Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Suck It Up is the oddly satisfying black hole puzzle where you guide your hungry hole to swallow everything in sight! Explore levels across grass, ice, sand, and water as cute animals scatter around your ever-growing hole. Relax, solve clever puzzles, have holesome fun, and become a master of the hole! Why you’ll love it: -Satisfying gameplay — drag, slide, and suck it up as your hole grows with every swallow. -Variety of locations — swallow your way across the world! Parks, sandy beaches, lakes — there’s no place that the hole wouldn’t reach! -Solve puzzles — sort and swallow only what’s required, and find ways to collect the biggest objects. -Animal antics — cute pets react as your black hole swallows them. -Relax or compete — zen out at your own pace or speed through for a perfect score. -Boost your hole — use handy boosters to slow down time or suck things up faster. Pro tips to play: -Drag to move your black hole across the board. -Don’t bite off more than your hole can chew! Start with small items to grow larger. -Devour everything to finish the level. Can you master every level and become the ultimate hole hero?
Estimated range $263.7K – $4.2M. Not checked against reported figures.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score90% | approximately $1.1M |
| App Store | Free | Score97% |
Suck it Up ™ - Hole Them All has grossed an estimated approximately $1.1M on Google Play.
About approximately $1.1M gross, estimated range approximately $263.7K to approximately $4.2M — roughly approximately $775K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.1M | 21.3K | 85% | Free | |
| approximately $1.1M | 15K | 92% | Free | |
| approximately $1.1M | 3.7K | 92% | Free | |
| approximately $1.1M | 6.7K | 73% | Free | |
| approximately $1.1M | 10.4K | 66% | Free | |
| approximately $1.1M | 6.1K | 94% | Free |