
Sunday Gold is a point-and-click, turn-based adventure game set in grim, dystopian future. Play as a ragtag trio of criminals to hunt down and expose the dark secrets of an evil mega-corporation and the malevolent billionaire behind it.
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Finalist in the 2022 Gamescom Awards for both ‘Best Role-Playing Game’ and ‘Best Indie Game’, Sunday Gold is a point-and-click, turn-based adventure game set in grim, dystopian future. Play as a ragtag trio of criminals to hunt down and expose the dark secrets of an evil mega-corporation and the malevolent billionaire behind it.
Experience a unique hybrid of escape room style puzzles, turn-based combat, and RPG mechanics tied together with a dark and cinematic storyline.
Once bustling and full of life, the city of London is in a dark and dismal state. Unemployment and homelessness are at an all-time high. Ethical boundaries are being stretched to their limit and corrupt billionaire, Kenny Hogan, is up to no good.
It’s up to ragtag band of criminals Frank, Sally, and Gavin, to put a wrench in Kenny Hogan’s plans and bring him to his knees. But this is no simple job and there’ll be a smattering of obstacles they’ll have to face along the way…
Immerse yourself in a gritty and graphic world with a storyline narrated by fully voice-acted characters. Experience stunningly hand-drawn environments, 2D cinematics and comic book inspired sequences as well as cliff hangers that will keep you on your toes.
Explore each room and solve a combination of observation, deduction, and inventory puzzles to progress on your mission. Hunt for clues, hack terminals, bust down a door (or two) and test your wits in mini game challenges unique to each “hero”.
Face off against your opponents in stylish and cinematic RPG style battles. Each team member possesses their own unique set of skills as well as their own strengths and weaknesses. Plan your moves strategically, master winning combos and kick your enemies to the curb.
Battle your own stress levels as well as enemies! Disturbing and pressured situations will wear down your characters’ composure causing them to act impulsively. Maintain your composure with consumables and leadership abilities. Lose your mind, lose the mission!
Sunday Gold takes the traditional elements of a point-and-click game and mixes them with fierce RPG combat and a gritty storyline.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun little game, interesting narrative and art style, would play a sequel if ever made.
i'm genuinely surprised by the bad reviews, but i have not finished the game (only just really getting to the meat of it, at ~5.5 hrs, I think). i've rated 4.5 on backloggd. my review of sunday gold: + the animation, art, ui screens, and general aesthetic REALLY shines here. i genuinely lit up viewing the opening. + the point and click mechanics, along w/ the fact stamina is shared between exploration & battles is SO fun. + the voice acting!! amazing!! + a unique approach to the genre, making this game feel super fresh + plenty of secrets/easter eggs to discover: some quests are optional / you can find secret rewards / some mysteries can be solved multiple ways / fun lore to find + lovable (and dislikeable!) characters, engaging locations, and world-building I've never really seen before ~ it took me a few battles (and full team) to see the tactical appeal, which as a long-time tactical rpg enjoyer, is not bad. it's different, enjoyable, but at times tedious (esp waiting for some animations (like taunt) to complete every. single. time. maybe Ive missed an option to turn off battle animations?) (-) steamdeck controls suck. it's the only reason I haven't played more (yet) (-) the stress mechanic felt poorly implemented -- sometimes it'd trigger stress quick-time-events before the meter even reached a notch? (-) relatedly, the stress countdown is really annoying, esp after I turned on the quick-time accessibility in the settings. 5 seconds to choose a battle option on steamdeck feels awful overall, sunday gold is breath of fresh air. it carved out its own aesthetic & gameplay mechanics in the point & click/tactical rpg genre(s) that is both cohesive and quirky. I'll be keeping my eye on this team's future projects!
本来以为是赛博小混混大闹一场,原来是到处解密揭露阴谋,解谜太多了玩得累,个人不太喜欢
好
เกมบั๊ก คลิ้กอะไรไม่ได้เลย
[h1] 7.5/10 [/h1] Fun and engaging story between a memorable trio of criminals, reminds me of old school comedy heist movies with a striking art style and a British tone. only complain is that the ending feels rushed. overall a pretty decent game.
游戏前期还是很优秀的,但奈何虎头蛇尾的故事和后期又臭又长的战斗真是恶心坏了,12个小时起码2个小时都在打BOSS
Stay away from this game.
Das Spiel macht eine Menge Spaß, wenn man in den Kämpfen die unterschiedlichen Schwächen der Gegner beachtet und sich gut vorbereitet. Ich hätte fast im ersten Kapitel aufgegeben und das Spiel beiseite gelegt. Zum Glück nicht! Denn als ich den Dreh raushatte, hatte ich ein tolles Spielerlebnis. Viel Spaß mit diesem skurillen Point&Click-Erlebnis.
其实还不错,游戏风格很独特,比较分人。解密是真的便秘,还消耗行动力,几乎没什么容错,多休息几次就会招来敌人。不喜欢复杂解密慎买。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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