
Use steampunk weaponry to vanquish the legions of evil and survive until the clock strikes midnight! In this fast-paced horde survival game, each powerful upgrade can help turn the tide. Go it alone, or join another player in your pursuit to outlast the inevitable march of time itself!
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game for coop, but it's not nice that to open the next levels you have to complete one level several times.
Cute artwork but the gameplay is lacking. Does not really iterate much on the vampire survivor formula.
- 100%'d the game, solid game for a few bucks. - Worked perfectly on Steam Deck and with a controller. - Beat it on co-op and single player mode and it was great!
As someone who plays a lot of Survivor type games, it always intrigues me to see how each game differs from the others. This one does it by almost entirely skirting around the usual gameplay of killing things. It took me way to many runs to figure out that this game doesn't actually want you to kill things. It just wants you to run around for 20 minutes. Unfortunately to finish a map you do have to kill a boss so if you happen to live that long you're still just going to die more than likely. It'll take you too long to kill it and then the Unkillable Clocks will spawn and they'll swarm you. Even when you've got just about everything maxed out, you have to fight for every run. Meta progression doesn't feel nearly as impactful as it does in other games and requirements have pretty steep scaling for the last level or 2 that make grinding for them feel not worth it. There are 3 maps and then three Cursed maps which are retextured versions of the base maps. 2 of the maps have 2 varieties of mini boss that spawn and one map has 1 miniboss, each map has its own boss. What I noticed immediately from my initial playing was that the game seemed harder than these games usually feel. Around level 7 or so is when it felt like XP started to drop off and I was running around just trying not to die. This made every run feel like an eternal nightmare of futeily weaving through an increasing horde just trying to collect a few more coins to maybe afford a Meta upgrade. I didn't realize it but my first session must have lasted 7 or 8 hours. Unfortunately the game feels incredibly shallow for how difficult it feels so most of your runs feel like getting kicked in the balls by a kindergartener. Your Dodge Roll is the starting active for most of the unlockable characters and can be replaced during your run, or some characters start with different actives. By far the best one is Mrs. T who starts out with the Healing active. All the others pale in comparison to it bc its only one that actively keeps you alive instead of just staving off death for a couple seconds. I have 14 and a half hours in the game and I just finished unlocking all the items and I feel no desire to continue trying to complete the 3 cursed maps. Allegedly they unlock 3 new characters, and there may be a secret item or something I haven't unlocked by unlocking everything else, but at this point the game loop is so frustrating that I just don't care. I spent the first half of my game time dying over and over trying to feel like I was making any progress, the next third of my game time feeling like I was making any progress, and the last 20% feeling cheated. This is because the game doesn't tell you that you have to do a run to unlock the boss for the map which you can fight *on the run after* and also doesn't tell you that the unlock order is linear, so I died on the second map a few times, played the 3rd map, beat the 3rd map, and didn't get to do the boss or escape. I just had to die to the endless spawn at the end of the timer. Didn't even get to unlock the boss. So I went back to the 2nd map and did a run to unlock that boss, then did another run to beat the boss, then I got to do it again for the 3rd map. I did most of this after unlocking Mrs T because the difference between feeling like you're being kicked in the balls and feeling like you're kicking the game in the balls is whether or not you have the healing active. My final complaint about the game is the reroll system. There isn't really a reroll system. You can buy up to 3 from the meta progression tab but while the game says you get 1-3 rerolls per level, what it really means is you get 1-3 rerolls per run, and the cost of obtaining them is not worth the price of admission given how much more expensive they are compared to everything else. This game does not inspire me to play long enough for them to matter, and by the time I could afford them I've done everything and then some. In the end, I did manage to get 14 hours of gameplay from it and there's still technically a few things I could still do if I really wanted to, but I don't. Ultimately I don't think I'd recommend this game unless running around and dying for 8 hours sounds appealing to you. It's only $5 so I'm not particularly upset with my purchase, but after having the experience I don't think I'd do it again.
great addition to the genre. i've played for about 7 hours so far and i will agree with what other reviews have said about the progression being on the slow side, but that's why you gotta grind out those permanent upgrades! PLEASE add an option to display health above the character.
Fantastic survivor bullet hell game
I'm... Actually REALLY impressed with this game. I bought it a few months, maybe even a year ago not expecting much, and it's actually really damn good. It's a Vampire Survivors bullet-heaven that genuinely has some Enter the Gungeon vibes with a dodge roll mechanic as most of the cast's starting ability. It has a lot of really good impact to the weapons and sound effects, it's very challenging, maps are randomized so it doesn't feel too samey each time you retry a map, and there's actual bullet dodging so you're not just standing around with an OP build waiting for the time to run out, you need to actively keep moving a somewhat maze-like mansion (or whatever map you loaded into). Honestly my biggest complaint is that the game seems to advertise the main characters being monsters themselves, but your starting cast is two humans, a werewolf, and a robot butler, and that's fine but I really wanted to play as that kawaii teapot or the ghost with a mustache, but those are actually pretty late unlocks. So that was disappointing, but the core game is really good so I don't mind too much.
100%ing this game was a blast x3 Characters and art style are very nice to look at and the gameplay is smooth~ Very rewarding & addicting - belongs to my favorite survivor-likes <3
I like the idea but I would love if I was to be able to fire on my own instead of auto fire. At least it would be nice to toggle it on and off. This would make the game fun.
sem duvidas um dos melhores do estilo, espero que continuem adicionando conteúdo, tudo muito perfeito, parabéns a todos os envolvidos. Sucesso !!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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