
Welcome to the one and only tiny split-screen racing tournament! Grab a friend (or none if no one is around), strap on your seat belt, and hit the road in more than 24 hot and lovely designed mini tracks. It’s fast, it’s fun, it’s exciting. It’s time for Mini Car Racing.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] !!!AVOID AT ALL COST!!! EVERY REVIEW IS PAID!!! [/h1] TL;DR: ✔️ Tracks actually look good and fun ❌ No Gamepad Support ❌ No Graphical Settings besides Resolution ❌ No Audio Settings besides one slider ❌ Gamebreaking Bugs: https://steamcommunity.com/sharedfiles/filedetails/?id=2833930178 ❌ Soundtrack is simply looping ❌ No Achievements ❌ Physics (Bumping into cars is so wonky) ❌ You can't go to the menu while driving because it literally doesn't exist. If you encounter game breaking bugs - only ALT F4 helps ❌ If wrong car selected and you jump over a hill its guaranteed you fall over and have to reset your position. There is no way to land on wheels because physics ❌ Controls (Just Arrow-keys to move car... thats it). ❌ Finishing a Lap doesn't count sometimes. I got second because I had to do 4 laps instead of 3..
[h1]BlytzDragon Gaming Zone[/h1] [url=https://steamcommunity.com/groups/BlytzDragon]Steam and Discord Group and Curator[/url] [b]Terrible Game[/b] A third-person Micro Machines game made poorly. A basic racing game mixed with inconsistent collisions, terrible physics, robotic AI and nasty bugs, including not continuing a tournament after a race.
It crashed twice on me in 10 minutes. Even when it was running, the game is extremely meh. The only interesting thing is the environment but even that gets old after a lap. The cars feel terrible to drive and you cannot remap the controls. Grab something else. https://youtu.be/oS0sT-ZW2x8
♥♥♥♥
[b]Удовольствие можно получить но лучше купить [h1]Mini Madness[/h1] [/b] Хорошую по сути игру выкинули в релиз а очень сыром виде. Тут нет кнопки паузы,нет настроек управления и графики. Интерфейс примитивен как в ранней альфа-версии. Физика машин очень страдает от прилипания ко всему обо что столкнулся игрок,спотыкания об трассу после прыжка тоже имеются в наличии. Управление машиной очень резкое,скорость и физику не чувствуешь - машины как буд-то плывут а не едут.
Mini cars in a huge world, it looks mesmerizing, the game made me think about the meaning of life, we are people - just as small, invisible relative to our world
Bought it to play with my son using split screen and it just didn't work, completely dissapointed. Doesn't support controllers, settings are just graphics (which is only resolution) and sound (which is only volume of the music) so no settings to change the key bindings. We tried the practice mode and the race never seemed to end as it kept saying lap 1/3 and underneath 4/4 and it never registered a new lap, completely confusing and when we tried to go back to change anything, it wouldn't let us go back to the main menu. It's the barest of bones in game form, there are mobile games with more options and better gameplay. Played 15 minutes and had to uninstall and request a refund.
One of the worst games I bought from Steam. I was going to play it with my son but even he couldn't stand it's jamming steering and respowning at the start of the track every crush....
sucks
This game has the most necessary things for a pleasant pastime, co-op, action, arcade. Everything for a casual game is here: Many maps, several cars and tournaments. Thanks to the developers for such a game, I will wait for updates
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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