
Get ready for a Waterworld-themed survival game with modular base building, sunken city scavenging, crafting, base defense, and invasions of NPC clans for resources and territory. Ready for the water apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 1 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sunkenland is an exciting post-apocalyptic survival and exploration game set in the near future when water covered most of the Earth. Explore sunken cities, scavenge resources and valuable technologies, build your base, trade, fight and survive.
Diving
Explore the sunken skyscrapers, nuclear powerplants and subway tunnel. Gather resources, seek out lost technologies, and collect rare pre-apocalypse items. Build diving devices to assist your underwater journey. And be wary of the unknown danger awaiting you in the depths of this planet.
Base Building
Build your base anywhere you want. Will it be a water stronghold, an abandoned ship base or an island penthouse? You need it to keep yourself refreshed, craft items, farm, store items, and stay protected. With the modular building system, you can create your ideal enclave and stylize it with decorations found throughout your journey.
Base Defense
Defend your base against clans of pirates and mutants. Build high walls, barbed wire, traps, surveillance system, and artillery to keep the enemies out of your territory!
Crafting
Build everything you need, tools, weapons, a jetski, and even a helicopter. You will need different workstations and blueprints in order to craft complex items.
Survival
Gather food, hunt sharks, grow plants, and manage supplies. Make your base sustainable as resources are scarce in Sunkenland.
Vehicles
Build and upgrade many types of vehicles including sailboat, jetski and gyrocopters. They will make your exploration much more convenient.
Fighting
Fight mutants and pirates. Raid enemy atolls and steal their resources. Use melee weapons, firearms and explosives. Fight on ocean and land. Operate mounted heavy weapons to destroy enemy boats.
Trading
Trade with friendly atolls for supplies, weapons, armor and rare items. There is no universal currency, only item for item.
Co-op
Cooperate with friends and survive this oceanic apocalypse as a group. Build bases, dive, explore and fight pirates together!
Updates
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
🌸 Absolutely loving this game! 🌸 I’m honestly having SO much fun with Sunkenland! 🥹💗 It’s such a cozy and exciting survival game, and I’m really looking forward to seeing how much more it grows with future updates! There are just a few things I would LOVE to see added in the future: 🌱 More farming options! I would absolutely love more vegetables, fruit trees, and berry bushes. I’d also LOVE the ability to plant actual trees around our bases — maybe requiring a larger planter box or something similar. 🌳🍓🥕 I just want to make my little base even more green and pretty! 😂💕 🗺️ More quests and missions! I would love to have more things to work towards, both for solo players and for groups. It could be really fun if you could create a group/party and then take on certain missions together with friends! 👯♀️✨ I also really hope there will be even more exploration, activities and things to discover as the game continues to develop. There’s SO much potential here, and I’m genuinely excited to see what comes next! 🥹🌊 One small issue I’ve noticed is that the game can sometimes stutter, and the ping can suddenly get quite high if one player opens another tab/window on their PC. Hopefully this can be improved in future updates! 💻🥲 But honestly, I absolutely adore this game so far. 💕 The building, exploring, surviving and playing together is SO much fun, and I’m really excited for everything that’s still to come! Keep up the amazing work, devs! 🌸🌊💗 I’ll definitely be watching the updates and can’t wait to see what you add next! ⭐️⭐️⭐️⭐️⭐️
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Russian, Turkish
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I will start with this. After playing for 63 hours as of writing this the game has been good... Not amazing but good. There is a learning curd if you don't do any of the tutorial. There are also problems I have seen or have had while playing. Problems are... Hostile enemies shooting through objects players can't and or while underwater seeing you and shooting. Hostile enemy ships vanishing while leaving the crew in the air. Not being able to place lights or junction boxes on walls, ceilings, or floors for junction boxes of island bases you take over unless you build a foundation and walls. Gun not re setting to where it was before you fire. Bullet travel time, drop off, and damage reduction. Some ship based weapons not having good sights / crosshairs.. the worst of which being the naval cannon which has none. Power drill extracting less ore from nodes than a pickaxe and no solar charge variant like the welder. I would like to see some of these get addressed. This game does have a lot of potential and I will continue playing it as I want to get more blueprints. Update 09-21-2026 Additional problems: Bullets not registering with enemies or with some structures both with player weapons and ship weapons. Grenades following players thrown by enemies.
