical hurdles. While it lacks the refinements expected of modern shooters, it succeeds as a faithful revival of an odd but sincere design philosophy. Ultimately, Super 3-D Noah’s Ark is best understood not as a competitor to modern FPS titles, but as a historical curiosity and a bold experiment in adapting genre conventions to an entirely different moral and thematic framework. Its charm lies in its earnestness, its absurd premise, and its commitment to offering a family-friendly alternative within a genre traditionally defined by violence. For players interested in retro shooters, unconventional game design, or the stranger corners of gaming history, it offers a surprisingly engaging and memorable experience that stands alone in the medium. Rating: 8/10
Rare example of an adaption being better than the book
I can't believe 3D Noah's Ark has better source port and modern features than Wolf 3D on steam
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
A fun Wolfenstein clone with a Christian bent. Gameplay is fun, music is nice and the graphics are charming. A good Christian alternative for the standard boomer shooter
[h1] P.O.O.P. [/h1]
I don't care about the bad parts of this game even if they truly are REALLY Annoying, this game is extremely cool and I am so proud God blessed the people of Wisdom Tree to do something amazing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Carmageddon 2: Carpocalypse Now | $229.3K | 966 | 88% | $9.99 |
| Slayaway Camp | $229.2K | 920 | 95% | $8.99 |
| Stock Car Extreme | $229.1K | 429 | 85% | $14.99 |
| The Bunny Graveyard | $229.3K | 1.3K | 95% | $6.99 |
| Greyhill Incident | $229.1K | 620 | 44% | $19.99 |
| Super Bullet Break | $229.1K | 504 | 81% | $19.99 |