
A classic racer with a sunny twist. Enjoy up to 4p splitscreen, crazy bosozoku like tuning, leaderboards, cell-shaded graphics, synthwave music, and laid-back vibes. Grand Prix is waiting for you!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 37reviews | 81% | — | $11.8K |
| $4.49−70% | 68ratings | 69% | — | not modelled | |
Engagement
Reviews
Nice little racing game. Racing is arcadey but also has a physicsy feel to it. Its is very straight forward, there are no boosts, drafting, or power sliding type of mechanics, its all about taking good lines and handling the weighty feel of the cars. The game is easy to look at due to the softer render style and nice colors. There are a lot of tracks and cars, I think over 20 and they're made well. Some tracks have helicopters and planes, which imho is a signature sign of good arcade racers. I wouldnt pay full price for it but on sale it's a fun jump in and out game.
Wat
Leaderboards!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Spanish - Latin America
| $14.99 |
| 18ratings |
| 58% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 37 reviews with recorded playtime.
If you want a chill, simple and easy racing game with a bit of progression and competitiveness, this game is great. The main singleplayer races with AI are a good way to get used to the game in the early stages, but after a couple races of getting used to the controls, it becomes very easy. Even on the max level AI, they constantly crash especially at the start, and sometimes get stuck in the middle of the track, blocking your path. Although the AI are a bit washed at racing, the customisation for your cars looks great, giving you a nice variety of parts and colours to fully customise all the cars you unlock. However, apart from the fact that each vehicle has different weight, top speeds etc, there isn't any tuning, meaning a couple cars are a lot better than others. Unfortunately, there isn't any online multiplayer racing aside from split-screen, but the leaderboards are a good enough alternative. However, after playing on a certain map for a bit trying to get a better time, it stopped updating my position, even though it clearly said I had a faster lap time. Additionally, you cannot scroll to see other times, so unless you place right near the top, you can't really see the best. Overall I really like the game thus far. The handling fits the aesthetic of the game really well, even if it's a bit janky at times, but that makes leaderboard positions more rewarding. Visuals and audio are great, and some of the track designs are pretty cool, but there should definitely be more.
It’s not good. The best thing I can say is the graphical style is distinct, marred as it is by severe texture pop in. Tracks have moving bits, usually a helicopter or plane, to give a little flair. Otherwise, it’s so boring. Half of the tracks are not technical at all, meaning I did not need to use my brakes. The physics resemble that of a RC car. It’s easy to grind to a halt if you hit a wall and you make wacky bounces if you go too fast off a hill. AI is absurdly aggressive, to its own detriment because cars would rather hit a wall or each other than stick to a race line. Despite all this, I could easily beat races on hard mode. Invariably, the race would start with AI careening immediately to the sides to attempt ramming other cars. I’d easily thread through the jumble and then overtake the first place car within 30 seconds. Sometimes the second place car would rubber band back to me when I was in first, but then it would aggressively ram my rear bumper and then careen off into the side, leaving me to cruise to an easy win. So boring.
Przyjemna grafika. Samochody też przyjemnie się prowadzą. Dobrze się w to gra z dziećmi na podzielonym ekranie. Tuning tylko wizualny nie wpływa na prowadzenie ale za to tryb fotograficzny działa spoko i można robić ładne kolorowe zdjęcia.
Fun little game runs great on the steam deck
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
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