This game is quite fun! The building is pretty good, the exploration is pretty good. The underwater parts are beautiful. Possible Spoilers ahead.. I 100% recommend (especially if it is on sale) if you like games similar to "The Forest" and "7 Days to Die." If the graphics on the screenshots do not throw you off give it a go! Pros: Weapon choices/power Building Transportation options Food/hunger is not awful.. Love fighting the AI. I am not a shooter person at all, but these battles are fun since im a noob. Fishing is fine Economy seems pretty interesting. Many ways to work with the traders. LOOT LOOT LOOT Island details listed(how much looted/how many enemies) Lots of islands.. Cons: Some of the graphics are a bit meh Underwater exploration does not feel overly necessary. Could be that I am missing a lot.. but I am 30+ hours in and only needed to dive a few times for blueprints / one quest. A bit of rinse and repeat mode.. Take over an island.. oops now your base is getting attacked.. defend.. repair.. cook.. stock up for the next island.. The stove takes SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO much wood.. and only a handful of recipes. Looting can feel redundant.. even my loot happy friend is leaving islands at 50%. Lots of riding in a boat.. *Slight motion sick warning* I get motion sick easily.. and have to manage my settings in games carefully. I can play this game for about 2.5 - 3 hours if I am careful. Then I just have to call it quits for a bit.
Ich mag das Spiel, weil es nicht zu verschachtelt ist wie andere. Man kommt einfach gut vorran :)
It's a nice game for me. Now, I have base attacks turned off. I can see where people have an issue with those. I would honestly rather have the ability to call in an attack by, like, sending out a radio broadcast or something. I do not enjoy being attacked right as I am about to leave base to explore the land that some of my esteemed colleagues and I may call "Sunken". That said, as a sort of chill cozy game where you gather fish and cook and mine a bunch of rocks to make a bunch of copper to make a bunch of bullets to go murder people, it really works. The decorations are also extremely nice. There is a quite acceptable variety to the decorations you'll find in the wild. I personally like to let my wife decorate most of the house while I hold a small 2-foundation corner with all of the risque neon and such. We call it the "Sleaze Room". The extreme ease of multiplayer is what really really sets this apart from Project Zomboid or Vein. It's super simple to put up a server and invite people (Except I only ever invite one person...) but not Rust simple where anyone else can also join the server uninvited and undesired. In fact, in a lot of ways, Sunkenland does capture what I have occasionally enjoyed about PvE Rust without the "Well... what do I do now?" of playing PvE in a PvP game. Idle time doesn't feel wasted in Sunkenland. Without the worry of raids I can stand on my roof and watch the sunset or sunrise. The sky is so very pretty and it's nice to be able to fully appreciate the view while knowing that the basic resources in your area are respawning while you enjoy the game. The dopamine drip of the gear system is also quite nice. Going from naked to Spetsnaz, bow to SVD, bare feet to modern flippers, and a tank with one breath to one with... a number that I haven't found yet that also slows down your breath loss. It's all quite grand, I'm currently working on kitting out boats with automated weapons so we both can drive around and annihilate everything. But I haven't quite figured out where to get the blueprints I need for that as of writing this. I have to assume we have the resources with all the steel and titanium we've squirrelled away, But we shall see when it's even an option. All said, Sunkenland is a wonderous game with a very clear vibe that they do not shy away from in any way that I've seen yet. I'm not done by any measure, but I do look forward to what is left to do, which isn't common for me. If you've read this far, thank you for the attention, and check it out.
被卡角色很多次 卡船里 卡地下 只能等死 无奈 选择放弃了 拜拜了您内~~~~~~~~
Для кооператива супер, кайфуем с женой)
Оптимизация вообще уродская, c rtx и i7 20-30 фпс
Schönes langweiliges Spiel Bin auf dem Meer und kein Wetter mehr Was für Scheiß. Bringt das Wetter wieder ins Spiel
Что-то в этом есть
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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