
In the summer of 2008. The main character, at the request of followers, goes to Russia to explore the abandoned camp "Yunost". Locals say that this place is inhabited by restless souls. This will need to be checked.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 27 → 0.29/day in the week after.
About
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bardzo fajna klimatyczna gierka. Piękna grafika i świetne efekty dzwiękowe pozwalały poczuć się jakby naprawde się tam było. Ciekawa, wciągająca fabuła, nie za długa, nie za krótka. Widziałem opinie że mało się dzieje, nie do końca się z tym zgodze bo moim zdaniem właśnie to jest fajne w tej grze bo wydaje nam się że jest spokojnie i nic się póki co nie dzieje i jak już się coś stanie to idzie się nieźle przestraszyć. Natomiast przez to, że tak jak już wcześniej wspomniałem gra ma wspaniałą grafikę i efekty dźwiękowe, gra jest ciekawa nawet jak poprostu przeszukujemy pokoje i nic większego się nie dzieje. Nie mam jakiegoś doświadczenia w tego typu grach tak jak i w pisaniu opini, ale według mnie gra jest warta uwagi i jak najbardziej polecam w nią zagrać :)
Great game i loved almost every second of the game and loved the atmosphere. If i were to have an issue with it, I would say that at certain points the jumpscares got repetitive.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Норм, обосрались с кентом в дс
КРАЙНЕ ИНТЕРЕСНАЯ и не очень долгая игра. прошел за полтора часа, знатно напугался пару раз)) особенно с призрака в госпитале))) крайне рекомендую , игра очень классная
полная ♥♥♥♥♥
Где продолжение с ведьмами?!!?!?!??!?!?!?!?!??!?!
Классная игруля на полтора два часа, в некоторых моментах я визжал как сучка
Short and simple. I'm such a weenie and this was actually pretty scary.
Decent game, solid jumpscares. Get it if it's on sale for sure. About 1 hour 20 miniutes of gameplay. Much of that is just figuring out what to do next. No guidance, but worth playing.
Honestly, for the price of a cup of coffee, this is one of the most atmospheric horror games I've played in a while. The Soviet pioneer camp setting is super unique - you rarely see post-Soviet aesthetics done this well in horror, and the abandoned, nostalgic vibe of the "Yunost" camp makes the atmosphere feel incredibly creepy and distinct. It’s a short, 90-minute experience packed with some intense jump scares, but the incredible, rare setting alone makes it worth every penny
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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