
Get ready for a Waterworld-themed survival game with modular base building, sunken city scavenging, crafting, base defense, and invasions of NPC clans for resources and territory. Ready for the water apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Media
About
Sunkenland is an exciting post-apocalyptic survival and exploration game set in the near future when water covered most of the Earth. Explore sunken cities, scavenge resources and valuable technologies, build your base, trade, fight and survive.
Diving
Explore the sunken skyscrapers, nuclear powerplants and subway tunnel. Gather resources, seek out lost technologies, and collect rare pre-apocalypse items. Build diving devices to assist your underwater journey. And be wary of the unknown danger awaiting you in the depths of this planet.
Base Building
Build your base anywhere you want. Will it be a water stronghold, an abandoned ship base or an island penthouse? You need it to keep yourself refreshed, craft items, farm, store items, and stay protected. With the modular building system, you can create your ideal enclave and stylize it with decorations found throughout your journey.
Base Defense
Defend your base against clans of pirates and mutants. Build high walls, barbed wire, traps, surveillance system, and artillery to keep the enemies out of your territory!
Crafting
Build everything you need, tools, weapons, a jetski, and even a helicopter. You will need different workstations and blueprints in order to craft complex items.
Survival
Gather food, hunt sharks, grow plants, and manage supplies. Make your base sustainable as resources are scarce in Sunkenland.
Vehicles
Build and upgrade many types of vehicles including sailboat, jetski and gyrocopters. They will make your exploration much more convenient.
Fighting
Fight mutants and pirates. Raid enemy atolls and steal their resources. Use melee weapons, firearms and explosives. Fight on ocean and land. Operate mounted heavy weapons to destroy enemy boats.
Trading
Trade with friendly atolls for supplies, weapons, armor and rare items. There is no universal currency, only item for item.
Co-op
Cooperate with friends and survive this oceanic apocalypse as a group. Build bases, dive, explore and fight pirates together!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Russian, Turkish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 129 reviews with recorded playtime.
Reviews
Themes across 129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is really bad balanced, in the early game it is pretty easie but later on, its almost impossible to play, the weapon handeling and damage is horrorble. the only nice thing is the diving experience
一直都在更新,也能正常耍,虽然后期有点无聊,但是还算整体有趣;现在更新0.8以后,BUG太多了,驾驶船只不动,脱离驾驶后船只才能动
The latest update which just happened today, Caused boats to fly, enemies only take damage about every 5th or 10th round even though you watch your tracers go right through them, I died and respawned on my sleeping bag on my boat. It spawned me inside the hull Of the boat. It seems that the more they try to fix things the more they are breaking them.
Hmmm ich finde es so frech das man dafür 20 Euro nimmt obwohl das so fehlerhaft ist das würde ich mir 2 mal überlegen .
건물에 낑기고 버그 ㅈㄴ많고 렉먹고 튕기고 데이터파일 다 날라가고 희대의 개쓰레기 병신게임
I've been playing this game since it's early release. simple and a lot of fun. With each update, it's very apparent they care about this game. It has a Subnautica/Rust/7 days to die blend to it. a lot of potential for sure.
Completely awful game experience. Sharks that clip through concrete is miserable. They seem to exclusively attack through walls to get you. You die and you respawn with no health. You death spot is camped by the shark that killed you. There is not way of easily healing early on. You have to spend ages trying kill marlin or scavenge food to try to heal. The marlin flee immedately on hit, making it a drawn out waiting game. All for food that heals for nothing, since it's only really filling your hunger meter. There is healing items unlocked from the beginning, but the material is nowhere to be seen. But if you don't heal before going to get your dropped loot you will die instantly from the shark death camping you. You get frustrated and just try to grab your dropped items without healing. A shark clips through the concrete and kills you again. It is annoying. This game is not well thought out.
Le jeu etait potable avant la derniere mise a jour qui a corrompu tous les coffres, toute l'electricité, faut tout refaire et franchement flemme si a chaque mise a jour c'est pareil, pleins de choses qui ne marchent plus et les traductions sont devenues pourries aussi....
Love this game!! Has a Water World idea. the crafting is top tier. I also love a active dev. Todays AAA games and price is a joke, Not this, feels better than a lot of AAA.
Игра кусок калла. Без VPN не запускает сервер,не я как хост не могу создать и в целом открыть сервер. Не как человек,который пытается зайти к другому. Без VPN не запускает серв,а с VPN когда выходишь и заходишь обратно,все вещи пропадают что были у тебя в инвентаре,броня и тд. После обновления вечернего 13.07.2026 вообще пипец,гидроцикл и другие водные транспорты не плывут,скорость как бы фактически набирает по цифрам,а по факту стоишь на месте и от того что тебя ДЕРГАЕТ ты кое как плывешь пол метра. Не советую,за эти деньги лучше взять The Forest или Sons of the Forest Игра, очень плохо оптимизирована. На низких даже фпс 40,учитывая что в других,более требовательных играх фпс стабильно 250
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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